Living Death and RPGA general convention modules..

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beasterbrook
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Re: Living Death and RPGA general convention modules..

Post by beasterbrook »

stuckmiru wrote:Hi guys is there any way i can get all of these modules in green? I have gotten some of my own that i got and maybe fill in some of the gaps.
email me

Brette:)
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Re: Living Death and RPGA general convention modules..

Post by beasterbrook »

beasterbrook wrote:
beasterbrook wrote:I know..

I have updated the list

Brette:)


Campaign year 1890 (1996)
LD1: Skinners
LD2: Casting Call
LD3: The Judge's House
LD4: London's Foggy Streets
LD5: The Lost Valley (Gencon Living Death Enigma, August 1996)
LD6: Mystery of the Haunted Mine

Campaign year 1890 (1997)
LD7: No Rest for the Weary
LD8: The Breath of Life
LD9: The Wayward Wind
LD10: A Bad Root
Light in Venice
The Goodliest Soile
Hard Medicine
LD11: Blood on the Bayou (The Voodoo Saga #1)
Starry Night
LD12: Medicine Man (Spirit Warriors #1)
To Make the Dead Walk (The Voodoo Saga #1a)
LD13: Just Want to Have Fun
Messengers by Victor Long
Holiday in Europe (Hidden Treasures #1)

Campaign year 1891 (1998)
Holiday in America
A Tale of Two Tomes
Terror on the Orient Express
Murder in the Ozarks
Roman Holiday
The Terror on Beacon Street

Au Bonheur des Dames
Strange Occurrences (Gencon Living Death Feature, August 1998)
Intrigue in Egypt (Gencon Living Death Interactive, August 1998)
Holiday in Rio
Return to the Bayou (The Voodoo Saga #2)
Glory! Glory!
Red Sky in the Morning
Schalken the Painter
Southern Pines

Campaign year 1892 (1999)
Revenge in Egypt
Holiday in Hong Kong (Jade Lotus #1)
Trails in the Sand
Darkness Within
Doll's House
White Man's Burden
The House by Victor Long
Jorvik
And Summer Gardens (Hidden Treasures #2)
Wild West
A Night in the Low Country (The Voodoo Saga #3)
A Change of Heart (Jade Lotus #2) (Gencon Living Death Feature, August 1999)
On the Trail (Jade Lotus #3) (Gencon Living Death Enigma, August 1999)
Mission to China (Jade Lotus #4) (Gencon Living Death Special, August 1999)
The Archeological Society Annual Dinner (Gencon Living Death LARP, August 1999)

The Trouble by Victor Long
Dirty Laundry
Medicine Bag (Spirit Warriors #2)
Fire of Innocence
On Hallowed Ground
The Gamble in the Alps

Campaign year 1893 (2000)
Trouble in Paradise
Royal Spirits (Jade Lotus #5)
Silken Scream
Midnight by Moonlight
Artifact Quest
The White City
The Mine by Victor Long
The Gentleman's Return (The Voodoo Saga #4)
Ring Around
All is Fair
It Happened at the Worlds Fair
Another Trouble by Victor Long

The Road of Bones
Dog Days
With Just a Touch
Mystic of Mercy (Inner Circle #1)

Campaign year 1894 (2001)
Heritage (Jade Lotus #6)
White Wedding
White Lightning
Winter's Hunger
Carnegie's Music Hall
The End
Memory Alone
The Mission
Strange Brew
Urgent Affair
When Blood Runs Cold (The Voodoo Saga #5)
Insomnia
American Gothic Earth
Distant Thunder (Jade Lotus #7)

Campaign year 1895 (2002)
Bottled Terror
Great White
Gossip on the Nile (LARP)
Weighing of the Heart
Flowers in the Sand
As Ottawa Sleeps
Unspeakable
Rose City
The Message
The Qabalist
Bohemian Misery
Bitter Harvest
Lure of Silver

Train of Terror (LARP)
The Mindless Ones
Medicine Doll (Spirit Warriors #3)
Fallen Angel
A Road Less Traveled

White Christmas
Yuletide Spirits

Campaign year 1896 (2003)
A Troubled Heart
Good Intentions
The Lady's Song
Cycle of the Hunter
Set in Stone
The M
Keeper's Auction
Between the Hedges
A Matter of Faith
Ghosts of the Empire
A Summer of Evil
Requiem by Timothy Chandler
Medicine Bones (Spirit Warriors #4)
Upon a Cross of Gold (The Voodoo Saga #6) by Wayne Melnick
Eyes Without a Face by Dirk Chin Leung

Campaign year 1897 (2004)
Final Words
Holiday in Ireland
There is One Born Every Minute
A Bite Before Dying

White Lies
Death of a Librarian
Reign of Terror
Through the Looking Glass (Hidden Treasures #3)
Adding a Menace (Hidden Treasures #4)
Broken by Victor Long
Restoration
Retribution
Nowhere
Blessed
Triangle
Sisters by Blood
Medicine Quest (Spirit Warriors #5)


Campaign year 1898 (2005)
Sisters in Spirit
Black Gold
Caliban Dreams (Hidden Treasures #5)
The Library
House of Sand
Heaven Doesn't Want Him

Unbound
The Masque (LARP
Fire of Revenge
Leverage (The Voodoo Saga #7)

Medicine Claw (Spirit Warriors #6)
Sand Trap
A Quick Stab to the Heart
Old Debts

Evil Intentions
The Scouring of Cornwall
House of Vengeance

Campaign year 1899 (2006)
Warrior's Rest
Restitution

Return of the Queen
Garden of Bones
Sisters in Law
Holiday in the Congo
Ancient Footprints
Return to Lost Valley

Signs and Portents
Into the Maelstrom
Requiem
Sisterhood
When the Soul Runs Cold

Into the Stygian Depths
The Lord is my Shepherd
Darkness Like a Dream
Equinox (The Voodoo Saga #8)

Ex Altum Mare
Night in Shanghai (Jade Lotus #8)
Tomb of Jade (Jade Lotus #9)
Celestial Dreams (Jade Lotus #10)
Cat's Paw
Sands of Time


Campaign finale (2007)
A Call to Arms (LARP)
Defiance
Last edited by beasterbrook on Thu Aug 18, 2016 6:14 pm, edited 15 times in total.
TraumaWard
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Re: Living Death and RPGA general convention modules..

Post by TraumaWard »

I know this is kind of a dead thread but I was wondering if anybody had access to the modules that are listed here. I would really appreciate any help with that.
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Re: Living Death and RPGA general convention modules..

Post by beasterbrook »

slight update

Brette:)
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Re: Living Death and RPGA general convention modules..

Post by gwydion »

Allow me to resurrect this thread again... :azalin:

Let me introduce myself, I'm Bengt Olav from Norway and I'm new on this forum. I'm not new to Ravenloft and the Masque of the Red Death setting, however. I've been running a campaign on and off for the last 16 years, and we're still going strong. Ever since I downloaded and played the five freebie Living Death modules (LD 2-6) from RPGA years ago I've dreamt of getting hold of some of the others. Unfortunately, there were no RPGA events here in Norway at the time... The extensive list of modules starting this thread was beyond my imagining! So, if there's anyone here that is able and willing to help me with this, my group and I would be eternally grateful. And I would of course share the ones I have, and anything else that might be of interest, as well.

My e-mail is gwydion at online dot no

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Re: Living Death and RPGA general convention modules..

Post by brothersale »

Does anyone know the fate of beasterbrook I PM him a while ago to see how the attempt to gather all the living death modules was going and I have not heard back from him.
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Re: Living Death and RPGA general convention modules..

Post by The Giamarga »

You should probably ask at the Acaeum forums
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Re: Living Death and RPGA general convention modules..

Post by Frankenfurter »

gwydion wrote:Allow me to resurrect this thread again... :azalin:

Let me introduce myself, I'm Bengt Olav from Norway and I'm new on this forum. I'm not new to Ravenloft and the Masque of the Red Death setting, however. I've been running a campaign on and off for the last 16 years, and we're still going strong. Ever since I downloaded and played the five freebie Living Death modules (LD 2-6) from RPGA years ago I've dreamt of getting hold of some of the others. Unfortunately, there were no RPGA events here in Norway at the time... The extensive list of modules starting this thread was beyond my imagining! So, if there's anyone here that is able and willing to help me with this, my group and I would be eternally grateful. And I would of course share the ones I have, and anything else that might be of interest, as well.

My e-mail is gwydion at online dot no

Bengt Olav
I would also love to have the modules. My friends and I from Dayton OH used to play this game all time, going to different conventions. I would like to get ahold of the modules and start running them again for everyone. This was one of the best campaigns we ever played. We currently play Fellowship of the White Star, but I believe that living campaign is ending soon. I messaged beasterbrook on the forum pm so hopefully he gets it. In case beasterbrook is MIA does anyone else have a copy of the modules they can send me?
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Re: Living Death and RPGA general convention modules..

Post by NathaninVic »

Heya All,

I'm new here. Used to run and play Living Death many years ago when I was quite young and I miss it alot. At one point I had a great many of the adventures but there were lost along with everything digital I had in a fantastically awful computer meltdown.

I happened to bump into a buddy not that long ago and we got talking about LD and I was able to get a copy of my favourite MotRD one shot off of him, The Darkness of Bromhead Manour, which I run regularly in town as a fun horror night game. I was able to get a copy of what he still has for Living Death Adventures.

I don't know if anyone on this forum still has any LD modules, to give, to trade, to share, but I'm desperately seeking to replace what I once had. To atleast share and run for my friends in town.

I have the following adventures, and am happy to share/trade them. If you could help me out with any other Living Death modules please pm or email me at nathanpatten@outlook.com

Here is the list :

All's Fair
Carnegie's Music Hall
Distant Thunder
Hallowed Ground
Heritage
Insomnia
Strange Brew
The End
The Mindless Ones
Urgent Affair
When Blood Runs Cold
White Lightning
White Wedding

and not LD mod's but old tourney mods for MotRD
The Darkness of Bromhead Manour
Shadow of the Knife (the sequel to The Hour of the Knife from the MotRD boxed set).

Cheers guys !
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Re: Living Death and RPGA general convention modules..

Post by beasterbrook »

and updated the list

Brette:)
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Re: Living Death and RPGA general convention modules..

Post by Gonzoron of the FoS »

I've compiled this info with what we already had, and now we present, what I think the to be the most exhaustive listing of Ravenloft and Masque RPGA modules anywhere...
http://www.fraternityofshadows.com/Maus ... _List.html
If anyone has any additions or corrections, please let me know...
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Re: Living Death and RPGA general convention modules..

Post by beasterbrook »

I have updated the list again..

minor corrections "It Happened at the Fair" should be "It Happened at the Worlds Fair"

"The Six Lions: Shadows of Doubt" written by Tim Brushnell, Rich Norman and Bill Read (follow up adventure to "Scream in the New Year".. Starts off in Greyhawk and travel to Ravenloft. 1993

"Scream in the New Year" by? possible same above. 1992

"The Darkness of Bromhead Manor" by Geoff Skellams , 3rd ed, 2000. Masque of the Red Death

"And Then There Were Six" by Wayne S. Melnick , 3rd ed, 2000. Masque of the Red Death

Brette:)
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Re: Living Death and RPGA general convention modules..

Post by beasterbrook »

Oh, There are also several Living City/Ravenloft crossovers as well.. I'll add a list when I get the chance
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Re: Living Death and RPGA general convention modules..

Post by Gonzoron of the FoS »

OK, I made some updates to the list.

I made the corrections/addtions beasterbrook noted above.
I found a list here of the Living City crossovers and added those, along with the detail from apotheot sent via PM that "To Live and Die in Ravensbluff" involves Nidala.
I found something called "They Hunt At Night" on this list, and added it, along with a few publication dates from there that we didn't have before.
Added thekristhomas's tidbit of info that Curse of the Casket involves G'Henna.

ETA: I've made the appropriate updates in Mistipedia too. (except on the Release Timeline)
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Re: Living Death and RPGA general convention modules..

Post by Zilfer »

Are we able to download any of these anywhere or is this just a list? I wouldn't mind perusing the collection to see if i could steal some gems to plop into one of my campaigns.
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