Dark Powers
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Mistmaster
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Dark Powers
Hello, everybody; I would like to inquire if in your own campaigns you have decided and revealed the nature of the Darh Powers;
Personally, I'm planning a campaign in which Ravenloft features as one of the settings, among others, and I have decided the Dark Powers are a cluster of embrional supreme deities; You know Lord Ao and the Hightgod? well, they are younger and clueless; They haven't been properly trained and supervised, so they made a long series of mistakes, which made Ravenloft what it is now.
Personally, I'm planning a campaign in which Ravenloft features as one of the settings, among others, and I have decided the Dark Powers are a cluster of embrional supreme deities; You know Lord Ao and the Hightgod? well, they are younger and clueless; They haven't been properly trained and supervised, so they made a long series of mistakes, which made Ravenloft what it is now.
- Dion of the Fraternity
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Re: Dark Powers
Chiquita Banana is one of the Dark Powers in my Ravenloft campaigns.
So is Grant Gustin.
So is Grant Gustin.
- alhoon
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Re: Dark Powers
I've decided to not decide. 
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- Gonzoron of the FoS
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Re: Dark Powers
I'm fond of the "shadows of the gods" theory: That the subconscious of all the various gods of the multiverse have conspired together without their conscious knowledge and gone off and indulged all their whims of punishment and "justice" that they usually restrain themselves from. It nicely explains why the gods don't interfere in Ravenloft, and why the place has so many odd quirks.
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Re: Dark Powers
I am firmly in the mystery camp. The Dark Powers might very well not exist, IMC. Or maybe they do exist. It will never be revealed.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)
-from Moby Dick (Hermann Melville)
Re: Dark Powers
Currently I am playing with the idea of the Dark Powers from a sort of "Jungian Shadow" angle. It's a "physical" manifestation of both negative and positive aspects of people's unconscious personalities. Ravenloft heroes such as Doctor Rudolph van Richten would be stereotypical bullied bookworms/ meek scholars on a world like Faerun, and Strahd the vampire is Strahd the warlord's bloodlust personified. Nastiest people are Dark Lords (or in line for), mild manner reporters are superheroes (of the PC variety), and the rest of the crowd are stockart. haha Nah. They're sliders...people who have yet to "decide" in what direction their shadows will go. Best way to describe my POV would be to call them True Neutrals. Thing is, each individual's memories are wiped of their past lives and so it's spiritual-emotional gauntlet of sorts. To "get out" is to tune in to one's true nature. Sounds simple, but it's not. 
I'm planning on writing a series of (short) adventures based around this idea, yet when they're finished I will more than likely move on like I tend to do and redefine the Dark Powers through a different perspective, if at all. At the table I never did define.
Edit: I just realised that I have yet to define the actual Dark Powers/drawing force in that particular take. I've only toyed with the inhabitants to date. Huh. Gotta think some more. Obviously.
Edit 2: I got it. The Dark Powers in this instance are that which the gods granted sentient life and are thus unable to control: Free Will. Ravenloft, the Realm (of Terror) is a zone/dimension where the gods cannot reach. The collective unconsciousness of sentient beings.
The Evil shadows are meant to hone the Good, and vice versa. They exist and battle for no reason other than emergence.
The inner conflict, the inability to accept ones shadow is what keeps people/individuals trapped in this divine dead zone. And not everybody has an extreme crisis of self identity (which vaguely explains why the realm doesnt house a billion billion personas).
And that's all I got for now. I'm at work. Haha
I'm planning on writing a series of (short) adventures based around this idea, yet when they're finished I will more than likely move on like I tend to do and redefine the Dark Powers through a different perspective, if at all. At the table I never did define.
Edit: I just realised that I have yet to define the actual Dark Powers/drawing force in that particular take. I've only toyed with the inhabitants to date. Huh. Gotta think some more. Obviously.
Edit 2: I got it. The Dark Powers in this instance are that which the gods granted sentient life and are thus unable to control: Free Will. Ravenloft, the Realm (of Terror) is a zone/dimension where the gods cannot reach. The collective unconsciousness of sentient beings.
The Evil shadows are meant to hone the Good, and vice versa. They exist and battle for no reason other than emergence.
The inner conflict, the inability to accept ones shadow is what keeps people/individuals trapped in this divine dead zone. And not everybody has an extreme crisis of self identity (which vaguely explains why the realm doesnt house a billion billion personas).
And that's all I got for now. I'm at work. Haha
Last edited by Five on Sun Feb 21, 2016 3:13 am, edited 3 times in total.
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- thekristhomas
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Re: Dark Powers
I thought about a triumvirate of gods, each representing one of the ethical alignments, the Mad God represented Chaos, Madame Fate representing Law (the Mad God was not happy when he thought law was being represented by Lady Luck), and Death representing Neutrality. I thought that the moral alignments wouldn't be represented because so much of RL mechanics refuses to acknowledge Good and Evil.
As a trio they compete with each other, but also have quite high levels of cooperation, fate, madness and death often sharing the same favorite toy. But they delight in virtue as much as wickedness, the Mad God sees his influence as much in the devotion of a paladin to their code as in the repeating patterns of a serial killer, Death knows the champion sends as many to his bosom as the villain and Madame Fate pushes Van Richten to greatness even as she pushes Strahd to his doom.
As a trio they compete with each other, but also have quite high levels of cooperation, fate, madness and death often sharing the same favorite toy. But they delight in virtue as much as wickedness, the Mad God sees his influence as much in the devotion of a paladin to their code as in the repeating patterns of a serial killer, Death knows the champion sends as many to his bosom as the villain and Madame Fate pushes Van Richten to greatness even as she pushes Strahd to his doom.
Re: Dark Powers
I know and have decided on what the 'Dark Powers' are for my campaign, but it would be nearly impossible for any PC to ever find out.
Off the top of my head, I can think of 2 possible situations where the information would be tangential and within reach if one knew where to search...but technically, neither of those situations take place *in* Ravenloft itself.
Off the top of my head, I can think of 2 possible situations where the information would be tangential and within reach if one knew where to search...but technically, neither of those situations take place *in* Ravenloft itself.
- Terminusvitae
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Re: Dark Powers
Normally, I just have the Dark Powers as the nebulous puppet masters of a tiny slice of the multiverse in which they have absolute dominion and are in control enough to keep out anything and anyone whom they don't want sullying their playground. In my current campaign, I decided relatively late that the Dark Powers are actually some of the last primordial "urges" of creation, embodying and in complete control of abstract concepts and emotions such as malevolence, intransigence, and so forth. In this particular campaign, the rest of the multiverse is basically ruled by deific beings, and the Realm of Dread is one of about three places left in all of existence in which the gods and goddesses (and monsters of their own creation, such as the demons and devils) do not rule; instead, the sentient manifestation of things more ancient than holy writs and religious pantheons hold sway.
In light of that, there are actually a number of external forces who want a piece of Ravenloft, and all but one have pretty much failed to gain a foothold in the Land of Mists. This campaign's been going on for a couple of years now, but the players finally seem to be putting together the picture of what's going on and their own role in it.
In light of that, there are actually a number of external forces who want a piece of Ravenloft, and all but one have pretty much failed to gain a foothold in the Land of Mists. This campaign's been going on for a couple of years now, but the players finally seem to be putting together the picture of what's going on and their own role in it.
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Re: Dark Powers
I will note that, as others have said, in the vast majority of RL games, it doesn't matter what they are. We know them by their actions, and that's enough. In fact, in my campaign, one PC actually met some of them, and it still didn't matter what they were philosophically, just what they wanted and how they acted to get it..
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Re: Dark Powers
I clearly see what you mean. Can you be more obscure?Cromstar wrote:I know and have decided on what the 'Dark Powers' are for my campaign, but it would be nearly impossible for any PC to ever find out.
Off the top of my head, I can think of 2 possible situations where the information would be tangential and within reach if one knew where to search...but technically, neither of those situations take place *in* Ravenloft itself.
"A full set of (game) rules is so massively complicated that the only time they were all bound together in a single volume, they underwent gravitational collapse and became a black hole" (Adams)
Re: Dark Powers
I didn't actually post that with the intention of being obscure...well, let me rephrase that: I deliberately didn't list details because I didn't really see them as being necessary unless someone cared to know, not because I was trying to be coy about it.Joël of the FoS wrote:I clearly see what you mean. Can you be more obscure?Cromstar wrote:I know and have decided on what the 'Dark Powers' are for my campaign, but it would be nearly impossible for any PC to ever find out.
Off the top of my head, I can think of 2 possible situations where the information would be tangential and within reach if one knew where to search...but technically, neither of those situations take place *in* Ravenloft itself.
But Gonzoron's post above about one of his PCs meeting some Dark Powers has made me reconsider that point, because it highlights a difference I had not really considered.
I'll spoiler the details below, but the main thing I'm looking at with this point is that in my campaign, the DPs aren't actually conscious entities. Or even 'entities' at all, really. You couldn't meet or converse with them, as they don't really think...they're more akin to mindless, super-powerful, disembodied ids than anything else. To my mind, this is why only Strahd (and 'Death') ever claim to actually have contact with them...Strahd has rewritten his own history to the point even he has trouble remembering the real facts, and Death wasn't sane before his transformation into...whatever...and certainly didn't get more sane coming out the other side.
Its why, while there's a lot of info to be found I've enjoyed, I crop out or explain away any details that imply any kind of foresight or foreknowledge (or any other direct intelligence) on the part of the DPs (for example, that Malosia formed prior to the arrival of a Darklord in the Black Crusade novel, among many, many other things in that novel, which I did enjoy despite these). Its normally not that hard, especially given the already incongruous nature of Ravenloft.
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- Joël of the FoS
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Re: Dark Powers
Interesting (if deadly) option 
"A full set of (game) rules is so massively complicated that the only time they were all bound together in a single volume, they underwent gravitational collapse and became a black hole" (Adams)
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Re: Dark Powers
This is very close to my original envisioning of the demiplane , based on the reference to the demiplane of imprisonment in the 1st ed Manual of the Planes . If you read Gary's denial of this (it's here somewhere on the FAQ,I think)you'll see that he makes mention of multiple dream scapes surrounding Tharizdun's prison , now I know of a place in the demiplane that has multiple dream scapes, don't you?Cromstar wrote:I didn't actually post that with the intention of being obscure...well, let me rephrase that: I deliberately didn't list details because I didn't really see them as being necessary unless someone cared to know, not because I was trying to be coy about it.Joël of the FoS wrote:I clearly see what you mean. Can you be more obscure?Cromstar wrote:I know and have decided on what the 'Dark Powers' are for my campaign, but it would be nearly impossible for any PC to ever find out.
Off the top of my head, I can think of 2 possible situations where the information would be tangential and within reach if one knew where to search...but technically, neither of those situations take place *in* Ravenloft itself.
But Gonzoron's post above about one of his PCs meeting some Dark Powers has made me reconsider that point, because it highlights a difference I had not really considered.
I'll spoiler the details below, but the main thing I'm looking at with this point is that in my campaign, the DPs aren't actually conscious entities. Or even 'entities' at all, really. You couldn't meet or converse with them, as they don't really think...they're more akin to mindless, super-powerful, disembodied ids than anything else. To my mind, this is why only Strahd (and 'Death') ever claim to actually have contact with them...Strahd has rewritten his own history to the point even he has trouble remembering the real facts, and Death wasn't sane before his transformation into...whatever...and certainly didn't get more sane coming out the other side.
Its why, while there's a lot of info to be found I've enjoyed, I crop out or explain away any details that imply any kind of foresight or foreknowledge (or any other direct intelligence) on the part of the DPs (for example, that Malosia formed prior to the arrival of a Darklord in the Black Crusade novel, among many, many other things in that novel, which I did enjoy despite these). Its normally not that hard, especially given the already incongruous nature of Ravenloft.
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One thing I thought was that the Vistani, through their visions of the future , are kinda like a diagnostic system for the prison , the events which they foresee relate to the continued smooth running of the place ,whether they know that or not (Madame Radanavich didn't expect capturing Erasmus to lead to the death of her clan , but to great things)
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Re: Dark Powers
A bit off topic, but canonically, isn't Vecna the only being in the multiverse who knows their secret?
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Travel by night the smallest one bade" The Ballad of the Taverners.
The Galen Saga: 2000-2005
Travel by night the smallest one bade" The Ballad of the Taverners.
The Galen Saga: 2000-2005

