Ravenloft Reanimated Game of Conquest

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Nathan of the FoS
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Post by Nathan of the FoS »

OK. *cracks knuckles*

Here is one way to organize the Core:

MAP

You can say this is a pretty simple and ugly map, and you are right. I made it in 15 minutes on a program I have never used before. :P

The idea here is that this is the "political map". "The Feywood" comprises Tepest, Avonleigh, Shadowborn Manor, Sithicus, and the Shadow Rift. Domains with a high fey presence are grouped here. "The Wolfwood" contains Forlorn, Kartakass, Invidia, and some version of Verbrek, all of which are very wolfish domains. (Invidia's first darklord was a werewolf, after all, and Malocchio has a thing for wolves.)

Forlorn could actually be a part of either the Feywood (goblyns, Celtic pantheon, which fits with the other domains in the Feywood) or the Wolfwood (Tristen ApBlanc has a wolf form and uses wolves to kill his enemies, after all).

Ricoba is standing in for Richemulot at present. Keening is part of Darkon.
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Post by Igor the Henchman »

Nova Vaasa, Forlorn, Invidia, Sithicus, the Shadow Rift and Hazlan have been cut from the RLR domain list, haven't they? Are we discussing their re-integration here?

Just what are the advantages of Ricoba over classic Richemulot?
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Post by DasSoviet »

Igor the Henchman wrote:Nova Vaasa, Forlorn, Invidia, Sithicus, the Shadow Rift and Hazlan have been cut from the RLR domain list, haven't they? Are we discussing their re-integration here?

Just what are the advantages of Ricoba over classic Richemulot?
Nova Vasa was voted back in, along with: Blaustein, Bluetspur, G'Henna, Ghastria, Richemulot-as-Ricoba, Rokushima Taiyoo and Vorostokov

Now... Blaustien and Ghastria should go off the coast where they've always been... G'Henna... perhaps in it's old location between New Nidalia and Falkovnia. Tepest should be there as well... I'm thinking somewhere in the Feywoods, close to Nidalia. And Vorostokov up north of Darkon. Rokushima should be held off for now until we get a better picture of the homebrew domains coming in, and I am firmly for Bluetspur on the moon... because we need some HG Wells ;)

As for what Ricoba has over Richemulont... I think the biggest thing is that it does differentiate between it and Dementilieu better... both are French-themed, urbane domains of intrigue, politics, and betrayal... Ricoba changes Richmulont's theme to Spanish themed domain riven with religious conflicts between three established faiths, fueled by the merchant lords. A bit different, I would say. Not that Richemulont is a bad domain in any way shape of form, just Ricoba is a step further...

I haven't yet seen what the other domains that have been dropped in are like, but this is just my take on all this.
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Post by DasSoviet »

Okay, just for reference, these are the description of the fan domains from Joël's list:

al-Kathos
al-Kathos is a huge but sparsely populated Arabian-themed Domain, from the subcontinent of Zakhara on the prime world Toril. It is roughly 160 miles by 120 miles. Leaving the Domain by sea occasionally leads to the Nocturnal Sea, or more rarely Saragoss.

Though there is an overall culture in the land, there is in theory no one government. It is divided into independent cities and nomadic tribes, but in practice none of these will disobey an order from the Darklord. The Vistani will not visit al-Kathos.

Magic is accepted in the Domain, if not common. There are no true sha'ir (genie-summoners), due to the Demiplane's isolation, but the Dark Powers give those who try access to a similar set of powers - suitably twisted. Rules for this are presented in the main article.

The Darklord "Malbus" is a Genie who delights in causing strife in conflict in everything around him, from man to spirit. He was claimed by the Dark Powers after surrendering to a noble foe, then cutting this enemy down when they accepted. His curse comes from the sparse populace and isolation of his realm - the people are too few and cowed to make war on one another, robbing him of his sole enjoyment. Few know he is a Genie, but most of the folk know he is some form of abomination. He cannot close the borders of al-Kathos.

Several other powerful Outsiders - including genie & tanar'ri - exist in the Domain, almost all seeking to escape the Demiplane. They will cause as much suffering as need be in their attempts.
Carcharodon Isle
Carcharodon Isle is a 5 miles rocky island, with dense pine forests. It has only one fishing and farming settlement: Mistlington (approximately 100 people). Elsewhere on the island there are another 50 people on small farms. All are deeply mistrustful of outsiders. The administrative lord of Carcharodon Isle is Baron Mikhail Ulyanov (greater wolfwere) and his lieutenant is Sir Harrod Fisk (wererat). Both are Kargat agent. They use the threat of sea monsters to tame the population.

The Lover’s Curse: Alison Marjory is cursed to monthly transformations into a greater seawolf and eternal longing for her lost love. The other demilord of the island is the fisherman Sean Mako. He spends the majority of his time in the shape of a giant shark — he is a wereshark with no control of his affliction. On those nights when he is in human form, Alison is in seawolf form, such that they can never be together…


Fairhaven
After widowing her first husband, Avarein married king Drosselbart and became princess Rosenbriar's stepmother, moving to their castle with her two ugly daughters and making things difficult for the princess, as her father fell sick and she got demoted to a mere servant of her stepmother and sisters. When the king died, Rosenbriar became the rightful ruler, but Avarein put her in a deep sleep from which she hasn't returned for 30 years.

Fairhaven is still a beautiful land, in which tales of hags and wolves, of trolls under the bridge and swan lakes become true, and the despotic queen still rules it, though she depends on too many people (The princess, her corrupt uncle and her own two spoiled daughters) to keep her power, and that prevents her from fully enjoying it.

Farelle
Unlike many domains, it is relatively easy to navigate the Mists to Farelle, and many merchants from Ghastria to Pharazia do just that. The twin villages of Kaynis and Mortilis (home to around a thousand people each) welcome travelers readily. Farelle is wild and thickly wooded, although civilization and agriculture claims more and more terrain every day. The land is rich, although extreme— summers are hot and winters are frigid—and full of animal life.

Jack Karn continues to live out his cursed life as a jackalwere and a tinker. As lord of Farelle, Jack has found great power. He is able to command any dog, wolf, fox or other jackal-like animal in the domain, and seems immune to old age. Of course, these benefits are not without their price—he is only able to escape back to his natural jackal form for a few minutes each day, and crippling nausea strikes him whenever he attempts to indulge his bloodlust against humans.
Huninfjord
A freezing Domain populated by dwarves, fey & humans. Originally this was solely a fey haven, which was colonized by dwarves fleeing the worsening cold. Thoughtless mining soured their initially good relationship with the fey, whose queen led a slaughter that made her a Darklord and created the corpse-filled glacier Isjöld.

The dwarves now live entirely underground, never surfacing. Most of their settlements are abandoned ruins. A small number of humans have appeared on the surface, mostly unaware of what's going on. The fey treat all as threats. Uruni can only be killed by a dwarf, and even then she will be reborn in a year if they do not undo the ecological damage they have done.
Monte Mal
The Republic of Monte Mal is a city built on wooden pylons which support the weight of the streets and buildings. The waters of the lagoon are diverted through canals, which serve as a main source of transportation (but are infested with undead sea snakes. The city itself is divided mainly into four sections: the slums (lowest class citizens), the main residential area (where the majority of the city’s populace makes its living. Throughout the area are many shops and other small businesses), the palatial estates (home to Monte Mal’s social elite) and the forum (where the main governmental affairs of the city take place, the beating heart of the governmental bureaucracy, with a museum and other cultural places). The sewers are strange places too, with very old unsafe tunnels.

Monte Mal’s residents tend to be a friendly folk. However, this friendliness towards outsiders belies a general dread of their own government. If asked about them or any other political topic the people quickly change the subject.

Raffaele Feudale was born into a powerful family in the Monte Mal aristocracy. At the age of 18 he was initiated into the priesthood, his natural magnetism made people flock to him. Later, Raffaele was elected Doge. He rules over the city with an iron fist. Raffaele created laws that were progressively more oppressive, all in the name of improving the public image of Monte Mal. Anyone who did the slightest unseemly thing disappeared into the night, never to be heard from again; those who attempted to flee the city to report on the state of affairs suffered a similar fate.
Nueva Aragona cluster (Resistencia and Maconda)
The cluster of Nueva Aragona consists of several tropical islands. Libertad and Ascension are the main cities of the archipel. The economy of Nueva Aragoña is largely based on a thriving trade with the Core: exotic fruits and pearls.

Don Santiago de Quijada y Alvarez was born as the eldest son of an impoverished nobleman of Aragoña. He was often taunted for his situation by other young noblemen, and this mockery had two effects on Don Santiago; it served as a spur to his desire to succeed, and it bred in him a hatred for the peasantry from which he so desperately desired to differentiate himself. He determined that the best place to win advancement and respect was as a member of the army, where he became a ruthless leader.

Appointed by the King to take the island of Manzanilla (now called Resistencia by rebels) and quell an insurrection, he led a bloody and cruel war, being without any pity for the population, earning him the nickname « Santiago the Butcher ».

But a man named Martín Jose Maconda lead daring raids and wore away the resistance of the royal army. Don Santiago grew to hate him and plotted to find some way to catch and destroy this rebel, and eventually arrested Maconda’s young pregnant wife, Isabel de Maconda. Don Santiago placed her in solitary confinement at his headquarters. But Maconda didn’t fell for the trap and fired by his hatred, he led the patriots to victory after victory.

Don Santiago continued to hold Isabel de Maconda captive, partly in the fading hope that she would offer the clue to victory, but mostly for a reason which he hardly dared admit, even to himself: he had become desperately enamored of the young woman. But she never had but harsh words for him. Months later, she died in childbirth, as Don Santiago refused that she would have a midwife for her birth.

In the days after her death Don Santiago’s government of the island became ever more despotic and less effective; spontaneous outbreaks of rioting weakened the army, and Maconda and his forces soon regained a toehold on the island. Don Santiago’s health worsened dramatically, to a feverish delirium. He died on the day the last royal army was captured and the final defeat of the king’s forces assured.

That evening a fog from the sea enveloped the island; as the sun set Don Santiago rose as a ghost, pacing the fortifications of the Castillo Ascension and attempting to plan his counterattack against the rebel forces he knew were attempting to thwart his return to honor.

---

When Maconda heard of his wife’s death, effectively murdered by Don Santiago, he went into the hills alone for a whole night, for a dangerous ritual told to him by a priest. From that time forward he threw himself into battle, careless of his personal well-being; many claimed to have seen bullets strike him to no effect and sword cuts heal within moments of their being given.

The day he invaded Don Santiago’s keep, on discovering that his old enemy had died, Maconda’s rage exploded: feeling cheated of his vengeance, he ordered the massacre of the royalist troops on the spot. By the end of the year Martín José Maconda, hero of the revolution, had been elected president of the country, but within months, Maconda’s tyranny had surpassed that of the royal government…
Nzari
The jungles of Nzari are hot and humid, beset by great, booming thunderstorms that appear without warning and disappear similarly. Little human villages (no more than 200 or 300 people) dot the domain, each surrounded by several acres of cleared farmland. Mwele villages are insular, and largely self-sufficient.

Gatwe is a former shaman and appears to be a demonic cross of Mwele and leopard. Treacherous shaman he was, never hesitating to do whatever he felt was needed for his own power, he once struck his master dead. When their master was found killed, the Mwele turned to Gatwe, their new shaman, for guidance. Laughing inside, he pointed the finger at a neighboring village, and the outraged villagers prepared for war. Reveling in his new authority, Gatwe used his powers to maintain a state of constant war. Once he used a leopard form to make a dirty deed. But in that moment, the Dark Powers struck, carrying him in the mists and twisting his body.

The most notable village is infamous as the home of Mr. Klein. Klein’s large, Dementlieuse-style mansion sits just outside the village, separated by a low fence of stakes topped by decaying human heads. Mr. Klein exudes tremendous charisma. The mere sound of his deep, powerful voice is enough to make anyone stop and listen in awe. Mr. Klein was born to a moderately wealthy Dementlieuse merchant family. Much to his parents’ chagrin, however, Klein found himself drawn to the Ezrite clergy instead. He signed on with a vessel seeking to uncover new lands. He discovered a new island in the mists, where ivory was available. It was the chance Klein was looking for. Klein headed up the first expedition into the land of the savages. At first the natives were cautiously friendly, but soon it became clear that the white strangers intended to stay. Annoyed that the strangers were killing so many elephants, the Mwele resolved to drive them out. Kidnappings and attacks became common, and soon the extent of the natives’ cannibalism became clear. Horrified, many of the explorers wanted to return home, but Klein managed to convince them and the backers in Dementlieu that this only exhibited the great need for a civilizing influence.

One day, a terrible battle happened after a deadly attack of the Mwele. All Klein’s men were killed, but Klein fought bravely with Greek fire and flint and steel, and the entire area went up in flames. The Mwele, awed by the white man’s courage and his defeat of the jungle terror, became convinced that Klein was a god made flesh. Triumphantly, Klein built a home in the village of Kala, and his men began to hunt the most profitable parts of the jungle. Klein, meanwhile, focused his efforts on conversion and preaching. Only then did Klein realize that his most loyal servants among the Mwele were not, in fact Ezrites, but instead worshipped him.

Infuriated at this lapse into savagery, Klein quickly marshaled his Mwele forces and directed them to capture the rebels alive. After a long and intense battle, Klein’s warriors triumphed and brought the captives to Mr. Klein. The whole village of Kala was brought forth to watch as Mr. Klein had the rebels and their families dragged by their ankles to the edge of town. There he had them flayed and beheaded, and finished by impaling their heads on stakes around his house. As the headless bodies were flung into the river, the Dark Powers took notice, making Mr. Klein co-lord of Nzari.

Now that the Dark Powers have made Mr. Klein co-lord of Nzari, Gatwe’s torment is only heightened. That a foreigner, of all people, should exercise the total control that Gatwe craves infuriates him even more.

Klein’s long residence in the savage jungle among the cannibals has changed him. He has grown to loathe humanity, which he has decided is composed of weaklings and savages. For this reason, Klein is likely to test any newcomers to Nzari, to see if they are strong and civilized enough to deserve survival. Anyone proving themselves too soft or too savage is likely to be killed.
Sanzhou Grove
Sanzhou Grove is a mountainous, forested land, 80 miles in diameter. Evergreens, oaks, acorns and sturdy bamboo cover the landscape. The oriental folk of Sanzhou prefer to live simple lives; common industries include agriculture, tea cultivation and homemade art.

In times long forgotten, there was only the forest of Sanzhou. However, a human war happened in the forest, and smoldering fires and rotting trees were all that remained in Sanzhou. From the now corrupted soil grew a seedling, a young acorn. It gained sentience, and called itself Zhi Yang, the Resplendent. As Sanzhou’s second genesis blossomed forth, peaceful humans wandered into the growing grove and settled there as well.

But the feys were still angry at the humans. One morning the village of Ch’a Zhen sent woodcutters to clear a tract of forestland for farming. Zhi Yang grabbed the first woodcutter and forced her cones into his mouth. The cones grew into seedlings that germinated within his body. Within short moments, a new bloody acorn tree grew where an elm was cut in its prime.

Vengeance had been served, but Zhi Yang lusted for more. For every tree that suffered and died in the ancient wars that ripped through Sanzhou, three human lives would pay
the price. A hundred innocent lives were taken that fateful day.

The evil treant darklord demands tribute through the Pact of Zhi Yang: for every tree cut and for every bush uprooted, three human lives must pay.
Virisa
Lord Willem is a huge man who has always used his size and strength to bully those around him, so badly that he eventually killed one person. Luckily for him, nobody pointed at him when the body was found, but he still swore to be more careful next time.

So, the next time he killed someone, he ate him.

Willem used the same modus operandi for years, but he was eventually discovered by a villager, who told his parents. Confronted by the truth, Willem resorted to killing the three of them, and eating them before word got out. So, he became darklord of Virisa.

Today, Lord Willem not only enjoys eating other people, he needs to do so to keep his eternal youth. He has instituted an anual feast where prisoners are released from their cells and given the chance to escape the island as he and his men hunt them. So far, nobody has ever got out of the island on the day of the Great Hunt, and locals try to hide the gruesome truth about their rulers from foreigners.
Couldn't find the referances for Isle of Ravens, Arkandale (which I assume everyone here is familiar with anyways), Mictlan or Kor, but I'm certain someone else could pick up the slack here! :)
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Post by WolfKook »

Igor the Henchman wrote:Nova Vaasa, Forlorn, Invidia, Sithicus, the Shadow Rift and Hazlan have been cut from the RLR domain list, haven't they? Are we discussing their re-integration here?
Perhaps, but not as entire domains, but as ideas to enrich (In your terms, Igor) existing domains. Thus, with Nathan's proposition, Forlorn and Invidia would be used not as domains, but as sources of ideas to complement those which have been chosen into the domain roster.

What can happen is that two already chosen domains (Say, Dementliu and Richemulot, to name a case in our table) could merge to give place to a richer domain.
Just what are the advantages of Ricoba over classic Richemulot?
The religious tension between the three almost identical religions (Say... factions of the Church of Ezra?) which battle over small differences. I like the approach, and the spanish orientation could serve as a root to other spanish oriented domains (Say, Mictlan, Nueva Aragona, and any other which applies). Besides, Ricoba has a "Holy Empire" feeling, which fits just perfectly with Mictlan.

Now, I like your idea of fusing Dementlieu and Richemulot, Igor, but I like this one, too, and I don't lean to one side or the other yet.
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Post by Igor the Henchman »

Ricoba might work. The one thing catching my eye is that the whole "Salvador" faith might need to evolve a bit - as is, the apple hasn't fallen far from its real-world counterpart. To make it worse, it fills a religion niche already occupied by Ezra. Ravenloft domains have been mimicking real world concepts since day 1, of course, but I think Ezra's "Suggestive Of" approach goes farther than the Salvador's "Carbon Copy" one.

That's my one issue with Ricoba. I think the domain has definite potential but only if we are allowed to tinker and improve it like we do with canon domains. If the author, for any reason, objects to having us "improve" his creation, I would't get involved in this.
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Post by DasSoviet »

Not to toot mine own horn, but may I suggest taking a skim over the Church of the God Emperor that I did up for my home world... it may just be different enough from the Church of Ezra that twisting it into Ravenloft Reanimated here as the Faith of Salvador might just be doable :)

However, if we are going to keep Ricoba and make it a Colonial Power, we're going to need to give it a coast somewhere, right? Just something to think about here...
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Post by Igor the Henchman »

OK, I think I begin to see the appeal of Ricoba. Far from "just" remaking it as a Spanish-speaking domain, you also give it the "Navy" schtick, the "Religion Centre" shtick and the "Money/Commerce" shtick. Quite powerful, and very distinctive from Dementlieu indeed.

On the other hand, what to do with Borca? That domain is kinda built on the "Religion centre" and "Money/Commerce" schticks too (The Great Cathedral of Levkarest and the Boritsi Trading Company). If Ricoba makes it, does Borca need a makeover to make it distinct? I see the "Domain Theme Redundancy" problem back again, just with a different domain.
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Post by DasSoviet »

Well, Borca's always been based off of Italy... what's Medival Italy's defining traits? Powerful central religion keeping the backstabbing noble houses from falling into civil war.

While Ricoba is the centre of religious tensions between faiths, in Borca has a single, monolithic religion (which, just incidentally, happens to be the focus of secular power stuggles between the Boritsi and the Dilisnyas, among other families). In the end, I believe Borca is paranoia/everyone's out to get you, while Ricoba is a more walking on glass, trying not to tick off the religions.
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Post by Baduin9 »

BTW, Can anyone tell why is Darkon supposed to be in the north? It has some resemblance to the Roman Empire - its conception of afterworld rather resembles Hades.

http://en.wikipedia.org/wiki/Lapis_manalis

http://www.angelfire.com/rpg2/ancientwo ... rworld.htm
"By coincidence, in Roman Mythology, it was believed that the entrances to the afterworld were also very real locations, called the Mundus, and the one in Rome was called the mundus Cereris (the exact location is no longer known). This was a pit, which was capped off by a stone called the Lapis Manalis until three days of ill omen (August 24th, October 5th, and November 8th). On these days, the lid was lifted to expose the ostium orci, the Gate to Hades, and to release the manes, spirits of the Roman dead. The collective di manes (divine dead) were considered potent spirits that needed appeasing, and additional holidays throughout the year were celebrated to appease them, usually on odd numbered days of ill luck. During May 9th, 11th, and 13th, the festival of Lemuria was held to appease the most malevolent and evil of these ghosts, called the lemures, or larvae. "

I would swap Darkon with the Wolfwood. Woods and wolves are a distinctly northern phenomenon; in fact I would group all woody, Brother Grimm domains together, as a single political entity, resembling the Roman Empire of the German Nation - a kind of federal state with very independent domains.
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Post by DasSoviet »

Hmm... well, I always thought Darkon was more an analogue of the Holy Roman Empire, rather than the Roman Empire... they just used Latin for the language because Falkovnia was German... just the lack of themes commonly associated with the Romans (aside from the religion, as you pointed out) and the medieval-renaissance dissonance of the nation (as one could argue was the real Holy Roman Empire, between the Slavic Regions that became Czechoslovakia and northern Yugoslavia, and the Lowlands that became the Benelux countries)

However, if we are getting into geographical grievances... by the love of all that is Good and Holy, somebody fix the Vuchar! Please! Rivers flow downhill... and unless that tree at Neuvchar Springs is a couple thousand feet tall, then the seas are at drastically different elevations. And unless the Dark Powers have a bizarre fascination with making scientists' and geographers' heads explode... and unless the Nocturnal Sea or the Sea of Sorrows happens to be a massive, inland saltwater sea such as the Caspian, sea level should be sea level should be sea level... no matter where you go!

Okay... that's my rant. But in all honesty... the Vuchar needs to find a different point of origin.
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Post by WolfKook »

Lucien Doomdark wrote:
WolfKook wrote:Nidala and Sithicus: Wow! Adding elves to the mix in Nidala? I like it (Also, adding a mysterious dark knight :wink: as a counterweight to Elena seems interesting). Tell me more! :) (I vote for it)
Rather than re-introducing Soth, Elena offers a convincing motivation as someone who has descended into militant violent extremism, has a good reason to dislike elves/eladrin and I believe is an interesting character in her own right. She crusades across her lands in the name of Belanus, much like Dak does in the present canon Sithicus, although for different reasons.
Yeap. I was not suggesting Soth per se, but another Death Knight. I like the idea, but thinking twice, Nidala's already starting to look a little crowded...
If we wanted to add Tepest to the mix, we could combine the Inquisition with Wynn attempting to reign in Elena who he thinks has lost her way. Perhaps, there is a mentor/student relationship between the two?
I like the idea. Wyan may be a Merlin to Elena's Arthur (Or an Obi Wan to Elena's Anakin... Has anyone noticed how this proposed changes kind of make Nidala into a tiny Star Wars universe?)
DasSoviet wrote:Couldn't find the referances for Isle of Ravens, Arkandale (which I assume everyone here is familiar with anyways), Mictlan or Kor, but I'm certain someone else could pick up the slack here!
I can, but I need some time. However, I wasn't thinking on touching the fan-made domains just yet... We've already have 10 proposals on the table without starting to touch them.
Igor the Henchman wrote:OK, I think I begin to see the appeal of Ricoba (...) On the other hand, what to do with Borca? That domain is kinda built on the "Religion centre" and "Money/Commerce" schticks too (The Great Cathedral of Levkarest and the Boritsi Trading Company). If Ricoba makes it, does Borca need a makeover to make it distinct? I see the "Domain Theme Redundancy" problem back again, just with a different domain.
Yeap. And this could be a problem. I guess the question then should be which approach would prove more useful overall. A Dementlieu/Richemulot fusion would creates an extremely rich domain, full of intrigue and secrets, and class divide, leaving Borca just as it is (Which is not bad).

OTOH, a Borca/Ricoba (Probably with Monte Mal to add to the mix) fusion creates another rich domain, with religious tension and poisonous merchant families trying to take it all... While Dementlieu stays as it is (Which is not bad, either).

Finally, we could keep the three domains apart (Perhaps that would be easier with Ricoba as the "Spanish domain", which will create a nexus to Mictlan and Nueva Aragona). However, that would mean that one of them would have to be readjusted to prevent it from stepping in any of the other's toes.

Perhaps a problem for another thread?
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Post by WolfKook »

I guess I made a rethorical question that got interpreted literally. This thread is not meant to decide the domain's arrangement just yet. It just pretends to work over the domain roster, looking for elements in those domains which weren't chosen to improve and enrich those which were (Keeping in line with our second project staple: To increase playability and attractiveness). And from that original goal we've got way off-topic.

Once this "Game of Conquest", and the "RLR Fan Made Domain Contest" are over, we will have a complete domain roster, and I'm working right now (With Nathan's help, I hope) both in a formula that will determine each domain's size and population, and in a way of determining geographical and cultural relationships between domains that will eventually help to group them in clusters and to place them on the RLR map, in a logical, consistent way (And that's a lot harder that you'd think). That's our first project milestone, and before we achieve it, I'd ask you all for a little patience.
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Post by Lucien Doomdark »

WolfKook wrote: Yeap. I was not suggesting Soth per se, but another Death Knight. I like the idea, but thinking twice, Nidala's already starting to look a little crowded...

I like the idea. Wyan may be a Merlin to Elena's Arthur (Or an Obi Wan to Elena's Anakin... Has anyone noticed how this proposed changes kind of make Nidala into a tiny Star Wars universe?)
I like the Arthurian ideal gone wrong...it's already been used to great effect in Games Workshop's Warhammer with Bretonnia. This is all the more prescient when we take into account the fact that the Inquisition as an institution had its historical roots in the aftermath of the Albigensian Crusade ostensibly to rout the Cathar heresy from the Languedoc region of what is now modern France.

As regards Elena, I had an idea that has been brewing, I think that her new curse as a Darklord could be the fact that she has died and is slowly rotting away within her armour. However, as yet, she is unaware of this fact and believes that it is a fey curse intended to dissuade her from the righteous path. Subconsciously, she is terrified that she will not find the cure and seeks to exterminate the fey and all who consort with them.

Combining the region of Nidala with Tepest, we play down the role of Ebonbane in Elena's mind. In RLR, she could see the sword as a tool of the Three Hags who are the visible evil to her mind. It doesn't have to be crowded but Darklords who don't make the cut can appear as second-string villains like Jacqueline Montarri and The Living Brain.

That's my combination of the elements. I think that's what you had in mind when you posted originally.

P.S. Dibs on this 'cluster'... :wink:
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Post by InVinoVeritas »

Sri Raji kills the Wildlands and takes their stuff

Sri Raji's jungles get deeper, more filled with animals and beasts. Animals wander throughout all of Sri Raji's cities, with monkeys a common pest in people's homes. King Crocodile finally dies... or does he?
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