alhoon wrote:
Truth is, with all the venom against WotC, with the OGL they were far more generous than they could survivibly be. Some CEO is propably looking for work now for that OGL.
A sad shame, but quite possibly true. D20 was a great idea for selling copies of the PHBs and DMGs. It was also in response to the real fact that you cannot copyright a rule - and because of that the rules of D&D were protected only by their unique terminology.
Back in the day, D&D needed to compete with the highly profitable properties in Wizards of the coast's catalog. There was just no way that the old strategies would boost sales of a pen and paper role-playing game to that of CCGs. The open gaming licence surely looked like a possible solution; it had an exciting and innovative approach. In truth it did generate support and interest for the D&D game at no cost to WotC, albeit at no profit.
Sadly, free support was just not enough. Wizards behaved extremely erratically and contradicted their own policies. See the difficulties between White Wolf and maintaining the Ravenloft licence, or even worse, the fiasco with Pazio. Just as Nintendo spawned Playstation, so too has Wizards created their greatest competitor with short sighted business policies.
Hopefully Wizards has developed a self-sustaining business model for 5th edition and will be able to maintain a consistent set of policies.