Ravenloft for Worlds Without Number

Discussing all things Ravenloft
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dreamingdark
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Ravenloft for Worlds Without Number

Post by dreamingdark »

So with the disappointment of VRGtR I am looking away from using 5e to run Ravenloft and don't want to go back to 2e or 3e for assorted reasons. Enter Worlds Without Number which I am finding I really like as a system combined with being able to use items from Stars Without Number (Sci Fi rules for the same system but the classes like the Psychic in Stars works fine in Worlds) as well.

A large bonus to this plan is being able to use the 2e monsters with little to no modification outside of any spells/spellcasting but the PC mechanics fall more in line with modern games like 5e with ascending AC, etc. The way classes are designed for the game seems to offer a lot of flexibility and the combat is certainly deadly.

I have been contemplating working on transferring over classic Ravenloft class options from various editions and racial types. Figured I would ask if anyone here is familiar with the systems and has any interest in this kind of thing?

Nice thing for Sine Nomine, the publisher offers the majority of their core book for free if any are curious and the paid version adds addtional rules/options, the links are below:

Free PDF for WWN: https://www.drivethrurpg.com/product/34 ... ee-Edition

Free PDF for SWN: https://www.drivethrurpg.com/product/23 ... umber+Revi
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