I've tried to analyze the Regalia and the corresponding theme of the breeds to then create the 10th regalia accordingly.
The Nine Breeds are:
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The Nine Breeds are the
Alven CG druids(CG??)/rangers tiny signet ring +2 luck ac, and dice rolls plus some plant spells +4 cha vs plants
Brag LN monks/experts diligent/workers amulet of immunity to lifeforce affecting spells, also summons natures ally
Fir NG/E sorcerers clockworker/gremlins gloves of dex +4 and craft +10
Muryan CN Ftr/Brb/Rgr warriors boots of elvenkind, speed and light step
Portune LG experts/bards/sorcerers scepter of healing
Powrie(redcaps) CE rogues/assassins/shd pain +2 assassins dagger of wounding and sneak attack +5d6
Shee N bards art crown +4 CHA and charm monster, mind shielding
Sith LE rogues/necromancers death sword +2 vorpal and lots of spells
Teg NE druids(rangers) feral/wild cloak of elvenkind, major displacement and shadowwalking
Gwytune LN wizards/loremasters/arcanists theme:knowledge,magic ? ???
--> the 10th regalia must be wizard friendly.
Any ideas anyone?
PS: Also I've been wondering how you'd build Arak the Erlking, the iconic Shadow Fey. Which classes would you give him? And how do you suppose is his deceased wife Finghalla related to the divine unicorn Fionghalla (from 2E's Monster Mythology) ?