Imported Weapon Costs
- Stygian Inquirer
- Evil Genius
- Posts: 286
- Joined: Sat Dec 04, 2004 11:55 pm
- Location: Aurora, Ontario, Canada
Imported Weapon Costs
When you are working out the prices for imported weapons or armour into areas of lower or higher cultural levels (whereby you would need to increase the price), are you supposed to multiply the Masterworking fee if you need the item to be masterwork? What about items made from special materials like obsidian (CL 1) in more developed realms?
Information seems to come my way whether by chance or by fate, but all this means, is that I have yet to find out what will kill me and why. - The Stygian Inquirer
I multiply the masterwork cost.
The material cost gets multiplied only if the material is available only at higher cultural level, for instance obsidian (CL 1) does not get multiplied.
The material cost gets multiplied only if the material is available only at higher cultural level, for instance obsidian (CL 1) does not get multiplied.
Coltiviamo per tutti un rancore
che ha l'odore del sangue rappreso
ciò che allora chiamammo dolore
è soltanto un discorso sospeso
che ha l'odore del sangue rappreso
ciò che allora chiamammo dolore
è soltanto un discorso sospeso