Errata, jeebus...

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labdishwasher
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Errata, jeebus...

Post by labdishwasher »

So the entire cotton-picking reason I signed up for one of these bloody forum accounts was because http://forums.gleemax.com/wotc_archive/ ... p/t-733164 said that a consolidated list of errata was available at http://www.fraternityofshadows.com/foru ... 9484#59484. I try to browse to said topic, and it says I need a forum account. "Mandatory memberships just to read the forums?!" I query incredulously of my computer. "Well, ain't that a lich!" Three or more days later, my registration finally goes through, and the topic says it DOESN'T EXIST. Has it been moved? Renamed? I poked each category here and didn't see it.
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Post by Jester of the FoS »

Well... we actually moved that topic to the moderator forum for compilation as a downloadable document.
tec-goblin wrote:Expedition to Castle Ravenloft errata

After the work we've done in WotC forums, I publish here the first big bunch of errata for the book. I want to thank everyone, particularly smashbear, for having their eyes on the detail. You can check there for the detailed rationale on all the the corrections.

I hope the errata comes right in time for everyone's campaign. My german gunslinger girl PCs [2026], together with their handlers will enter this story arc in the first sessions of the new year ;).

Page 11: Kavan's stats should read as follows:
Senses: Listen +20, Spot +16
Rage 4/day

Page 32: Carcass Eaters (frenzied) : Init +3. This also affects page 39.
Infected Zombies: With the stats of bugbear zombies plus faster plus disease, they should have CR 3. This also affects pages 34, 36, 38, 43 and 46.
Zombie Tactics: "a zombie behind a door opens it as its first move action" (opening a door is a move-equivalent action)

Page 33: Infected Deathlock's stats block: Spellcraft +8
In the Running this Encounter section, it says that it requires a Spot DC 26 check to spot the zombies behind the cart. And in the Features of the Area section, it says that the cart provides total concealment to the zombies. I suggest changing total concealment to heavy cover (otherwise the PCs couldn't be able to see them at all).

Pages 34. The After the Battle section should read as followS: "...by encouraging them to move westward toward the town square".

Page 35: Vargouilles' stats block should have a Saves line: Fort +3, Ref+3, Will+3
Shriek (Su) should read as follows: "...must succeed on a DC 12 Fortitude save or be paralyzed with fear for 2d4 rounds or until the monster attacks them, goes out of range, or leaves their sight..."
Dire Maggots have been errata'ed to huge size. These here should be "dire baby maggots" :P. This affects also page 46.

Page 39: Ghasts should have Move Silently +8.

Page 41: Danovich has a scroll of Circle of Death but this does not appear on his class lists. Recommend change of his evil domain to undeath domain, reducing the CL of animate dead and death knell to 5th and giving him Extra Turning as a bonus feat. Alternatively, you can turn this scroll to a one-use item.

(Too many errors in this chapter. Bruce, this adds insult to injury for Complete Psionic too)

Page 72 - 73: The DL on the map is the Drowned Lady. In the Features of the Area sidebar, under Runestone, it says "This stone, near where the deathlock is standing...". It should not read Deathlock but Drowned Lady.

Page 74: Sir Urik's Lay on Hands should change to 8 points/day.

Page 82: Varikov's stats should read as follows:
Melee hand axe +8
Ranged heavy cross +8

Page 87: Baba Zelenna's Tactics should read "or weakness +15 touch"

Pages 91-92: A spot check and a Reflex save for avoiding the green slime could be useful. I recommend a Spot DC 20 to notice, with a synergy from Knowledge (dungeoneering), and a Reflex DC 18 to avoid.

Page 100: K37 Study. Erase in the second paragraph the sentence "Jumping into the river extinguishes the flames". The river is far too far unless you use dimension door and then run for 1-2 rounds on the grass, putting it into fire, too.

Page 110: Stairs K83A go to K37 instead of K437.

Page 115: Emil's hit points. Lycanthropes in 3.5 don't change hit points from one form to another anymore. The correct score for both forms is 62

Page 126: K86, treasure. The "gory" word shouldn't be in italics.

Page 145: K39 and K40 should have half the width, according to the map in page 101.

Page 151: Christofor, when having drunk a potion of cat's grace also gets a +2 to his sickening blast attack. His ability scores should be should be Dex 14 (18 ), Con 13.

Page 163: Tactical map shows two entrances into the Troll Stalker Den, one a secret door, the other an obvious door right next to the secret door. Either remove the obvious door or make it a fake door instead, just another reasons for the characters to step on the trap.

Page 190: That's the worst stat block in the book, I don't know who's to blame, certainly the editor too. Here's a complete rework (strangely, she doesn't have any magic items):
Sasha Ivliskova, Vampire CR 7
HP 31
Female undead human sorcerer 5
Init +8; Senses darkvision 60ft., Blind-Fight; Listen +11, Spot +11
AC 20, touch 14, flat-footed 16 + mage armor + dodge + mobility
HD, Fh, DR, Immunities and Resistances remain the same.
Fort +1, Ref +7, Will +5
Weaknesses, Speed, Melee, Base Atk, Grp, Special Actions remain the same.
Sorcerer Spells Known (CL 5th):
2nd (5/day) - blur, flaming sphere (DC 17)
1st (8/day) - cause fear (DC 16), mage armor, magic missile, sleep (DC 16)
0 (6/day) - daze (DC 15), ghost sound (DC 15), mage hand, ray of frost, read magic, touch of fatigue (DC 15)
Abilities Str 16, Dex 18 Con -, Int 12, Wis 13, Cha 20
SQ remain the same
Feats Alertness*, Blind-Fight, Combat Reflexes*, Dodge*, Improved Initiative*, Lightning Reflexes*, Mobility, Weapon Finesse
Skills Bluff +14, Concentration +7, Hide +13, Knowledge (arcane) +6, Listen +11, Move Silently +13, Search +9, Sense Motive +9, Spot +11, Spellcraft +6

Abilities remain almost the same but Domination's DC raises to 17 and each slam does two negative levels.
Seeing that she has no familier, I propose her gaining "metamagic specialist" from PHB II, it will be pretty useful for her future progression (if she survives the PCs ;))

Page 201: Knights of the Raven should state that they gain no new Weapon and Armor Proficiencies.

For missing monster references, you can check: http://homepage.mac.com/jedwhite/Ravenl ... mages.html
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Post by Pamela »

You don't need an account to read the threads or netbooks here. The problem was that the thread you were specifically looking for was moved to a moderator's forum while they compile the list of errata.

I found this out while using the search option for 'errata' in the General Forum. Here's the thread:

http://www.fraternityofshadows.com/foru ... ght=errata

EDIT: sorry, this came up after Jester's post.
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Post by Jester of the FoS »

Wow, it's been there for a while...
We should probably get around to moving it back.
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Post by labdishwasher »

Holy moly; fast replies! Many thanks. Almost tore my hair out in frustration, but decided to pour myself a beer instead. :) From my recent reading of Castle Ravenloft cover-to-cover, I spotted tons of errors, so I google'd and found that first post on the wizards forums. I'll let y'all know if I notice anything that's not on your list, after I'm done defacing my copy with Sharpie'd corrections.
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Post by labdishwasher »

Also, I didn't notice the Search feature at the top of the forums, sorry. :? I'm somewhat of a speed-skimmer, and because I was specifically scanning the page for text or buttons that said "Search" or "Find", I completely missed the button up top that says "SEARH".
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Post by Pamela »

I use the 'Chronicles' board style 'cause it's easier on my eyes; the Search button is spelled correctly on that one. :P
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Post by Jester of the FoS »

We've had to get picky with approving new members too, as we've made it onto a lot of spam lists.
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Post by HuManBing »

Although this member deserves kudos for having a fairly inimitable username.
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Post by labdishwasher »

I was sleep-deprived, slightly inebriated, and feeling all jazzed and positive from having just finished a great D&D session. I was trying to think of a name and for some reason I got this vivid mental image of this morose guy in a lab, doing dishes for the researchers who are all living/crashing in the lab so as to put in more work on their current project. /shrug

I will have to try that forum style.
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Post by Catman Jim »

Welcome to the board, LDW, I use the Red Ice style myself, it's fairly ugly, but it's the easiest for my senior eyes to read. BTW, I myself have a team of folks now that wash my labwares for the dozens of projects I am working on at any time, I'm only aware of one that I would call morose. :wink:
I only wish I had retired sooner!
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Post by Rotipher of the FoS »

Let me guess: the morose one also has the job of cleaning the hundreds of litter-boxes at your catfood-research lab? :wink:
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Post by Catman Jim »

Rotipher of the FoS wrote:Let me guess: the morose one also has the job of cleaning the hundreds of litter-boxes at your catfood-research lab? :wink:
Close, I actually have a separate team that cleans those, and most of them are looking quite morose this morning! :twisted: Surely, you have students & TAs that do the same type of thing for you? (Just as an aside, Dr. D., I get a 20 ton delivery of cat litter every month... That IS a lot of litter boxes.)
I only wish I had retired sooner!
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Post by labdishwasher »

I also just found http://www.enworld.org/reviews.php?do=r ... id=3221768

He catches a lot more of the stat block errors. The corrections here on this site are slightly more useful though, IMO, as it's useful to note that the party should be moving West, not East, and that one troll door is redundant, and stuff like that, whereas most of the stat block errors are minor mechanics issues, or copy-paste silliness from the original 3.5 MM, not even accounting for WotC's own official errata.
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