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Re: POVERO Campaign OOC

Posted: Thu Jun 02, 2016 4:48 pm
by ewancummins
Spot

1 in 6

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Re: POVERO Campaign OOC

Posted: Thu Jun 02, 2016 4:48 pm
by ewancummins
ewancummins wrote:Spot

1 in 6

[dice]224670:0[/dice]
Nope.

:azalin:

Re: POVERO Campaign OOC

Posted: Thu Jun 02, 2016 11:37 pm
by VAN
Maybe Gem can help us find a dog, also we can try near the inn, stray dogs use to go where food is :)

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 8:14 am
by ewancummins
Dog finding roll


One in six chance of finding a stray dog who will consume the treated food, being able to observe the reaction, and doing all that without long delays.

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Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 8:16 am
by ewancummins
Result

: 1-3 no dog found
: 4 stray dog Smatches meat and runs away afterward
5: rats steal the food and run down a hole
6 : Gem gets hungry and eats it
(Animal handling roll possible)

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Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 8:17 am
by ewancummins
Okay, so the testing plan has failed for now.


Time this takes, in hours.

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Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 8:18 am
by ewancummins
Alright, the party, or at least some members, blow four hours running after stray dogs, trying to test the sleeping treatment.

Given the length of time involved, I will roll on the " why it did not work" table again.

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Rats stole it!

Those pesky rats.

I am presuming you only used a portion for testing, not the entire (small) supply.

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 8:24 am
by ewancummins
Okay, I gave a few rolls, including a spot check to notice any strays near the inn, seperate from the active hunt roll.
(The "Stray dog snatches food and runs" outcome would have allowed for a trailing/ tracking/ chase roll to follow or catch the doggie, allowing another chance at success.)


I've updated the final post of the last chapter to show what happened.

Now, anybody ready for the next chapter?

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 9:20 am
by ewancummins
Given that you guys are burning four hours, I feel like once more chance is only fair:

Chance of catching or finding the rats after they gobble the sample 1in 6

Shoots up to 3 in 6 if Tom makes a handling roll to get Gem to sniff them out.

Handling...

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Edited for spelling.

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 9:20 am
by ewancummins
Okay...


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Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 9:21 am
by ewancummins
Alright, the plan has failed.
Gem loses the rats. The effect, if any, of the treated portion on them remains a mystery.

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 12:10 pm
by Adam
Well, it WAS a good idea.

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 12:28 pm
by ewancummins
Adam wrote:Well, it WAS a good idea.
Yes, it was.

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 12:33 pm
by alhoon
Oh well...

Re: POVERO Campaign OOC

Posted: Fri Jun 03, 2016 12:50 pm
by ewancummins
Rats gain 5 XP.