Page 11 of 90

Posted: Sat Jan 16, 2010 2:38 pm
by Roofdrak
Here's an amendment to my post about your bonuses- Bless gives +1 Morale bonus to all attack rolls and on saving throws against fear effects.

Posted: Mon Jan 18, 2010 10:25 am
by BigBadQDaddy

Posted: Mon Jan 18, 2010 2:41 pm
by Roofdrak
Isidar's listen check = 12.

Posted: Mon Jan 18, 2010 3:08 pm
by Roofdrak
My healing checks for the monkey-men are 12 and 11.

Posted: Mon Jan 18, 2010 6:52 pm
by VAN
Sara will remain behind this time, then will hide and move silently and will follow the party from distance.

Posted: Mon Jan 18, 2010 7:03 pm
by steveflam
Speaking of Monkey Men, well:



He he he he!

Posted: Tue Jan 19, 2010 4:45 am
by kintire
As the party waits for possible reinforcements to be coming their way


Waiting? We're heading for the screams aren't we?

Posted: Tue Jan 19, 2010 6:22 am
by VAN
I'm confused too actually. When Dalorna tell us about the scream she heard we head there. But if Alia tell us that she heard them coming I suggest we take cover and prepare for the encounter. It's to our benefit that actually, the spellcasters have time to cast their spells, Sara will hide well etc.

Posted: Tue Jan 19, 2010 8:15 am
by Lord Skybolt
I amended the post to say that the party is going towards the possible reinforcements coming their way as heard by the party as a whole .
Unless the party wanted to wait for them and ambush them . Then someone needs to post for the party exactly what the party plans to do then by talking to each other in IC posts as the party has any where from 1 to 3 minutes as indicated in what I have posted to decide what to do .

Posted: Wed Jan 20, 2010 3:18 am
by ewancummins
Dalorna's idea is to move around BEHIND the baddies. We dunno how many are coming, so waiting around near the spot where we just whacked their two buddies might not be a good idea. Same with running headlong into what might be a numerically superior force. If they look for us here, and we are behind them...

We might be able to find their village, if they have one. They seem to be organized, tool-using, speaking critters- so my guess[and Dalorna's bet] is that they have some sort of base or settlement. And what's the likeliest place to keep prisoners?

Posted: Wed Jan 20, 2010 3:45 am
by kintire
Alia is happy to go along with that

Posted: Wed Jan 20, 2010 6:37 am
by VAN
I prefer to wait but if the group decides that is better move then is ok.

Posted: Wed Jan 20, 2010 4:46 pm
by ewancummins
VAN wrote:I prefer to wait but if the group decides that is better move then is ok.
Right- let's let the other players weigh in on this- not everyone updates as often as we do. :wink:

Posted: Wed Jan 20, 2010 5:23 pm
by steveflam
Arnulf is less experienced than the rest of you, so he will follow his sister first and foremost. Speaking of guns, right now Sara is not his most favorite person :P, no offense to you Van, but they really freaked him out!

Posted: Wed Jan 20, 2010 5:51 pm
by VAN
Well you cannot force everyone to like you :)