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Re: POVERO Campaign OOC

Posted: Sat Jun 18, 2016 11:59 am
by ewancummins
SITUATION:

Party outside wall.

In sight of road by moonlight.

Plenty of small hiding spots in sight: bushes, ditches, nearby farms.

Are you all just legging it?

Something else?

Horseman are mostly drowsy, some asleep. On other side of fence. Some trying to climb over, now dismounted.


What is the party doing?

Re: POVERO Campaign OOC

Posted: Sat Jun 18, 2016 12:02 pm
by steveflam
Getting to the rdv asap


Gertie is so buying Alfonse a drink or something next time we are in a tavern/pub etc

Re: POVERO Campaign OOC

Posted: Sat Jun 18, 2016 12:46 pm
by alhoon
I would quite agree with Gertie + what Fild said IC (use smaller alleys so that horses can pursue and that if needed, the party split to confuse people).

Re: POVERO Campaign OOC

Posted: Sat Jun 18, 2016 1:00 pm
by steveflam
alhoon wrote:I would quite agree with Gertie + what Fild said IC (use smaller alleys so that horses can pursue and that if needed, the party split to confuse people).
Posted.

Yeah, keep to the alleys and sneak about till we get to the rdv point. Good remark, alhoon. We did no violence on the estate grounds. Any thugs, not a concern LOL

Re: POVERO Campaign OOC

Posted: Sun Jun 19, 2016 9:24 am
by VAN
Go to randevou asap indeed!

Sleep is great spell!

Re: POVERO Campaign OOC

Posted: Sun Jun 19, 2016 9:52 pm
by ewancummins
I'll hold for input from Varrus.


The following NWPs may help you guys to escape:

Direction Sense

Blindfighting

Running

Swimming (might come into play)

Riding (though not likely now.as nobody rented horses)

Animal Handling (only with wagon)

Charioteering (ditto)

Jumping

Tumbling

Disguise


Also the thief skills:

climb walls

hide in shadows

move silently


Feel free to roll against anything on the list , if youR guy has the relevant training.

Re: POVERO Campaign OOC

Posted: Sun Jun 19, 2016 9:57 pm
by ewancummins
DEX and WIS checks, too, if you like.

Re: POVERO Campaign OOC

Posted: Mon Jun 20, 2016 5:29 am
by alhoon
dex check
[dice]0[/dice]

wis check
[dice]1[/dice]


Hmmm... Fild was talking a bit TOO much.

Re: POVERO Campaign OOC

Posted: Mon Jun 20, 2016 7:02 am
by steveflam
Dex

[dice]0[/dice]

Wis

[dice]1[/dice]

MOre to come later, am at work.

Re: POVERO Campaign OOC

Posted: Mon Jun 20, 2016 7:06 am
by steveflam
Tumbling

[dice]0[/dice]

Alertness

[dice]1[/dice]

Move Silently

[dice]2[/dice]
[dice]3[/dice]

Climb Walls ( Gertie has Climbing Daggers and spikes and rope)

[dice]4[/dice]
[dice]5[/dice]

Hide in Shadows

[dice]6[/dice]
[dice]7[/dice]

Detect Noise

[dice]8[/dice]
[dice]9[/dice]

Re: POVERO Campaign OOC

Posted: Mon Jun 20, 2016 7:06 am
by steveflam
I cant hide for beans, even all blacked out lol

Re: POVERO Campaign OOC

Posted: Mon Jun 20, 2016 7:52 am
by VAN
Dex: [dice]0[/dice]

Wis: [dice]1[/dice]

Hide: [dice]2[/dice]

Move silently: [dice]3[/dice]

Climb: [dice]4[/dice]

Detect noise: [dice]5[/dice]

Fast talking: [dice]6[/dice]

Re: POVERO Campaign OOC

Posted: Thu Jun 23, 2016 6:15 pm
by ewancummins
DeX

[dice]0[/dice]

Wis


[dice]1[/dice]

Titus, assumed, as needed

Re: POVERO Campaign OOC

Posted: Thu Jun 23, 2016 6:17 pm
by ewancummins
Generalized Chase init

Pursuers

[dice]0[/dice]

Pursued



[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Thu Jun 23, 2016 6:17 pm
by ewancummins
Split scene coming...