Long post, written in a ranting-style because Fild is gloom and depressed. He's not ACTUALLY complaining, he's opening up a ton of possibilities to show that things may be more complicated than "Aldron was a kinda foolish ambitious evil man. The end." that seems to be the prevailing opinion among his enemy houses. Even the watch are scratching their heads and saying "eh... what? Why aren't they doing anything."
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 8:51 am
by ewancummins
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 11:36 am
by ewancummins
TOM does not know it, but
VIEW CONTENT:
Aldron is in fact the head of his family. His father passed away some years ago. He's the youngest head of a major family in the city. By a generation. He does relatives in POVERO. This is all info you guys can get by asking.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 3:47 pm
by Metaflux
[dice]0[/dice] Starting Health
[dice]1[/dice]x10 (starting wealth)
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:01 pm
by ewancummins
Metaflux wrote:[dice]226153:0[/dice] Starting Health
[dice]226153:1[/dice]x10 (starting wealth)
No charge for the SPELLBOOK.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:30 pm
by Metaflux
+1 on the gold roll for wizard, so 30. Almost Finished.
One of the Non proficiency Skills I took was Ancient Language. I'll leave that to your discretion since I don't know what languages would or wouldn't be ancient in Ravenloft.
Also, in the ad&d book, I looked under magic, and it said that the DM determines what spells I start with. My int is 17, and I'm level one.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:45 pm
by Metaflux
And, character is finished. All I need are the above details, and I can start posting.
...
Actually, how would you prefer I enter the story?
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:46 pm
by VAN
ewancummins wrote:TOM does not know it, but
VIEW CONTENT:
Aldron is in fact the head of his family. His father passed away some years ago. He's the youngest head of a major family in the city. By a generation. He does relatives in POVERO. This is all info you guys can get by asking.
Asking whom? The Watch or need gather info roll?
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:49 pm
by ewancummins
VAN wrote:
ewancummins wrote:TOM does not know it, but
VIEW CONTENT:
Aldron is in fact the head of his family. His father passed away some years ago. He's the youngest head of a major family in the city. By a generation. He does relatives in POVERO. This is all info you guys can get by asking.
Asking whom? The Watch or need gather info roll?
Either might work.
Intelligence gathering will certainly yield that much.
Maybe more, if you leave the WatchHouse and go out to snoop and inquire in different parts of the city.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:54 pm
by ewancummins
METAFLUX
Let's introduce him right off, this scene.
The Watch has brought him in because (pick just one option):
He works for the Savelle family, and they trust him.
He works for the Holbin family, and they trust him.
He has helped the Watch in the past.
He used to have some connection with the Folbre family but was fired, dismissed, or kicked out.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 4:56 pm
by ewancummins
Metaflux wrote:And, character is finished. All I need are the above details, and I can start posting.
Don't worry about all the optional rules that precede the cantrips. I handle it simply: Cantrip takes up a first level slot and let's you do any four of the effects you know with that one slot, if you fix them beforehand. You can improvise with it instead but that would take up the whole slot for a single effect.)
ewancummins wrote:languages of this part of the world
Ostrona/Ostronic:
The common language of the small states stretching from Povero to Ferrantio.
Closest real-world equivalent: Gothic + Vulgar Latin
Old Ostronic:
A dead language used by scholars
Closest real-world-Equivalent: Gothic
Modronian:
A very old language still spoken in the villages upriver from the small city of Modron.
Closest Real World equivalent: Gallic languages
Brontine:
The native language of the folk of the Abbrontes
Thieves’ Cant in Povero, Ferrantio, and nearby regions employs numerous loan words from this language.
Closest real-world equivalent: Lombardic +Vulgar Latin
Nonhuman-
• Gnomish: spoken by the gnomes who live in the slums and warrens of Rioricco/Ruscellon
• Elvish: not often heard outside the Elven enclaves of the Tanglewood, but some half-elves and human traders know it
• Horn-speak: the language of the Horn-Heads of the Tanglewood
• Chevallese: spoken by the man-horses of the Tanglewood
• Glozza: spoken by the goat-men of the Tanglewood
• Vermic: the language of dragons. No dragons inhabit the lands within at least a hundred miles of Povero, but a species with toxic breath dominated the land in the distant past. Scholars of the natural sciences, especially herbalism and metallurgy, use certain words and concepts derived from the old draconic language. The University at Ferrantio is the only place anywhere near Povero where one may study Vermic.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 6:57 pm
by Metaflux
I'll go with this one: He has helped the Watch in the past.
Lowen is the investigative type, though he loves playing the flute.
Re: POVERO Campaign OOC
Posted: Thu Jul 14, 2016 7:20 pm
by ewancummins
Metaflux wrote:I'll go with this one: He has helped the Watch in the past.
Lowen is the investigative type, though he loves playing the flute.
Cool.
When you feel ready, you can just walk him into the meeting room.
That should let you describe the PC, give you a chance to introduce him to the other characters, learn a bit about what's going on...