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Re: POVERO Campaign OOC
Posted: Tue Aug 09, 2016 3:45 pm
by alhoon
So, Adam... is the signal to burn?
Re: POVERO Campaign OOC
Posted: Tue Aug 09, 2016 6:12 pm
by ewancummins
GERTIE wis
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 7:57 am
by ewancummins
The character holding the arquebus is, unless you guys decided otherwise, the only one with fire.
(Slow match left smoldering)
You do have fire arrows. Those need to be lit to be used as incendiaries.
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 8:22 am
by Adam
I presumed that the plan was for them to arrow fire the ship after the oil was spread.
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:13 am
by ewancummins
It is.
GERTIE will use the slow match (Alhoon wrote his PC handed the arquebus to " a mage." Does that mean your PC or Metaflux's? Matters for IC description.)
Firing arrow
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:14 am
by ewancummins
ROF 2
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:14 am
by ewancummins
Second shot hits, n p.
Item save
Lower is worse
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:15 am
by ewancummins
Surprise check pirates
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:15 am
by ewancummins
Init
Party
[dice]0[/dice]
Pirates
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:16 am
by ewancummins
Fire arrows at sacks on wharf
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Wed Aug 10, 2016 11:16 am
by ewancummins
Item save
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Thu Aug 11, 2016 10:16 am
by ewancummins
DeX checks will allow PCs to get ahead of flames and kick away, douse, or otherwise neutralize the arsonists' sacks and accelerant trail.
It requires three successful checks.
Damien will try
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Thu Aug 11, 2016 10:17 am
by ewancummins
ewancummins wrote:DeX checks will allow PCs to get ahead of flames and kick away, douse, or otherwise neutralize the arsonists' sacks and accelerant trail.
It requires three successful checks.
Damien will try
[dice]226720:0[/dice]
Easy success there. He booted a sack clean into the water.
That stops the fire spreading to the right side of the map.
But there is a line to the right.
Re: POVERO Campaign OOC
Posted: Thu Aug 11, 2016 10:22 am
by ewancummins
Party requires two more successes to stop the arson.
Otherwise the waterfront is liable to burn...
Re: POVERO Campaign OOC
Posted: Thu Aug 11, 2016 10:23 am
by ewancummins
Pirates are busy fighting their own fire.
Seamanship
[dice]0[/dice]
Not good enough to just snuff it.