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Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 7:48 pm
by ewancummins
Thieves are going up,wall. Can drop ropes for party afterward.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 7:57 pm
by ewancummins
Second roll

Alertness

Tom


[dice]0[/dice]

Failure.


He does not hear the fight start.

But he can roll again every round.

It's also perfectly reasonable to assume he has crept back to check on the others, if you like, Van. He has waited a bit and nobody followed.

But he is definitely not on scene this round.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 9:56 pm
by alhoon
ewancummins wrote:To speed play, I will roll for Alhoon's declared dawg strike.

[dice]228241:0[/dice]
Ahem...
alhoon wrote:Fild will defend the party from any dog that remained standing and then if the dog(s) are down before his turn or there's no immediate pressure, he will kill the sleeping dogs. He won't kill any sleeping humans, but would take their weapons.

Initiative.
[dice]228220:0[/dice]

If hit roll is needed (i.e. against dogs standing at my turn or against other enemies)
Hit roll [dice]228220:1[/dice]
That's AC 4... if the dogs have less than AC 4, we're in deep trouble, so I would go on and roll damage.

[dice]228220:2[/dice]+2 for specialization
Kind sir, I would dare say that Fild did some damage to the dog, despite the studded.

Re: POVERO Campaign OOC

Posted: Fri Oct 21, 2016 4:18 am
by VAN
Yes Tom will assume that. Gem isn't with the party right now, since we were going to enter in the house Tom had no reason to take the dog with him.

Move silently [dice]0[/dice]

Hide [dice]1[/dice]

Tom makes more noise than an elephant but...nobody ca see him :P

Do I need to roll again for detect noise Ewan?

Re: POVERO Campaign OOC

Posted: Fri Oct 21, 2016 6:37 am
by ewancummins
alhoon wrote:Fild will defend the party from any dog that remained standing and then if the dog(s) are down before his turn or there's no immediate pressure, he will kill the sleeping dogs. He won't kill any sleeping humans, but would take their weapons.

Initiative.
[dice]228220:0[/dice]

If hit roll is needed (i.e. against dogs standing at my turn or against other enemies)
Hit roll [dice]228220:1[/dice]
That's AC 4... if the dogs have less than AC 4, we're in deep trouble, so I would go on and roll damage.

[dice]228220:2[/dice]+2 for specialization
Ah, you repeated the intent in a second post.

We use your initial,roll, obviously.

Yes. A hit.

Re: POVERO Campaign OOC

Posted: Fri Oct 21, 2016 6:37 am
by ewancummins
That won't drop this mastiff, but it does draw blood.


Now Sixt gets his action.

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 12:07 am
by Lord Skybolt
Sixt Steps in with his Broadsword to put down hound that is awake .

[dice]0[/dice] Attack Roll that looks like a miss unless some kind of circumstance modifiers come into to play that is .(THACO with Sword 19)

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 3:39 am
by VAN
When Tom is close by and can see what is going on he will climb the wall and shoot the dogs from the wall so they cannot get to him.

Climb: [dice]0[/dice]

looool ok no climbing for Tom :P

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 8:28 am
by ewancummins
Lord Skybolt wrote:Sixt Steps in with his Broadsword to put down hound that is awake .

[dice]228310:0[/dice] Attack Roll that looks like a miss unless some kind of circumstance modifiers come into to play that is .(THACO with Sword 19)
Miss

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 8:29 am
by ewancummins
Round two


Party init

[dice]0[/dice]

Foes init

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 8:29 am
by ewancummins
Assumed action Sixt

(Will edit if Skybolt prefers)

Vs same target


[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 8:31 am
by ewancummins
Misses/failures to cut through armor, but he is keeping it busy.


Titus shift to dog

[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 8:32 am
by ewancummins
This dog is lucky!

GERTIE throws it a treat


[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 8:41 am
by ewancummins
Alhoon

Houndmaster and lantern boy remain unengaged.

Dog is fighting.

Houndmaster is coming round to attack Alfonse.

Boy is trying to rouse sleeping dogs.

Re: POVERO Campaign OOC

Posted: Sun Oct 23, 2016 9:09 am
by ewancummins
DAMIEN and a Builder action


Secure ropes.

Throw down trailing ends for other characters.



GERTIE, Builder, Titus, Sixt, DAMIEN have acted.Tom acted.


Alfonse gets his actions.

Fild gets his actions.

Yes, you can both move and attack in one round. Or do something else. Just let me know.