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Re: POVERO Campaign OOC
Posted: Sun Oct 23, 2016 10:39 pm
by ewancummins
Nope, but still a solid hit.
[dice]0[/dice] plus one, f man mace
Re: POVERO Campaign OOC
Posted: Sun Oct 23, 2016 10:40 pm
by ewancummins
GERTIE tosses a rope to Tom.
Up to you if he takes it, Van, of course.
Re: POVERO Campaign OOC
Posted: Sun Oct 23, 2016 11:10 pm
by alhoon
More are coming? Oh, Great.
Fild would attack the mastiff.
[dice]0[/dice]
That's 4 AC...
Damage: [dice]1[/dice]+2
7 damage + taunting the houndmaster "Your puppies are not as impressive as you thought!" Not an action, but perhaps enough to make him go for Fild and leave the unarmored people alone.
Fild is very concerned about the newcomers. He believes they can take this group, but if another joins? Things would turn bad very quickly.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 3:56 am
by VAN
Yes Tom will use the rope to climb the wall.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 9:37 am
by ewancummins
4 plus 7 equals 11.
That puts that particular dog out of the fray. 0 hit points.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 9:38 am
by ewancummins
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 9:50 am
by ewancummins
ewancummins wrote:ADAM-- Action/s for Alfonse in round three?
Nevermind, I see that you post IC.
Action is clear.
Let me know if you'd like any little edits in the post I made. I'm trying to follow your lead with describing stuff for Alfonse, but I don't want to insert too many thoughts, feelings, andactions.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 9:52 am
by ewancummins
Alhoon, feel free to add your guy's taunt, if you like.
Or do you prefer I insert it?
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:25 pm
by ewancummins
Okay, looks like everyone went.
The Builder and Damien threw down ropes and are helping people up.
Working together with Gertie, they won't likely have trouble getting Alfonse and Tom up top.
STR roll
plus two effective str
[dice]0[/dice]
EDIT- Oops.
See below for more.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:25 pm
by ewancummins
Not good.
But Tom can CW
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:26 pm
by ewancummins
Success.
And Alfonse can attempt it as base level, plus rope bonus
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:26 pm
by ewancummins
Clamber up maaaaage.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:37 pm
by ewancummins
Okay Round four
more characters arrive at end of round
Party
[dice]0[/dice]
Dog Boy, HM, dog/s
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:41 pm
by ewancummins
Party wins initiave
If you guys like, you may execute withdrawal actions to get over the wall with no chance of being attacked by the dog/s, kid with lantern, Hound Master, etc.
But for Sixt, Titus, and Fild to quickly get from the ground to the top of the wall will require some rolls. The good news is the thieves dropped ropes down.
Characters can assist by pulling up, if you like.
Or are characters staying on the ground to fight?
It is entirely up to the active players.
Since Titus is on player-requested NPC status, I will act for him. He will go for the wall.
Slings his shield, grabs rope, tries getting up.
STR check from The Builder to assist.
[dice]0[/dice]
Makes it.
CW base (nonthief) plus rope bonus and another bonus from having help, encumbrance factored in
[dice]1[/dice]
[dice]2[/dice]
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 12:42 pm
by ewancummins
Makes it.
Titus goes up.
That leaves Fild and Sixt on the ground. Two free rope ends.
Your call, guys.