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Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 9:43 am
by ewancummins
Nope.
Init
Party
[dice]0[/dice]
Enemies
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 9:44 am
by ewancummins
Some enemies go to put out the fire.
Hound Master and his sleepy by angry dogs come after PCs.
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 9:44 am
by ewancummins
Climb Walls Builder
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:21 am
by ewancummins
Builder goes up.
will help Alfonse
Alfonse untrained CW check, rope bonus
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:21 am
by ewancummins
A stunningly horrible 100% roll.
No falling damage, but check IC.
He can cut himself free with a successful attack roll vs AC 10.
Or he can do something else. Your call.
But for now, he's tied up.
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:37 am
by ewancummins
ROUND ONE CONTINUED
DOGS ARE DROWSY. Penalties to initiative and attack noted.
Men are not drowsy.
Hound Master versus Fild
[dice]0[/dice]
Soldier 1 versus Sixt
[dice]1[/dice]
Soldier 2 Vs Titus
[dice]2[/dice]
Dog 1 vs Gertie
[dice]3[/dice]
Dog 2 vs Damien
[dice]4[/dice]
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:38 am
by ewancummins
Sixt, Titus and Damien are in the clear. Let's check Gertie and Fild.
AC...
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:41 am
by ewancummins
No armor. Nimble, but no armor,. She got chomped, even with the dog's penalty in play.
[dice]0[/dice]
Not KOed, but hurt.
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:42 am
by ewancummins
HoundMaster hits Fild, even with the gnome's armor factored in.
[dice]0[/dice]
Ouch.
Subtract five HP, Alhoon,. Good thing he wasn't already banged up.
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:43 am
by ewancummins
Titus attack soldier
[dice]0[/dice]
[dice]1[/dice]
A mere bruise.
Sixt (unless Skybolt says otherwise)
[dice]2[/dice]
Hits
damage with spec and str
[dice]3[/dice]
Dropped him.
Damien attack dog
[dice]4[/dice]
Nope.
Gertie tries to whip the dog that is trying to eat her
[dice]5[/dice]
Hit
[dice]6[/dice] /2, round up
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 10:48 am
by ewancummins
ANY ACTIONS FOR THOM, Van? He's free to act. No clear shots. Any shooting into melee could hit an ally.
But because he was lurking earlier and there is a lot of distraction going on, he may backstab if you like.
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 11:58 am
by Adam
ewancummins wrote:A stunningly horrible 100% roll.
No falling damage, but check IC.
He can cut himself free with a successful attack roll vs AC 10.
Or he can do something else. Your call.
But for now, he's tied up.
Give up and just go play Bennedict instead?
...I'll try and cut the rope, although I'll probably just end up accidentally cutting my wrists instead.
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 12:00 pm
by ewancummins
He can move and attack in one round, so go ahead and roll to hit versus the rope/
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 12:06 pm
by Adam
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Wed Oct 26, 2016 12:12 pm
by ewancummins
Adam wrote:[dice]228535:0[/dice]
Hasn't cut through yet.
No cutting himself, though.