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Re: POVERO Campaign OOC
Posted: Sat Apr 09, 2016 8:09 pm
by ewancummins
Topside
Chance that Watchmen searching the house find the cellar tunnel/ hear echoing noise of combat THIS ROUND is 1 in 10
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Sat Apr 09, 2016 8:16 pm
by ewancummins
Man's action ( won't take effect before Tom and his guys,mmo it might be nixed or altered)
Smash Tom
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Sat Apr 09, 2016 8:18 pm
by ewancummins
ewancummins wrote:Man's action ( won't take effect before Tom and his guys,mmo it might be nixed or altered)
Smash Tom
[dice]222456:0[/dice]
Cudgel will do [dice]0[/dice]
But Tom will successfully avoid this damage if he:
Withdraws/ retreats, as Van considered doing upthread.
Strikes the club man down, lethally or a KO, with an attack this round
Parries the attack. Roll d20, give up own attack. Can give up AC bonus and use shield to parry/ deflect, gets bonus)
Otherwise stops/avoid somehow
Re: POVERO Campaign OOC
Posted: Sat Apr 09, 2016 9:18 pm
by ewancummins
He could also take the hit, bull through with overbearing.
D20
Situational plus one bonus for that, if he uses his shield to shove.
No damage, but if he succeeds in overbearing he can clear space for Gertie and Fild.
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 5:08 am
by VAN
How many rounds we need till we get back at the house from the tunnel?
And does Tom knows/seen/heard the Watch?
He doesn't want to fight Titus, he doesn't know him. He will withdraw and try to reason the man.
Fast talking again!
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 9:04 am
by ewancummins
Okay, he's offering a deal.
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 9:05 am
by alhoon
I thought we knew Titus...
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 9:07 am
by ewancummins
VAN wrote:How many rounds we need till we get back at the house from the tunnel?
And does Tom knows/seen/heard the Watch?
He doesn't want to fight Titus, he doesn't know him. He will withdraw and try to reason the man.
Fast talking again!
[dice]222472:0[/dice]
One round would get you back into the house and into the vineyard, if you liked. It's not a long passage.
No, Tom has not seen or heard the Watch nearby. They might be coming, or maybe not at all.
Or Alfonse... Or Damien...
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 9:08 am
by ewancummins
alhoon wrote:I thought we knew Titus...
You do.
But it is bad light and the club man obscures the view by covering the cellar doorway in his fighting stance.
Nighttime.
I already rolled a recognition roll. Failed.
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 9:11 am
by ewancummins
1in 3 chance the Watch hears and responds right away.
They are nearby.
1 or 2
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 9:11 am
by ewancummins
Not just yet...
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 11:15 am
by ewancummins
[dice]0[/dice]
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 11:19 am
by ewancummins
Hear noise
Fild
Default
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 11:20 am
by ewancummins
Nope.
GERTIE
[dice]0[/dice]
[dice]1[/dice]
Re: POVERO Campaign OOC
Posted: Sun Apr 10, 2016 11:21 am
by ewancummins
Gem sense
D 10
Roll high for success
[dice]0[/dice]