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Gothic Earth: Now

Posted: Sun Mar 20, 2005 2:58 am
by Drinnik Shoehorn
I'm planning on starting a new game based on Gothic Earth but set in the modern day. It will revolve around the fact that on the stroke of midnight on December 31st 1899 the Red Death was captured and trapped inside a statue in the USA using a ritual that comprised symbols, methods and artifacts from many different religions.

For 105 years the Red Death remained trapped, allowing the Gods of Gothic Earth to return during the 20th Century. But the minions of the Red Death have not been idle, they have discovered a way to release their master from its prison. It will be up to a Catholic Priest (my PC) and who ever he can gather to try and stop the Red Death's minions from releasing the terror for a second time.

If you are interested, PM me with a character idea. I'll also ask the Frat if we can loosen the language restritctions slightly, as the game is set in modern day and we can't really expect everyone to "dang" and "poot" their way around the world.

Posted: Mon Mar 21, 2005 12:12 pm
by Shadowsworn
Interesting. Would we have to actually know anything about MotRD to join? :wink:

Posted: Tue Mar 22, 2005 8:25 am
by Drinnik Shoehorn
Not much. The feel of the game will be aiming to be like movies such as the Prophesy, Stigmata, It, Ring. Decent modern horror.

Posted: Wed Mar 23, 2005 12:26 pm
by Wiccy of the Fraternity
Sounds interesting, I might be interested in joining up with I can guarentee a more stable presence here ;)

Posted: Wed Mar 23, 2005 6:11 pm
by Coan
What rules system would you be using (if it is in the present does that mean d20 Modern?)

Edit: I know this is play by posting but some still like to make their characters using a rules system to help decide what their character can 'do'.

Posted: Thu Mar 24, 2005 4:47 am
by VAN
I'm interested too, especially if we shouldn't know very much about the Gothic Earth. I have only played the normal D&D.

Posted: Thu Mar 24, 2005 5:29 am
by Drinnik Shoehorn
It'll be standard Masque rules, but the setting will be in the modern day, so it'll be Mystics and Adepts, criminals and soldiers, etc.

Posted: Thu Mar 24, 2005 5:41 am
by Coan
With automatic weapons and computers? Hmm bit of a change there. Sure it can be pulled off though just add some new knowledge skills and treat guns as having more bullets per reload.

Posted: Thu Mar 24, 2005 12:55 pm
by Drinnik Shoehorn
Coan wrote:With automatic weapons and computers? Hmm bit of a change there. Sure it can be pulled off though just add some new knowledge skills and treat guns as having more bullets per reload.
Great minds...

Posted: Thu Mar 24, 2005 5:36 pm
by Wiccy of the Fraternity
Any restrictions on character creation? such as how many levels we can take and so on? I'm thinking that since this is modern day, some form of low standing member in a Wiccan Qabal might be a good choice for me ;)

Posted: Thu Mar 24, 2005 6:20 pm
by VAN
At which city are we playing?

Posted: Thu Mar 24, 2005 8:13 pm
by Shadowsworn
London England I believe, unless if the plot moves elsewhere.

Posted: Fri Mar 25, 2005 9:07 am
by Drinnik Shoehorn
Shadowsworn wrote:London England I believe, unless if the plot moves elsewhere.
At first, if people want to come from different cities, even different countries, that's great. Father Lymon has to travel to find the people who God has decreed will help him. And I've got a cool encounter for on a plane in mind, so if you want to come from the States, then cool.

I'd prefare it if PC's where as mixed as possible, and put a limit of 5 levels on, it seems the midway level between actual hero and reluctant hero.

Posted: Fri Mar 25, 2005 3:11 pm
by VAN
What money are we going to use? Pounds?

Posted: Fri Mar 25, 2005 3:14 pm
by Drinnik Shoehorn
VAN wrote:What money are we going to use? Pounds?
The currency of the country we're in at the time. So now, as its in Britian, it's pounds, if we go to the continent, it'd be Euros, if we go to the states, it's Dollars, etc.