Fiendish Codex II: Tyrants of the Nine Hells
Posted: Sun Feb 11, 2007 4:03 am
Picked this up yesterday for a friend's Planescape game. I have to say I'm impressed. I haven't bought a D&D book for a year or two and the new way of stating monsters is so much easier to read.
Also the information on the subject (devils) is quite comprehensive and greatly expands planar data on the 9 levels (in 3rd edition but I doubt for 2nd edition). I also found it easy to read. I suppose my complaints centre on its heavy 'crunch' attitude to writing. There is some effort to make it 'fun' to read with some flavor text and a story or two but it still explains a lot about mechanics -although to be fair a lot less than other supplements which really feel like a rule book for dungeon crawls and nothing less.
I give it 8 out of 10 and it has raised my curiosity in perhaps buying the book on the planes.
Also the information on the subject (devils) is quite comprehensive and greatly expands planar data on the 9 levels (in 3rd edition but I doubt for 2nd edition). I also found it easy to read. I suppose my complaints centre on its heavy 'crunch' attitude to writing. There is some effort to make it 'fun' to read with some flavor text and a story or two but it still explains a lot about mechanics -although to be fair a lot less than other supplements which really feel like a rule book for dungeon crawls and nothing less.
I give it 8 out of 10 and it has raised my curiosity in perhaps buying the book on the planes.