NWN2: Mask of the betrayer
Posted: Tue Dec 11, 2007 11:46 am
I'm half way through the game and it is good. Nothing spectacular, but good. Now, this was a surprise to me since I detest epic level gaming.
(Minor spoilers)
Bad:
The game falls for some of the usual pitfalls of epic computer games like:
- Everyone is extremely tough. Not as tough as you are but extremely tough for its purpose.
I.e The random creep in the wilderness is about CR 15. Sure you can chew them easily alone, but what would the average soldier do to these 200+HP monsters? Well, the average soldier is 10th+ level so he doesn't have so much of a problem.
- You do heroic things but not epic things in the quests. Yes, the final purpose is epic in scope, but not the quests that lead you there.
Sure you jump in the shadow plane to rescue someone. But that's not like... killing a Wyrm or singlehandedly taking on a horde of giants (while yawning)
- Few NPCs and those are a bit weird. No usual D&D for many NPCs.
Good things:
- Much NPC reaction. Few battles and more talking.
- Good RP opportunities with the NPCs and they are interesting. In fact I'm thinking on replaying parts of the game with a different NPC in the party just to see the reactions.
- You don't get a horde of useless extremely powerful magic items. Yes, there are enough +4 swords in the loot to earn a rised brow but there are not countless. In this regard the game is better than Hordes of the Underdark.
On the other hand, you find much gold and the cap for selling magic items is higher. So you earn good money even with finding much fewer items.
- You create awesome items.
(Minor spoilers)
Bad:
The game falls for some of the usual pitfalls of epic computer games like:
- Everyone is extremely tough. Not as tough as you are but extremely tough for its purpose.
I.e The random creep in the wilderness is about CR 15. Sure you can chew them easily alone, but what would the average soldier do to these 200+HP monsters? Well, the average soldier is 10th+ level so he doesn't have so much of a problem.
- You do heroic things but not epic things in the quests. Yes, the final purpose is epic in scope, but not the quests that lead you there.
Sure you jump in the shadow plane to rescue someone. But that's not like... killing a Wyrm or singlehandedly taking on a horde of giants (while yawning)
- Few NPCs and those are a bit weird. No usual D&D for many NPCs.
Good things:
- Much NPC reaction. Few battles and more talking.
- Good RP opportunities with the NPCs and they are interesting. In fact I'm thinking on replaying parts of the game with a different NPC in the party just to see the reactions.
- You don't get a horde of useless extremely powerful magic items. Yes, there are enough +4 swords in the loot to earn a rised brow but there are not countless. In this regard the game is better than Hordes of the Underdark.
On the other hand, you find much gold and the cap for selling magic items is higher. So you earn good money even with finding much fewer items.
- You create awesome items.