Lucien Doomdark wrote:
Out of curiosity, and for my own edification, what Domains have you incorporated into your Ravenloft, Igor?
This has nothing to do with the thread topic, but who can resist talking about their home game?
Domains in my game are slightly retooled to fit the "points of light" model, which I really like. In the "default" 4E setting, the world is a patchwork ruin of the latest great empire, whose language is today's Common. I decided that the domains of Ravenloft would be chattered pieces of four formely great kingdoms: Balok, Vaasa, Darkon and Mordent. Players get an extra language at character creation, to compensate there being four "common" languages, instead of one.
Domains with Balok tongue and culture include Barovia, Gundarak, G'Henna, Borca and Invidia. The common theme is large stretches of untamed wilderness, lycanthropes and vampires of all sorts roaming the wilds openly at night, heavily fortified towns and mostly uneducated, supersticious, hot-tempered or deeply suspicious natives.
Domains sprung from Vaasi culture include Hazlan, Kartakass and Nova Vaasa (itself only recently reunited from five feuding duchies under the still-fragile throne of Othmar Bolshnik). Common themes include the worship of Bane the Lawgiver, tolerance towards magic, wide class divisions, unfair exploitation of the poor, rich vocal and music tradition and exotic-looking fashion and food.
Domains with the Mordent heritage include Mordent, Dementlieu, Richemulot and Lamordia. Common themes are culture, civilization, sophistication, advanced technology and a general distrust of magic and religion in favor of more "rational" studies.
Darkon is the only realm that hasn't split. King Azalin managed to reclaim the majority of his former lands after a period of great turmoil. Darkonese culture favors such things as magic, feudalism and extreme fear of undead. In Darkon, all races are equal by edict of Azalin Rex. Any intelligent humanoid who claims allegiance to the King of Darkon is henceforth under the protection of the crown.
Tepest (vaasi tongue) and Sithicus (elven tongue) have never been formally part of a greater kingdom and live more or less unaffected by outside politics. Falkovnia (darkonese tongue), a vast military realm, has sprung in just a couple of centuries among the wild lands to the south-west of Darkon, and has become a very important player in the new politics.
Finally, there's quite a number of small fey and eladrin "realms" dotting the vast regions of the Feywild, outside of mortal sight. The most powerful by far is the realm of Arak (elven tongue), ruled by Queen Maeve and Prince Loht, both eladrin spellcasters of great power.
There. I rather like this setup.
End of Igor's Bragging Hour, and back to the main topic, I hope.