Ravenloft Reanimated: Main Thread
Posted: Mon Dec 29, 2008 11:19 am
The Ravenloft Reanimated project started with a couple of threads which dealt on the changes that members of this forum would bring to the setting, to the darklords, to the rules, if allowed to build them from the ground up.
The term "Ultimate Ravenloft" was coined in these threads, as a reference to the update and reimagining that took place on Marvel Comics in the early 2000's to bring the firm's imagined universe to a new generation of readers.
So, the project began with a "Should we?", a question that received a lot of support, and the wheels started turning from then on.
So, what's the Ravenloft Reanimated project all about?
It's a creative exercise to produce an alternate, exciting version of our favorite setting, building on the lessons learned over the last 25 years to update it for a new generation of gamers.
The term "Ultimate Ravenloft" was coined in these threads, as a reference to the update and reimagining that took place on Marvel Comics in the early 2000's to bring the firm's imagined universe to a new generation of readers.
So, the project began with a "Should we?", a question that received a lot of support, and the wheels started turning from then on.
So, what's the Ravenloft Reanimated project all about?
It's a creative exercise to produce an alternate, exciting version of our favorite setting, building on the lessons learned over the last 25 years to update it for a new generation of gamers.