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VRGttWD Errata

Posted: Sun Jan 03, 2010 11:21 pm
by cure
The existing errata to VRGttWD seems to be incomplete, as errata are wont to be.

In VRGttWD on p. 25 we are promised that in Chapter 6 there will be spells to raise the intelligence of the undead. But they don't exist there. The matter is discussed here with directions to a spell that does do this from Liberis Mortis:

http://www.fraternityofshadows.com/foru ... ht=vrgttwd

In VRGttWD on p. 87 Create Undead and Create Greater Undead spells at the 7th and 8th levelsrespectively are given to Sor/Wiz, but both already exist and at one level lower in each case. Or is a 3.0?

Posted: Mon Jan 04, 2010 8:13 am
by Joël of the FoS
Noted, will be added in the next round of site changes.

If you have more of these, let us know! :)

Joël

Posted: Mon Jan 04, 2010 8:37 am
by Delyun
I think they referring to page 87 Spell combination to raise the power of the undead. From what they seem to be implying any buff cast upon the corpse before raising would get the achieved effect.

The spell combination and circumstances for lebentod , jolly rogers, hanged men,devourer, and morag.They all create intelligent undead.

I don't remember if they updated create minion but that was one way to increase the intelligence of the undead.

Vile death from heroes of horror gives undead the fiendish template and that would raise their intelligence.

Posted: Mon Jan 04, 2010 1:03 pm
by cure
Delyun wrote:I think they referring to page 87 Spell combination to raise the power of the undead. From what they seem to be implying any buff cast upon the corpse before raising would get the achieved effect.
Possibly, but the reader is lead to believe that there is a direct solution to the matter, and upon not finding is left with the suspicion that something failed to survive the editing process. So a revisitation of the wording at least is needed.

Posted: Mon Jan 04, 2010 10:38 pm
by Delyun
We could always make spells. Stone Bones from the spell compendium provides a good base line to work with.Its gives +3 Natural Armor Bonus for 10 mins.
The feat route would be a feat under the corpse crafter tree from liber mortis.