alhoon wrote:Personally I'm not fond of ghosts "evolving" in anyway. I.e. It's a very rare ghost IMC that becomes un-anchored or develops/changes an ability.
Not that I would never use it, but certainly not often and not when I can work around it.
IMO in some cases burning down the house... should work.
IMO, it is kind of lame to just torch a house, and thus avoid an adventure. I don't think burning a house should get rid of/destroy/lay to rest the ghost, except in rare cases. A shadowy impression of the original haunted house still exists on the Border Ethereal, I would imagine. Think of the old 'Indian burial ground' trope. Build a house over it, plow it, pave it- the ghosts remain present until properly laid to rest.
Another poster has a signature line about ghosts haunting not places, but
memories. I think that's good stuff. The ethereal resonance (essentially memories/impresssions) remain even if the house is destroyed or changed.
In some cases, it may make sense for the ghost to become unmoored (or attached to the arsonist) by the shock of the house being destroyed, though.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)