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	<id>http://fraternityofshadows.com/w/index.php?action=history&amp;feed=atom&amp;title=Category%3APlanar_Wound</id>
	<title>Category:Planar Wound - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://fraternityofshadows.com/w/index.php?action=history&amp;feed=atom&amp;title=Category%3APlanar_Wound"/>
	<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;action=history"/>
	<updated>2026-10-06T07:55:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=39280&amp;oldid=prev</id>
		<title>Gonzoron: Redirected page to Category:Planar Disruption</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=39280&amp;oldid=prev"/>
		<updated>2010-05-26T15:18:44Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Category:Planar_Disruption&quot; title=&quot;Category:Planar Disruption&quot;&gt;Category:Planar Disruption&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:18, 26 May 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, or similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of [[Falkovnia]], displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way [[portals]] into the world opened by potent [[spellcasters]], mere mortal magic cannot pierce the inner side. A handful of [[artifacts]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured, with [[power rituals]], into trading away their otherworldly essence for power within the [[Land of Mists]]. Good [[outsiders]] constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their presence. Good outsiders may curtail the cumulative effects by not lingeringly overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. [[Outsiders]] of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of methods, but they are less bound by its rules than any other beings in the [[Land of Mists]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#REDIRECT &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;Category:Planar &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Disruption&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mechanics&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gonzoron</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=36291&amp;oldid=prev</id>
		<title>Cure at 02:02, 23 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=36291&amp;oldid=prev"/>
		<updated>2010-04-23T02:02:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:02, 22 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, or similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of [[Falkovnia]], displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way [[portals]] into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side. A handful of [[artifacts]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured, with [[power rituals]], into trading away their otherworldly essence for power within the [[Land of Mists]]. Good [[outsiders]] constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their presence. Good outsiders may curtail the cumulative effects by not lingeringly overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. [[Outsiders]] of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of methods, but they are less bound by its rules than any other beings in the [[Land of Mists]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, or similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of [[Falkovnia]], displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way [[portals]] into the world opened by potent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;spellcasters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, mere mortal magic cannot pierce the inner side. A handful of [[artifacts]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured, with [[power rituals]], into trading away their otherworldly essence for power within the [[Land of Mists]]. Good [[outsiders]] constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their presence. Good outsiders may curtail the cumulative effects by not lingeringly overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. [[Outsiders]] of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of methods, but they are less bound by its rules than any other beings in the [[Land of Mists]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=36290&amp;oldid=prev</id>
		<title>Cure at 02:00, 23 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=36290&amp;oldid=prev"/>
		<updated>2010-04-23T02:00:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:00, 22 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side. A handful of [[artifacts&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and [[gates&lt;/del&gt;]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their presence. Good outsiders may curtail the cumulative effects by not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lingering &lt;/del&gt;overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of methods, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Falkovnia&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;portals&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side. A handful of [[artifacts]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;with [[power rituals]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;into trading away their otherworldly essence for power within the [[Land of Mists]]. Good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;outsiders&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their presence. Good outsiders may curtail the cumulative effects by not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lingeringly &lt;/ins&gt;overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Outsiders&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of methods, but they are less bound by its rules than any other beings in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Land of Mists&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35157&amp;oldid=prev</id>
		<title>Cure at 05:49, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35157&amp;oldid=prev"/>
		<updated>2010-04-20T05:49:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:49, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an abrration&lt;/del&gt;, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the fabric&lt;/del&gt;. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very &lt;/del&gt;presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;means&lt;/del&gt;, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a blemish&lt;/ins&gt;, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;methods&lt;/ins&gt;, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35151&amp;oldid=prev</id>
		<title>Cure at 05:22, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35151&amp;oldid=prev"/>
		<updated>2010-04-20T05:22:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:22, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a blemish&lt;/del&gt;, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their very presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an abrration&lt;/ins&gt;, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the inner side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their very presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short of, perhaps, the most extraordinarily ingenius and time consuming of means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35147&amp;oldid=prev</id>
		<title>Cure at 05:14, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35147&amp;oldid=prev"/>
		<updated>2010-04-20T05:14:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:14, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internal &lt;/del&gt;side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their very presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short perhaps &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/del&gt;the most extraordinarily ingenius and time consuming of means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inner &lt;/ins&gt;side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] breaks down in their very presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may deliberately let loose at once the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of, &lt;/ins&gt;perhaps&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;the most extraordinarily ingenius and time consuming of means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35139&amp;oldid=prev</id>
		<title>Cure at 04:53, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35139&amp;oldid=prev"/>
		<updated>2010-04-20T04:53:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;errodes &lt;/del&gt;in their very presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deliberatelly &lt;/del&gt;let loose the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short perhaps of the most extraordinarily ingenius means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are narrow punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaks down &lt;/ins&gt;in their very presence. Good outsiders may curtail the cumulative effects by not lingering overlong in one place or, alternatively, they may &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deliberately &lt;/ins&gt;let loose &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at once &lt;/ins&gt;the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short perhaps of the most extraordinarily ingenius &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and time consuming of &lt;/ins&gt;means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35138&amp;oldid=prev</id>
		<title>Cure at 04:49, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35138&amp;oldid=prev"/>
		<updated>2010-04-20T04:49:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:49, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] errodes in their very presence. Good outsiders may curtail the cumulative &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect &lt;/del&gt;by not lingering overlong in one place or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with at a thought &lt;/del&gt;they may deliberatelly let loose the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short perhaps of the most extraordinarily ingenius means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrow &lt;/ins&gt;punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the world opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute more significant wounds than those of their evil opposites. The stability of the [[Land of Mists]] errodes in their very presence. Good outsiders may curtail the cumulative &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effects &lt;/ins&gt;by not lingering overlong in one place or&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, alternatively, &lt;/ins&gt;they may deliberatelly let loose the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot hope to puncture the planar fabric short perhaps of the most extraordinarily ingenius means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35137&amp;oldid=prev</id>
		<title>Cure at 04:46, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35137&amp;oldid=prev"/>
		<updated>2010-04-20T04:46:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:46, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;domain &lt;/del&gt;opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute a more significant &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wound &lt;/del&gt;than those their evil opposites. The stability of the [[Land of Mists]] errodes in their very presence. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The good &lt;/del&gt;outsiders may curtail the cumulative effect by not lingering overlong in one place or they may let loose the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot puncture the planar fabric short perhaps of the most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extraordinary &lt;/del&gt;ingenius means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and similar damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in contrast, are punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world &lt;/ins&gt;opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of [[artifacts]] and [[gates]] have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being significant blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured with [[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute a more significant &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wounds &lt;/ins&gt;than those &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;their evil opposites. The stability of the [[Land of Mists]] errodes in their very presence. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Good &lt;/ins&gt;outsiders may curtail the cumulative effect by not lingering overlong in one place or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with at a thought &lt;/ins&gt;they may &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deliberatelly &lt;/ins&gt;let loose the whole of the [[twisting]] with maddening consequences for the bodies and minds of others. Outsiders of either stripe cannot &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hope to &lt;/ins&gt;puncture the planar fabric short perhaps of the most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extraordinarily &lt;/ins&gt;ingenius means, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35136&amp;oldid=prev</id>
		<title>Cure at 04:42, 20 April 2010</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Planar_Wound&amp;diff=35136&amp;oldid=prev"/>
		<updated>2010-04-20T04:42:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:42, 19 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/del&gt;damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;constrast&lt;/del&gt;, are punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the domain opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of artifacts and gates have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through &lt;/del&gt;[[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through power rituals&lt;/del&gt;. Good outsiders constitute a more significant wound than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;their evil opposites. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stability &lt;/del&gt;of the [[Land of Mists]] errodes in their very presence. The good outsiders may curtail cumulative &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;effect by not lingering overlong in one place or they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by &lt;/del&gt;let &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;loose with maddening consequences for the bodies and minds of others. Outsiders of either &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strip, &lt;/del&gt;cannot puncture &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on their &lt;/del&gt;the planar fabric, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;planar wound&#039;&#039;&#039; is a tear, a puncture, a blemish, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;similar &lt;/ins&gt;damage to the very fabric of the [[Land of Mists]]. By far the most glaring planar wound is the [[Shadow Rift]], a miles long and wide gash torn open during the [[Great Upheaval]] when [[Gwydion]], in attempting to break free of his prison, dragged himself and the hidden kingdom of the [[Arak]] from beneath the [[Mountains of Misery]] to the frontier of Falkovnia, displacing in the process [[G&#039;Henna]] and [[Markovia]]. [[Portals]], in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contrast&lt;/ins&gt;, are punctures clean through the planar fabric of the [[Land of Mists]]. Whereas the exterior side of this fabric is porous, permitting one way portals into the domain opened by potent spellcasters, mere mortal magic cannot pierce the internal side of the fabric. A handful of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;artifacts&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;gates&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;have the potential to perhaps do so, but even this remains to be proven. [[Evil]] [[outsiders]] constitute a further wound, their reality wrinkles being &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significant &lt;/ins&gt;blemishes upon the face of the planar fabric. The blemishes are healed bit by bit as fiends are lured &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;[[power rituals]] into trading away their otherworldly essence for power within the [[Land of Mists]]. Good outsiders constitute a more significant wound than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those &lt;/ins&gt;their evil opposites. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The stability &lt;/ins&gt;of the [[Land of Mists]] errodes in their very presence. The good outsiders may curtail &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;cumulative effect by not lingering overlong in one place or they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may &lt;/ins&gt;let loose &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the whole of the [[twisting]] &lt;/ins&gt;with maddening consequences for the bodies and minds of others. Outsiders of either &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stripe &lt;/ins&gt;cannot puncture the planar fabric &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short perhaps of the most extraordinary ingenius means&lt;/ins&gt;, but they are less bound by its rules than any other beings in the Land of Mists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Planar Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cure</name></author>
	</entry>
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