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	<id>http://fraternityofshadows.com/w/index.php?action=history&amp;feed=atom&amp;title=Category%3AUndead</id>
	<title>Category:Undead - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://fraternityofshadows.com/w/index.php?action=history&amp;feed=atom&amp;title=Category%3AUndead"/>
	<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;action=history"/>
	<updated>2026-10-06T19:19:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=117894&amp;oldid=prev</id>
		<title>The Lesser Evil at 18:52, 25 April 2016</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=117894&amp;oldid=prev"/>
		<updated>2016-04-25T18:52:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:52, 25 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Keening]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Keening]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Mordent]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Mordent]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Native &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MOnster &lt;/del&gt;of Sanguinia]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Native &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monster &lt;/ins&gt;of Sanguinia]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Sithicus]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Sithicus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Native Monster of Souragne]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Native Monster of Souragne]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=116271&amp;oldid=prev</id>
		<title>The Lesser Evil: /* Canon Information */</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=116271&amp;oldid=prev"/>
		<updated>2016-04-08T04:51:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Canon Information&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:51, 7 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&amp;quot;DoD p.182&amp;quot;&amp;gt;[[Domains of Dread]] p.182&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.94-95&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95, 98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.108, 111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves (or the equivalent) to be avoid notice altogether.&amp;lt;ref name=&amp;quot;DoD p.180-181&amp;quot;&amp;gt;[[Domains of Dread]] p.180-181&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.98&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&amp;quot;RLPHB p.120&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&amp;quot;DoD p.263&amp;quot;&amp;gt;[[Domains of Dread]] p.263&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.94&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.107&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.107&amp;lt;/ref&amp;gt; Finally, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&amp;quot;DoD p.182&amp;quot;&amp;gt;[[Domains of Dread]] p.182&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.94-95&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95, 98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.108, 111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves (or the equivalent) to be avoid notice altogether.&amp;lt;ref name=&amp;quot;DoD p.180-181&amp;quot;&amp;gt;[[Domains of Dread]] p.180-181&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.98&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&amp;quot;RLPHB p.120&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&amp;quot;DoD p.263&amp;quot;&amp;gt;[[Domains of Dread]] p.263&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.94&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.107&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.107&amp;lt;/ref&amp;gt; Finally, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &quot;incidental&quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ref&amp;gt;, [[Sanguinia]]&amp;lt;ref name=&quot;RoT p. 84&quot;&amp;gt;[[Realm of Terror]] (Black Boxed Set) p. 84&lt;/ins&gt;&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &quot;incidental&quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Keening]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Keening]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Mordent]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Mordent]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[category:Native MOnster of Sanguinia]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Sithicus]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Sithicus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Native Monster of Souragne]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Native Monster of Souragne]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=108243&amp;oldid=prev</id>
		<title>The Lesser Evil: removal of nationalities- undead are almost ubiquitous</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=108243&amp;oldid=prev"/>
		<updated>2016-01-03T19:20:15Z</updated>

		<summary type="html">&lt;p&gt;removal of nationalities- undead are almost ubiquitous&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:20, 3 January 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Barovian]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Darkonian]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Gundrakan]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Invidian]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Keening]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mordentish]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Barovia]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Barovia]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Darkon]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Darkon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Reanimated]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Reanimated]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Re-energized]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Re-energized]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Sithican]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Speculation]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Speculation]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:monster]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:monster]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:The Undead]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:The Undead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Undeath]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Undeath]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Valachani]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Religious Lore]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Religious Lore]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Knowledge (religion)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Knowledge (religion)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99013&amp;oldid=prev</id>
		<title>The Lesser Evil: /* Canon Information */</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99013&amp;oldid=prev"/>
		<updated>2015-06-13T17:01:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Canon Information&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:01, 13 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;DoD p.182&quot;&amp;gt;[[Domains of Dread]] p.182&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95, 98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves (or the equivalent) to be avoid notice altogether.&amp;lt;ref name=&quot;DoD p.180-181&quot;&amp;gt;[[Domains of Dread]] p.180-181&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RLPHB &lt;/del&gt;p.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;107&lt;/del&gt;&quot;&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ravenloft Player&#039;s Handbook&lt;/del&gt;]] p.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;107&lt;/del&gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition&lt;/del&gt;, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;DoD p.182&quot;&amp;gt;[[Domains of Dread]] p.182&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95, 98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves (or the equivalent) to be avoid notice altogether.&amp;lt;ref name=&quot;DoD p.180-181&quot;&amp;gt;[[Domains of Dread]] p.180-181&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DoD &lt;/ins&gt;p.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;263&lt;/ins&gt;&quot;&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Domains of Dread&lt;/ins&gt;]] p.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;263&lt;/ins&gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;RLPHB p.107&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.107&amp;lt;/ref&amp;gt; Finally&lt;/ins&gt;, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;incidental&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;incidental&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99012&amp;oldid=prev</id>
		<title>The Lesser Evil: /* Canon Information */</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99012&amp;oldid=prev"/>
		<updated>2015-06-13T16:57:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Canon Information&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:57, 13 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95, 98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noticed &lt;/del&gt;altogether.&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;RLPHB p.107&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;DoD p.182&quot;&amp;gt;[[Domains of Dread]] p.182&amp;lt;/ref&amp;gt;&lt;/ins&gt;&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95, 98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or the equivalent) &lt;/ins&gt;to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid notice &lt;/ins&gt;altogether.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;DoD p.180-181&quot;&amp;gt;[[Domains of Dread]] p.180-181&amp;lt;/ref&amp;gt;&lt;/ins&gt;&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;RLPHB p.107&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;incidental&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;incidental&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99011&amp;oldid=prev</id>
		<title>The Lesser Evil at 16:49, 13 June 2015</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99011&amp;oldid=prev"/>
		<updated>2015-06-13T16:49:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:49, 13 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;RLPHB p.107&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 98&lt;/ins&gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;RLPHB p.107&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;incidental&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;incidental&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99007&amp;oldid=prev</id>
		<title>The Lesser Evil: /* Canon Information */</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99007&amp;oldid=prev"/>
		<updated>2015-06-13T16:44:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Canon Information&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:44, 13 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&amp;quot;RL3e p.94-95&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.108, 111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&amp;quot;RL3e p.98&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&amp;quot;RLPHB p.120&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&amp;quot;RLPHB p.107&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.94&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&amp;quot;RL3e p.94-95&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.108, 111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&amp;quot;RL3e p.98&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RLPHB p.111&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&amp;quot;RLPHB p.120&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&amp;quot;RLPHB p.107&amp;quot;&amp;gt;[[Ravenloft Player&amp;#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;RL3e p.94&amp;quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;routine&lt;/del&gt;&quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incidental&lt;/ins&gt;&quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99001&amp;oldid=prev</id>
		<title>The Lesser Evil: /* Canon Information */</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99001&amp;oldid=prev"/>
		<updated>2015-06-13T16:30:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Canon Information&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:30, 13 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;RLPHB p.107&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.107&amp;lt;/ref&amp;gt;&lt;/ins&gt;&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;routine&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;routine&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99000&amp;oldid=prev</id>
		<title>The Lesser Evil: /* Canon Information */  added effects of demiplane</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=99000&amp;oldid=prev"/>
		<updated>2015-06-13T16:28:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Canon Information: &lt;/span&gt;  added effects of demiplane&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:28, 13 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;b&amp;gt;undead&amp;lt;/b&amp;gt; are creatures who were once alive, died, and yet still haunt the world, [[reanimated]] by [[negative energy]].  Many forms of undead exist, ranging from the completely mindless [[skeleton]] to the completely free-willed and vastly intelligent [[lich]] to the very human seeming [[vampire]] to the utterly [[incorporeal]] [[spectre]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;b&amp;gt;undead&amp;lt;/b&amp;gt; are creatures who were once alive, died, and yet still haunt the world, [[reanimated]] by [[negative energy]].  Many forms of undead exist, ranging from the completely mindless [[skeleton]] to the completely free-willed and vastly intelligent [[lich]] to the very human seeming [[vampire]] to the utterly [[incorporeal]] [[spectre]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The [[Demiplane of Dread]] offers the undead substantial boons and protections not seen in other realms. For example, if targeted by [[spell]]s that detect thoughts such as [[Detect Thoughts]], sentient undead can mask their thoughts with whatever they please.&amp;lt;ref name=&quot;RL3e p.94-95&quot;&amp;gt;[[Ravenloft Third Edition]] p.94-95&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.108, 111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.108, 111&amp;lt;/ref&amp;gt;. Against spells such as [[Detect Undead]], the undead may attempt Will saves to be noticed altogether.&amp;lt;ref name=&quot;RL3e p.98&quot;&amp;gt;[[Ravenloft Third Edition]] p.98&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;RLPHB p.111&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.111&amp;lt;/ref&amp;gt; The [[Land of Mists]] may offer the undead some kind of defensive boon against a handful of spells or effects that specifically target the undead, such as a bonus on saving throws against [[Disruption Weapon]]s.&amp;lt;ref name=&quot;RLPHB p.120&quot;&amp;gt;[[Ravenloft Player&#039;s Handbook]] p.120&amp;lt;/ref&amp;gt; Within [[sinkhole of evil|sinkholes of evil]], a [[cleric]] finds it much harder to turn the undead.&amp;lt;ref name=&quot;RL3e p.94&quot;&amp;gt;[[Ravenloft Third Edition]] p.94&amp;lt;/ref&amp;gt; In addition, certain undead may have unusual salient powers not seen in other realms&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;routine&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &amp;quot;routine&amp;quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=91828&amp;oldid=prev</id>
		<title>The Lesser Evil at 02:57, 26 March 2015</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Category:Undead&amp;diff=91828&amp;oldid=prev"/>
		<updated>2015-03-26T02:57:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:57, 25 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the case of undead with no physiological feeding requirements, say a [[ghost]] or a [[zombie]], all the [[energy]] they will ever need is supplied to them via their connection with the [[Negative Energy Plane]]. Were this connection to be temporarily severed, they would become perfectly inert. {{Spec | Indeed a vampire struck through the [[heart]] with a stake has most probably had its connection with the Negative Energy Plane temporarily severed and it remains inert as long as the stake remains in place}}. Undead with physiological feeding requirements can be starved of energy, variously weakening them severely, rendering them inert, or even destroying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Undead are found throughout the [[Demiplane of Dread]]. In the domain of [[Barovia]], any kind of undead save [[Lich|liches]] may be encountered&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 65&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10&amp;lt;/ref&amp;gt;. In the domains of [[Darkon]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 68&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13&amp;lt;/ref&amp;gt;, [[Sithicus]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 79&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31&amp;lt;/ref&amp;gt;, and [[Valachan]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 81&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32&amp;lt;/ref&amp;gt; any variety of undead may be encountered. Any variety of undead could be encountered in the former domain of [[Gundarak]], and thus may now be encountered in Barovia and [[Invidia]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 72&amp;lt;/ref&amp;gt;. In the domain of [[Keening]], any form of undead can be encountered, save liches and those that must feed, such as [[vampire|vampires]] and [[Ghoul|ghouls]]&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 75&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21&amp;lt;/ref&amp;gt;. Any form of undead may be encountered in [[Mordent]], though vampires and liches avoid the area around Gryphon Hill&amp;lt;ref&amp;gt;[[Ravenloft: Realm of Terror]], p. 77&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25&amp;lt;/ref&amp;gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In [[Souragne]], any [[undead]] may be encountered, though only weaker undead such as [[skeleton]]s and [[zombie]]s appear with any frequency to be called &quot;routine&quot; encounters.&amp;lt;ref name=rddp41&amp;gt;[[Ravenloft Campaign Setting: Domains and Denizens]] p.41&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ref}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Mordent]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Mordent]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Sithicus]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Sithicus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[category:Native Monster of Souragne]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Valachan]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Native Monster of Valachan]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Reanimated]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Reanimated]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>The Lesser Evil</name></author>
	</entry>
</feed>