Search found 578 matches
- Mon Mar 04, 2019 4:52 pm
- Forum: Ravenloft Forum
- Topic: Ravenloft 5E: Want versus Need
- Replies: 16
- Views: 3467
Re: Ravenloft 5E: Want versus Need
For all new editions, I think we should encourage a conversion program for converting the main stuff to 5e. Get the 2e/3e era fluff, and here's the 5e crunch. Jester did a good job with 4e, we should convert and host the same for 5e. I've actually been thinking about doing this for awhile; I figure...
- Tue Jan 29, 2019 5:58 pm
- Forum: Ravenloft Forum
- Topic: The Kargatane: Where are they now?
- Replies: 18
- Views: 3316
Re: The Kargatane: Where are they now?
Glad to hear you're still doing well Mangrum! And for what it's worth, I still have a pang of sadness when I think of the Mordent we could have gotten, had you gotten your shot at writing it for the Gazetteer.
- Wed Jan 16, 2019 5:24 pm
- Forum: Ravenloft Forum
- Topic: The Kargatane: Where are they now?
- Replies: 18
- Views: 3316
Re: The Kargatane: Where are they now?
So many necromancers? Why, there are Strahd, Azalin, Meredoth, Morgoroth, Daglan and Misroi. Missed someone? More than that though, Ryan made efforts to make each one of them mechanically different. For example, Strahd wasn't just a 16th level Necromancer and Tsien Chiang was a 20th, as they were i...
- Tue Jan 15, 2019 7:23 pm
- Forum: Ravenloft Forum
- Topic: The Kargatane: Where are they now?
- Replies: 18
- Views: 3316
Re: The Kargatane: Where are they now?
Thanks for the response Ryan. I'm glad to hear that life is working out for you, and I hope it continues to do so. Really enjoyed your work on converting the Darklords over to PF. Often as much the reasoning you had behind making certain decisions with the characters (I always remember you talking a...
- Tue Jan 08, 2019 2:44 pm
- Forum: Ravenloft Forum
- Topic: The Kargatane: Where are they now?
- Replies: 18
- Views: 3316
The Kargatane: Where are they now?
Hey everyone, I was thinking last night, it's been almost twenty years since the Kargatane started writing for Ravenloft, and with no disrespect to the ones who came before or after, I honestly believe that their work in bringing Ravenloft into 3E was some of the best writing that's ever been done f...
- Mon Mar 26, 2018 10:55 am
- Forum: Ravenloft Forum
- Topic: Lamordia
- Replies: 38
- Views: 8544
Re: Lamordia
Yes, please, dismiss the slave caste which is demonstrably self-aware and literally only has one life to live as not worth it. I'm sure the Dark Powers agree that a person should be hung out to dry because of a circumstance of birth and are totally not on the lookout for "acceptable sacrifices...
- Fri Mar 23, 2018 12:10 pm
- Forum: Ravenloft Forum
- Topic: Lamordia
- Replies: 38
- Views: 8544
Re: Lamordia
So the way they describe this "soulless" aspect in the module is thus. Souls aren't able to flee Barovia when they die. They get trapped by the Mists. (Incidentally, this is something I've believed for years; it explains why there are so many Geists in Ravenloft, as well as characters in 3...
- Thu Mar 15, 2018 4:40 pm
- Forum: Ravenloft Forum
- Topic: Lamordia
- Replies: 38
- Views: 8544
Re: Lamordia
I like the idea of the Smothering of Reason, but I agree with others that the implementation means that it almost never comes into play. If I were to run a 5E game in Lamordia, I might consider the following change. As a caveat, I have not play tested this at all, it's just something that came to mi...
- Mon Mar 12, 2018 9:20 pm
- Forum: Ravenloft Forum
- Topic: Curse of Strahd Advice from Ravenloft Fans
- Replies: 3
- Views: 1229
Re: Curse of Strahd Advice from Ravenloft Fans
Thanks for the heads-up; I'll keep that in mind!
- Mon Mar 12, 2018 8:16 pm
- Forum: Ravenloft Forum
- Topic: Curse of Strahd Advice from Ravenloft Fans
- Replies: 3
- Views: 1229
Curse of Strahd Advice from Ravenloft Fans
Hey all, I've been away from Ravenloft for a long while, but I'm going to be coming back soon as my 5E group wants to play Curse of Strahd. Have any of you run it? Do you have suggestions? What worked well, what didn't? I've read most of the module, and I know there are definitely things that are......
- Thu Jun 09, 2016 6:00 pm
- Forum: Ravenloft Forum
- Topic: 5e announced!
- Replies: 846
- Views: 124535
Re: 5e announced!
Well, I think there's lots of question there, but I don't really have anything more to add. If what I've said hasn't convinced you, then there's really nothing else I can say that would, so we'll just have to disagree.alhoon wrote:OK, IMO there's no question this one is better than a +2 str
- Thu Jun 09, 2016 3:10 pm
- Forum: Ravenloft Forum
- Topic: 5e announced!
- Replies: 846
- Views: 124535
Re: 5e announced!
Not if you stand behind and to the left of the guy. True. At that point though, it's the same as the Ranger shooting his bow. Damage might fluctuate a few points due to different weapons and such, but otherwise, pretty much the same. Balance issues aside, would that feat be fun in the game? I see n...
- Thu Jun 09, 2016 8:34 am
- Forum: Ravenloft Forum
- Topic: 5e announced!
- Replies: 846
- Views: 124535
Re: 5e announced!
Well, respectfully, I disagree. It's not the same as +1 to damage. That's a bonus you can count on. If I have a +1 to damage, it means whatever I roll, I'm getting +1 to that. Increasing the damage dice means on average I'll get +1, but that's not the same. Just ask some of my players, with their lu...
- Wed Jun 08, 2016 6:53 pm
- Forum: Ravenloft Forum
- Topic: 5e announced!
- Replies: 846
- Views: 124535
Re: 5e announced!
I dunno...Spear Mastery doesn't look instantly OP to me. If anything it looks like they achieved what they wanted to try and do; take a simple weapon and make it as effective as a martial weapon for players who want to specialize around it. I don't see a +1 to damage, only +1 to hit. (EDIT: I see, y...
- Sun Jun 05, 2016 7:11 pm
- Forum: Ravenloft Forum
- Topic: 5e announced!
- Replies: 846
- Views: 124535
Re: 5e announced!
Funny, I've never thought of Red Hand of Doom as a classic. It came out later in 3E time, if I recall. Don't get me wrong; I love the module. For me, classics are stuff like you mentioned, Demonweb Pits, Against the Giants, etc. I would also figure we might see 5E versions of Tomb of Horrors, White ...