Search found 232 matches

by Galeros
Thu Apr 23, 2026 11:03 pm
Forum: Ravenloft Forum
Topic: The religions of ravenloft
Replies: 57
Views: 81714

Re: The religions of ravenloft

Do we know much about the the Eternal Order? It does not seem to have much info about it out there.
by Galeros
Wed Sep 17, 2025 12:52 am
Forum: Ravenloft Forum
Topic: Fan-Led Children of the Night Poll
Replies: 15
Views: 14675

Re: Fan-Led Children of the Night Poll

What are Wild Things?
by Galeros
Wed Sep 17, 2025 12:41 am
Forum: Ravenloft Forum
Topic: Dreadcrafted Toy Ideas
Replies: 7
Views: 7978

Re: Dreadcrafted Toy Ideas

11. Tiny doll that will bite anyone who tries to hold it for 1D8 damage. A DC 20 Reflex save is needed to avoid this. These dolls are sometimes mistaken for Doll Golems, but they lack the Doll Golems ability to induce deadly laughter.

12. Fine sized toy horses (10 to a set) that run under people's ...
by Galeros
Sat Sep 13, 2025 12:34 pm
Forum: Ravenloft Forum
Topic: Dreadcrafted Toy Ideas
Replies: 7
Views: 7978

Re: Dreadcrafted Toy Ideas

Mistmaster wrote: Sat Sep 13, 2025 9:44 am Still I think they should be harmless for kids.
It is adult adventurers who are going to be running into these things. :twisted:
by Galeros
Sat Sep 13, 2025 12:20 am
Forum: Ravenloft Forum
Topic: Dreadcrafted Toy Ideas
Replies: 7
Views: 7978

Re: Dreadcrafted Toy Ideas


Any craft by Guiseppe should be totally harmless to kids.


Another idea I had is to have Guiseppe not be the only one who makes Dread Toys. I imagine they could just accidentally (or even purposefully) be made anytime a toy is made. Or even start out as a normal toy and then become a Dread Toy ...
by Galeros
Wed Sep 10, 2025 5:48 pm
Forum: Ravenloft Forum
Topic: Dreadcrafted Toy Ideas
Replies: 7
Views: 7978

Dreadcrafted Toy Ideas

Let us come up with some new ideas for dread toys made by Guiseppe. These are made with 3.5 in mind for myself.

1. Rubbery toy that emits a Stinking Cloud (Caster Level 5) centered on the user. If gloves are not worn when handling, a Fortitude save (DC 10) is needed to avoid a temporary Int toxin ...
by Galeros
Sat Apr 12, 2025 12:50 am
Forum: Ravenloft Forum
Topic: Resident Evil in Ravenloft?
Replies: 7
Views: 9239

Re: Resident Evil in Ravenloft?



Late here but the NES game Sweet Home would also be a good source of inspiration. Resident Evil is considered the Spiritual Sucessor to the game. It should be easy enough to find a Let's Play on Youtube.


I love sweet home! Never got to play sadly but my horror game obsession brought me to a ...
by Galeros
Sat Apr 12, 2025 12:49 am
Forum: Ravenloft Forum
Topic: Radical changes in Ravenloft in your campaign
Replies: 77
Views: 80361

Re: Radical changes in Ravenloft in your campaign


They would be inventing evil tech meant for sadists and polluters and nothing truly useful.


They do not need to be evil!! Most Tinker Gnome in Dragonlance are Neutral.

Though now that I am thinking about it I would probably not have full on Tinker Gnome settlements in the Core, but instead ...
by Galeros
Thu Apr 10, 2025 10:11 pm
Forum: Ravenloft Forum
Topic: Radical changes in Ravenloft in your campaign
Replies: 77
Views: 80361

Re: Radical changes in Ravenloft in your campaign

Now I am brainstorming how to "Ravenloftize" Tinker Gnomes...

Perhaps upon crossing into the Demiplane they go a little mad (In the traditional definition of mad, not the Tinker Gnome one where a Mad Gnome is one whose inventions actually work). Their stats (3.5) would go from +2 Int, +2 Dex, -2 ...
by Galeros
Wed Apr 09, 2025 7:00 pm
Forum: Ravenloft Forum
Topic: Resident Evil in Ravenloft?
Replies: 7
Views: 9239

Re: Resident Evil in Ravenloft?

Late here but the NES game Sweet Home would also be a good source of inspiration. Resident Evil is considered the Spiritual Sucessor to the game. It should be easy enough to find a Let's Play on Youtube.
by Galeros
Thu Apr 03, 2025 5:06 pm
Forum: Ravenloft Forum
Topic: Radical changes in Ravenloft in your campaign
Replies: 77
Views: 80361

Re: Radical changes in Ravenloft in your campaign

Ohhh, another one is I have Tinker Gnomes in my Ravenloft, they mostly keep to themselves in isolated settlements in Lamordia, and some live in Nosos too. The Humans of Lamordia regard them as eccentrics but appreciate their love of machinery, even with their lack of practicality. The Tinker Gnomes ...
by Galeros
Wed Apr 02, 2025 6:52 pm
Forum: Ravenloft Forum
Topic: Computer games of Ravenloft
Replies: 10
Views: 17113

Re: Computer games of Ravenloft

I want a old school fixed camera angle Survival Horror game set in Ravenloft. :azalin:
by Galeros
Wed Apr 02, 2025 6:50 pm
Forum: Ravenloft Forum
Topic: Radical changes in Ravenloft in your campaign
Replies: 77
Views: 80361

Re: Radical changes in Ravenloft in your campaign

1.Demons and Devils are not from the Outer Planes, they are formed from the land itself.
2. Most people who die in Ravenloft stay in the Demiplane as a Ghost, spending most of their time resting in a coma of sorts until roused by some factor, perhaps someone disturbing their grave.
by Galeros
Mon Sep 30, 2024 1:45 am
Forum: Gothic Earth Board
Topic: Increasing power of magic in Gothic Earth
Replies: 8
Views: 54818

Re: Increasing power of magic in Gothic Earth

Massive Thread Necro here but one thing I would consider doing is having spells that use the regular casting time require a powers check where as the longer ones do not. I would also limit the longer casting times to like an hour at most. So an Adept only has to worry about like a 3 percent chance ...
by Galeros
Thu Mar 21, 2024 7:50 pm
Forum: Ravenloft Forum
Topic: Ways of Getting Around Canon...
Replies: 19
Views: 90643

Re: Ways of Getting Around Canon...

I edit a lot of things about Ravenloft. Fiends, for example are formed from the Demiplane itself and are not Outsiders. This was presented as an option in VRGTF, but I do not see it used often, or ever really. Fiends from the rest of the multiverse can still get stuck in the Demiplane, but it is not ...