Search found 232 matches
- Thu Apr 23, 2026 11:03 pm
- Forum: Ravenloft Forum
- Topic: The religions of ravenloft
- Replies: 57
- Views: 81714
Re: The religions of ravenloft
Do we know much about the the Eternal Order? It does not seem to have much info about it out there.
- Wed Sep 17, 2025 12:52 am
- Forum: Ravenloft Forum
- Topic: Fan-Led Children of the Night Poll
- Replies: 15
- Views: 14675
Re: Fan-Led Children of the Night Poll
What are Wild Things?
- Wed Sep 17, 2025 12:41 am
- Forum: Ravenloft Forum
- Topic: Dreadcrafted Toy Ideas
- Replies: 7
- Views: 7978
Re: Dreadcrafted Toy Ideas
11. Tiny doll that will bite anyone who tries to hold it for 1D8 damage. A DC 20 Reflex save is needed to avoid this. These dolls are sometimes mistaken for Doll Golems, but they lack the Doll Golems ability to induce deadly laughter.
12. Fine sized toy horses (10 to a set) that run under people's ...
12. Fine sized toy horses (10 to a set) that run under people's ...
- Sat Sep 13, 2025 12:34 pm
- Forum: Ravenloft Forum
- Topic: Dreadcrafted Toy Ideas
- Replies: 7
- Views: 7978
Re: Dreadcrafted Toy Ideas
It is adult adventurers who are going to be running into these things.
- Sat Sep 13, 2025 12:20 am
- Forum: Ravenloft Forum
- Topic: Dreadcrafted Toy Ideas
- Replies: 7
- Views: 7978
Re: Dreadcrafted Toy Ideas
Any craft by Guiseppe should be totally harmless to kids.
Another idea I had is to have Guiseppe not be the only one who makes Dread Toys. I imagine they could just accidentally (or even purposefully) be made anytime a toy is made. Or even start out as a normal toy and then become a Dread Toy ...
- Wed Sep 10, 2025 5:48 pm
- Forum: Ravenloft Forum
- Topic: Dreadcrafted Toy Ideas
- Replies: 7
- Views: 7978
Dreadcrafted Toy Ideas
Let us come up with some new ideas for dread toys made by Guiseppe. These are made with 3.5 in mind for myself.
1. Rubbery toy that emits a Stinking Cloud (Caster Level 5) centered on the user. If gloves are not worn when handling, a Fortitude save (DC 10) is needed to avoid a temporary Int toxin ...
1. Rubbery toy that emits a Stinking Cloud (Caster Level 5) centered on the user. If gloves are not worn when handling, a Fortitude save (DC 10) is needed to avoid a temporary Int toxin ...
- Sat Apr 12, 2025 12:50 am
- Forum: Ravenloft Forum
- Topic: Resident Evil in Ravenloft?
- Replies: 7
- Views: 9239
Re: Resident Evil in Ravenloft?
Late here but the NES game Sweet Home would also be a good source of inspiration. Resident Evil is considered the Spiritual Sucessor to the game. It should be easy enough to find a Let's Play on Youtube.
I love sweet home! Never got to play sadly but my horror game obsession brought me to a ...
- Sat Apr 12, 2025 12:49 am
- Forum: Ravenloft Forum
- Topic: Radical changes in Ravenloft in your campaign
- Replies: 77
- Views: 80361
Re: Radical changes in Ravenloft in your campaign
They would be inventing evil tech meant for sadists and polluters and nothing truly useful.
They do not need to be evil!! Most Tinker Gnome in Dragonlance are Neutral.
Though now that I am thinking about it I would probably not have full on Tinker Gnome settlements in the Core, but instead ...
- Thu Apr 10, 2025 10:11 pm
- Forum: Ravenloft Forum
- Topic: Radical changes in Ravenloft in your campaign
- Replies: 77
- Views: 80361
Re: Radical changes in Ravenloft in your campaign
Now I am brainstorming how to "Ravenloftize" Tinker Gnomes...
Perhaps upon crossing into the Demiplane they go a little mad (In the traditional definition of mad, not the Tinker Gnome one where a Mad Gnome is one whose inventions actually work). Their stats (3.5) would go from +2 Int, +2 Dex, -2 ...
Perhaps upon crossing into the Demiplane they go a little mad (In the traditional definition of mad, not the Tinker Gnome one where a Mad Gnome is one whose inventions actually work). Their stats (3.5) would go from +2 Int, +2 Dex, -2 ...
- Wed Apr 09, 2025 7:00 pm
- Forum: Ravenloft Forum
- Topic: Resident Evil in Ravenloft?
- Replies: 7
- Views: 9239
Re: Resident Evil in Ravenloft?
Late here but the NES game Sweet Home would also be a good source of inspiration. Resident Evil is considered the Spiritual Sucessor to the game. It should be easy enough to find a Let's Play on Youtube.
- Thu Apr 03, 2025 5:06 pm
- Forum: Ravenloft Forum
- Topic: Radical changes in Ravenloft in your campaign
- Replies: 77
- Views: 80361
Re: Radical changes in Ravenloft in your campaign
Ohhh, another one is I have Tinker Gnomes in my Ravenloft, they mostly keep to themselves in isolated settlements in Lamordia, and some live in Nosos too. The Humans of Lamordia regard them as eccentrics but appreciate their love of machinery, even with their lack of practicality. The Tinker Gnomes ...
- Wed Apr 02, 2025 6:52 pm
- Forum: Ravenloft Forum
- Topic: Computer games of Ravenloft
- Replies: 10
- Views: 17113
Re: Computer games of Ravenloft
I want a old school fixed camera angle Survival Horror game set in Ravenloft. 
- Wed Apr 02, 2025 6:50 pm
- Forum: Ravenloft Forum
- Topic: Radical changes in Ravenloft in your campaign
- Replies: 77
- Views: 80361
Re: Radical changes in Ravenloft in your campaign
1.Demons and Devils are not from the Outer Planes, they are formed from the land itself.
2. Most people who die in Ravenloft stay in the Demiplane as a Ghost, spending most of their time resting in a coma of sorts until roused by some factor, perhaps someone disturbing their grave.
2. Most people who die in Ravenloft stay in the Demiplane as a Ghost, spending most of their time resting in a coma of sorts until roused by some factor, perhaps someone disturbing their grave.
- Mon Sep 30, 2024 1:45 am
- Forum: Gothic Earth Board
- Topic: Increasing power of magic in Gothic Earth
- Replies: 8
- Views: 54818
Re: Increasing power of magic in Gothic Earth
Massive Thread Necro here but one thing I would consider doing is having spells that use the regular casting time require a powers check where as the longer ones do not. I would also limit the longer casting times to like an hour at most. So an Adept only has to worry about like a 3 percent chance ...
- Thu Mar 21, 2024 7:50 pm
- Forum: Ravenloft Forum
- Topic: Ways of Getting Around Canon...
- Replies: 19
- Views: 90643
Re: Ways of Getting Around Canon...
I edit a lot of things about Ravenloft. Fiends, for example are formed from the Demiplane itself and are not Outsiders. This was presented as an option in VRGTF, but I do not see it used often, or ever really. Fiends from the rest of the multiverse can still get stuck in the Demiplane, but it is not ...
