![Smile :)](./images/smilies/icon_smile.gif)
Now off to read it!
I added the swarm to the Lopper encounter. I’ve found that many adventure have the flaw of presenting the BBEG alone. In this situation, it is much easier for the PCs to give everything they have and kill the BBEG. From now on, I often add a secondary battle going on at the same time. In this case, a swarm.S55: nice spooky battles with the ghosts. good use of their incorporeal nature.
Well there are six PCs and six players. But sometimes a player can’t show up, and in this case a player has two PCs to play. IIRC, Yvon played another PC until Tora was raised.S56: Darkon to Mordent is a long way to go for a Raise dead! Did Tora's player have a backup character or something to do? Did he or she take over Kendra, perhaps?
Indeed!"We are getting back to Mordent to have him raised from the dead" Lucky this is Darkon. Say that in Barovia or Tepest and see what happens.
Yep, as they suspected a hidden beast was on board, they didn’t want Tora to become a snack for the beastI love the frequent checks on the stored body. Good practice in Ravenloft!
That’s the goal. My players are not able to guess which NPC is more important than another just because one has a name, and the other’s name is clearly made on the spot by the DM.Wow! Super-thorough list of passengers! I'm always wary of stuff like that, since it can be information overload to provide it all, but it's not realistic to limit suspicion to a small section of a large group (i.e. the ones with names).
On each gaming Sunday, we finish our games around 8 pm. I often try to stop on a cliffhanger, or just after they got an important clue. That keeps them discussing this new clue by emails until the next game!Great cliffhanger...
Another story arc opened there! Antoinette might eventually get into trouble when NPCs try to get to her mother, Natalia.S57: nice link to the Vorishkova bloodline!
Ooops! Corrected!"they bury Yvonne at sea, in a private ceremony where Petrak blesses her soul. Yvonne doesn’t say much." I should hope not! I guess you meant Antionette...
Yep! After ten years, now is the time they get more info on this NPC. I read in your journal you are preparing to play theIs this the first time they are hearing Van Richten's backstory?
I have to idea what to do with this for the moment, but since the location of Borca is very central, they have to cooperate otherwise their travel will get extremely complicated.heheh... regular reports to Ivana. Love that.
They hate her guts and hate the fact she was clearly using them as flour, eggs and all in her own cake.S58: "running headless" LOL seems like you had a lot of fun with Ms Montarri.
Yeah, that was a very old link, from back when the Veranda was called the Smoking Room. Fixed it for ya.Epically wrote:The link of the first page is broked.
It was part of the same PF adventure, # 2! (and PF is improving since then!)Band2 wrote:Hey Joel, I had fallen behind in following your campaign and am just catching up now. That skinsaws adventure was very interesting. Was it all from a pathfinders module or was some of that your creation. It almost seemed like it could have been 2 adventures with the ghoul-scarecrows in the fields and the haunted house.
Yeah, I know …The death of the children- that is evil of you.
That would be a fun twist indeed. They already met the NC before (the Ghost Dancer), would be fun indeed to meet another guy from the NC…But it did make me wonder if it is going to trigger some of dreams of regret from the PCs and draw the attention of the Nightmare Court. Is that in the plans?
Very cool thing that adventure indeed, perhaps the best RL adventure …The Harrowstone adventure is interesting as well. I am almost finished reading that one.
Indeed, that was a bit advanced in technology, but it worked well as a delaying side trekNext it looks like the Sea Wolf adventure. I remember running that one years ago in Gothic Earth. It seemed a little to advanced in Ravenloft, if I remember right, but I am sure you made it work.
Thank you very much, and let me know if you have any questions or comment!Epically wrote:Cheers. Liking the campaign so far.
Thank you!Gonzoron of the FoS wrote:Just posted the announcement for S59-60 in the usual places, now to read it for myself...
I do not remember, I googled for images (with wrds such as narrow mountain pass) and found these. Forgot to note the source.S59: VERY nice pics you found for the dreadpass. Where are they really?
Thanks to all that contributed, they really were in for a creepy threatGlad you liked my zombie encounter ideas.Though I must admit, the other apparitions really do make the place seem even more Dread-ful.
Yeah, I admit I wasn't inspired when I made this on the spot. Should have thought of something else!That's one heck of a password. Better hope you don't give it to someone loyal to Strahd by accident!
The Whispering Way (WW) is making a ritual to bring back their lich tyrant, Tar-Baphon. That is the main idea of the six adventures of the Carrion Crown serie. I transfered that into my campaign, mixing new NPCs from CC to old ones from my campaign.Strange wolves... interested in what their deal is.
Great song. We should organize such a list for the FoS, with appropriate link to you tube when found.S60: Yay, Vartinna! Love them. You can thank Andrew Wyatt for bringing them to my attention, on the old Kargatane music list: https://web.archive.org/web/20030223011 ... usic.shtml
Ah, ah, you are not the only one. The players needed a reminder too!M.G. .... I'm trying so hard to figure out who that might be and failing. argh! ... AH! Medraut Gundar! phew... thought I was slipping there for a bit. am I right?
The witches are just helping the WW as alchemical mercenaries. Their own hidden agenda is elsewhere: one is to restore their hag mentor and reform the coven, the other one to get rid of their old mentor and move to something elseooh, yeah, creating blood from hair. I'm right. These witches want to magically create Medraut's blood from his hair to open the old hunadora portal, eh? OK, yes, the next paragraph says so.
So then the question is ... why? What do these witches want with the portal?
Huh... I figured since they didn't change to human form to speak to a human that they were just very intelligent wolves. Are they so feral that they refuse to take human form?Joël of the FoS wrote:The ones the PCs did meet are druid wwolves scouts.
not a bad idea... get to work on it!Great song. We should organize such a list for the FoS, with appropriate link to you tube when found.
Wow, that's a weird twist. Was not aware of that adventure.... definitely a weird premise. Is it good?to GE, Russia, 1920! The russian civil war is on, and the spirit of Tar-Baphon is now into ... the evil monk Rasputin! So it will be a "Rasputin, die! die! die!" again. That will be inspired by CC # 71.