Sorry, didn't mean to imply otherwise. From what I was reading, I was seeing a "temporal superiority" undercurrent that I've seen in similar threads on different sites (not all of them RL either). As far as the made-up cultures based on real-world cultures, you won't get any argument from me; I was just trying to warn people from falling into a "Lamordian-style" of thinking.Rotipher of the FoS wrote:If we were discussing real-world ancient societies, yes, that would be a possible subject for dispute. But we're talking about in-game societies which are (loosely) based on modern-day game designers' not-all-that-expert notions of past cultures. Even if clockwork existed in the ancient Greece of our own planet, who's to say that the made-up, Greek-legend-inspired world that Althea the medusa came from would necessarily have such technology also? Or that, if a Greek-based culture were imported to Ravenloft, the DPs would bother to include that know-how?
Unless incorporating something will either A) equip the resident darklord with an appropriate habitat, or B) drive said darklord up the wall, there's no call to represent every conceivable cultural nuance in a given domain. Sithicus doesn't have a Tower of High Sorcery, Darkon doesn't mention the Great Kingdom in its false history, and Har'Akir doesn't have a single pyramid. Domains, to the extent that they do re-enact real world historical settings and periods, resemble a nondescript sampling of those places and eras, not the epitome of their achievements.
And who says Sithicus doesn't have Tower of High Sorcery? IIRC, from the original DL book, didn't one of the Towers explode or some such (perfect material for a Krynnish pocket, if you ask me)? As far as Har'Akir's pyramid, doesn't it? Wasn't there an entry in one of the 2nd ed. supports (FiD, I think) mentioning a black pyramid in Har'Akir?