Rafael wrote:Hammer Horror, what RL really was about, will likely have no place in this new setting any more. - And playing undead?! - Doesn't bother me at my gaming table, but this is not my Ravenloft-y Gothic Earth.
I agree with both of those, but bear in mind that Hammer Horror is already re-inventing itself. They did the recent
Let Me In (US version of the Swedish vampire-romance movie
Let the Right One In) and it was a pretty solid, modern horror piece of work somewhat unlike the stuff they're famous for. Given that Hammer is already changing its brand, Ravenloft might be forgiven for not adhering to it, too. :/
Also, playing as undead is something that was introduced (poorly) in the 2nd edition, with the
Requiem boxed set. The rules for that stunk, but 3rd edition seemed to make it at least conceptually workable by introducing better templates that actually worked with the rules instead of against them. I'm not familiar with 4th ed, but if they can get it to work rules-wise, then more power to them.
I can't really fault Wizards for trying to build a "campaign brand race" like they did for Eberron (warforged PC golems), even if I wouldn't be using them myself in any horror gaming. Right now, among newbies, Ravenloft is known as "that campaign setting where everything is out to kill you and is invincible, including the GM". It would be nice to change that, however inaccurately, to "that campaign setting where you get to PLAY AS UNDAEDZORS and get KEWL VMAPIER POWERZ!! OM NOM NOM UR NECK!!".