Kartakass: Beginnings OOC Thread

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Ail
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Post by Ail »

Lucius will cast

Before the dispel:
- Remove Fear on Lucius and Van (1 casting)
- Bless on the whole party (+1 to attack and saves against fear)
- Bull's Strength on Tarlyn
- Protection from Evil on Lucius, Van and Cornelius (3 castings)

After the dispel:
- we'll see then...

By the way, Lucius will be wearing his chainmail.

Since we still have time, Lucius may also try to scribe a scroll of Align Weapon to cast before the fight. Will Jacob and Tarlyn benefit from this, or don't they need it? (I shouldn't want to spend xp if it's not needed.)
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
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Post by steveflam »

Save your xp for, it's all good.
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Post by steveflam »

ewan, what are the spells you'll be casting?
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Post by ewancummins »

Stoneskin on self. Mage armor on Self. Truestrike on whomever desires it.

Dispel magic when it's called for by the plan.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by steveflam »

ewancummins wrote:Stoneskin on self. Mage armor on Self. Truestrike on whomever desires it.

Dispel magic when it's called for by the plan.
True Strike is a spell you can only cast on yourself, unfortunately. And the Dispel Magic is being handled by Jacob. Once I post, then we'll get into the spells cast at the Pit Fiend.
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Post by steveflam »

VAN wrote:Maybe Jacob should cast dimensional anchor too, we don't want the pit fiend to teleport away! Or at least I hope that we will not want him to leave... :lol:

Van will cast:

Before the dispel:

1) mage armor, stone skin and see invisibility on himself.

2) stoneskin and polymorph to Tarlyn (if he wants).

After the dispel:

1) spell vulnerability with assay SR.

2) ray of clumsiness with assay SR.

I think it's better the other spell casters to wait Van to cast spell vulnerability and then cast their spells.
Ok but stoneskin is fine though!
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Post by steveflam »

VAN wrote:Maybe Jacob should cast dimensional anchor too, we don't want the pit fiend to teleport away! Or at least I hope that we will not want him to leave... :lol:

Van will cast:

Before the dispel:

1) mage armor, stone skin and see invisibility on himself.

2) stoneskin and polymorph to Tarlyn (if he wants).

After the dispel:

1) spell vulnerability with assay SR.

2) ray of clumsiness with assay SR.

I think it's better the other spell casters to wait Van to cast spell vulnerability and then cast their spells.
LOok at what Ray of Clumsiness does and look at what Orb of SOund does. It is a ranged attack and will harm the Pit Fiend more than the Ray spell, Van.

ewan same thing for you, think about it ;) Van why See Invisibility?
Last edited by steveflam on Thu Sep 18, 2008 6:22 pm, edited 1 time in total.
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Post by steveflam »

P.S Jacob will cast remove Fear so it will affect Cornelius, William and Tarlyn.
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Post by steveflam »

Ail wrote:Lucius will cast

Before the dispel:
- Remove Fear on Lucius and Van (1 casting)
- Bless on the whole party (+1 to attack and saves against fear)
- Bull's Strength on Tarlyn
- Protection from Evil on Lucius, Van and Cornelius (3 castings)

After the dispel:
- we'll see then...

By the way, Lucius will be wearing his chainmail.

Since we still have time, Lucius may also try to scribe a scroll of Align Weapon to cast before the fight. Will Jacob and Tarlyn benefit from this, or don't they need it? (I shouldn't want to spend xp if it's not needed.)
Lucius Remove Fear and Mass Conviction won't work together as both are morale bonuses. So chose another spell, ok? Remove Fear is only for fear, the mass conviction is for all spells. Bless as well for the fear. We can still use the +1 though for their attacks and it stacks with RIghteous Wrath of the faithful!
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Post by steveflam »

Ok just to be sure. Please Van, ewan and Ail please state your first actions in the combat! BBDQ, don't forget that you have an extra 10 to dex and an extra attack! lostboy, pleasant dreams! LOL! Nah lostboy I sent you a pm, and another is on the way!
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Post by steveflam »

Ok for second round, initiative please!
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P.C's

Post by steveflam »

Ok some of you received pm's from me concerning your pc's. Please act upon this pm pronto! Thanks!
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Post by ewancummins »

Initiave 5

Casting Orb of Acid.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.

-from Moby Dick (Hermann Melville)
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Post by VAN »

tarlyn wrote:
VAN wrote:Maybe Jacob should cast dimensional anchor too, we don't want the pit fiend to teleport away! Or at least I hope that we will not want him to leave... :lol:

Van will cast:

Before the dispel:

1) mage armor, stone skin and see invisibility on himself.

2) stoneskin and polymorph to Tarlyn (if he wants).

After the dispel:

1) spell vulnerability with assay SR.
2) ray of clumsiness with assay SR.

I think it's better the other spell casters to wait Van to cast spell vulnerability and then cast their spells.
LOok at what Ray of Clumsiness does and look at what Orb of SOund does. It is a ranged attack and will harm the Pit Fiend more than the Ray spell, Van.
The ray of clumsiness has no save, so the pit fiend will lose DEX, so Tarlyn can hit it easier. :wink:

The next round of course Van will cast orb of sound.
Van why See Invisibility?

Because if the pit fiend become invisible Van can see it.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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Post by VAN »

I checked spellvulnerability and has Fort save...so its better cast the spells with assay SR.

I got Init. 15.

So 1st round Van casts ray of clumsiness with assay SR.

2nd round he casts orb of sound with assay SR.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
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