Ail wrote:Well, this is sort of an announcement then. I have them with me now, and if anyone needs Stu's Campaign (what I have it), I can gladly email it.
Ail, I'd be very grateful if you'd send them to me at
Hi ali, i would be most interested in all that you have as well. I have only a little of what was on the site before it went down.
If you would be so kind to send what you have to bator_andrew@hotmail.com i would appreciate it.
Thanks in advance.
To Ali, Algaris and others. I think maybe we should consolidate all of this is one place? I have a Ravenloft Fan group- anyone can upload files there.. you just need a Yahoo ID. The addy is: www.groups.yahoo.com/groups/nwnRavenloft
~Andrew Bator
RLCore - A Ravenloft campaign setting for Neverwinter Nights
Athena Virtual Productions, Inc.
www.AtlasEditor.com
daffy72 wrote:well Shadowsworn
you going to share the love and put it in the files section of the RL yahoo group so all may partake of stu's greatness?
Well, 'tis done. I've put everything I have on this group. To note: I've uploaded a bundle named Stu.rar that has each log file twice, one in a separate directory where they're ordered by number; the others in a "take all" directory so that the links in the html actually work.
I've discovered I'm lacking Stu's comments on the whole campaign itself, where he spoke about the rules he had changed, how his view of RL was more modern than the canon, etc.
We of the Ravenloft catalogue have been trying to find Stu for a while now. (Daisu in particular has been looking for him even longer.) He seems to have pulled a Van Richten. Hope he's OK.
"We're realistic heroes. We're not here to save the world, just nudge the world into a better place."
Ail wrote:Well, 'tis done. I've put everything I have on this group. To note: I've uploaded a bundle named Stu.rar that has each log file twice, one in a separate directory where they're ordered by number; the others in a "take all" directory so that the links in the html actually work.
I've discovered I'm lacking Stu's comments on the whole campaign itself, where he spoke about the rules he had changed, how his view of RL was more modern than the canon, etc.
Ail
Ail~
What type of file is Inheritances.tgz ???
When i open it with word, notepad and excel its all wonky symbols or missing characters... could you repost this in a similar format to the other two files?
Here are the comments you're missing off the old K site:
(Reposted without permission)
About Stu's Ravenloft Campaign
The version of Ravenloft presented in this campaign differs in a number of important ways from the world as published by TSR. In order to help the journal make more sense, I thought I should try to explain some of the more important aspects that have changed!
As a result of the changes I've made, you should keep in mind that information mentioned in the Journal will often conflict with the published Ravenloft material. In (hopefully) all cases, this is not a result of ignorance on my part, but the result of an active decision to do something differently from the "Canon" version of Ravenloft.
The major things to note are listed below:
The Time Period:
The period of history that the domains of Ravenloft are based on vary enormously, and hence the levels of technology vary considerably. As a rough rule of thumb, most domains in this version of Ravenloft are somewhere between the Renaissance and early 19th Century (with some, such as Falkovnia, being more primative). This means that firearms are available in a number of domains (Mordent, Dementlieu, and Lamordia for example), which are all taken from the Mighty Fortress sourcebook.
As a result of this modernisation of Ravenloft, armour is rarely worn (except by a soldier entering battle). A character walking the streets of Dementlieu in chainmail or plate armour would probably be laughed at by most, and would probably be feared and reviled in Barovia. (This is not meant to be historically accurate - it's just the way things are in this version of Ravenloft.)
The Characters:
All the characters (bar one) are natives of Ravenloft. This Ravenloft does not assume that the domains are full of adventurers from Toril or Oerth who've been sucked up by the mists. In fact, these sorts of people are a rarity at best, so virtually everyone the PCs meet are natives as well.
There are (almost) no demihumans in this Ravenloft. I won't go into the reasons here, but basically all demihuman references in Ravenloft supplements are changed to "human" for the purposes of this campaign. (Some exceptions exist, such as... hey, I can't let the players know that!) Obviously, this means that all PCs are human.
The characters were all initially designed as being "ordinary people." That is, they are not "adventurers" that have decided to travel the lands looking for fame, fortune and glory. Instead, they are ordinary people (a doctor, a homeless urchin, a village priest, and a young nobleman) who become victims of circumstance and are thrust into the darkest parts of the world out of necessity rather than desire.
We've used highly malleable rules for character creation. Our view is that if we want a character to be able to do something, and it fits that character, and it adds to the story, then let it happen regardless of the character class. (With possible tradeoffs for balance.) As a result, this campaign contains multi-classed humans, priests with psychic powers, and other oddities.
Some other significant changes:
*The timetable for the Grand Conjunction and Grim Harvest presented in official Ravenloft Products is not used in this campaign. Some elements of these events have been excluded completely, while other new ones have been included.
*As at [sic: 'of'] 735, Van Richten has not yet started writing his Guides. In fact, he's only just lost his wife and son.
*Some of the changes made during the Grand Conjuction have already "occurred" at the beginning of this campaign. (No specifics here, as I can't give stuff away to my players. Those of you in the know will notice......)
*I often steal names for NPCs from Ravenloft products without using the original description of the character. So if (say) Andre Duvall is mentioned in the Journal, don't necessarily expect him to be the same as the NPC described in the RLMCII!
RLCore - A Ravenloft campaign setting for Neverwinter Nights
Athena Virtual Productions, Inc.
www.AtlasEditor.com
Yes, I'm OK - I've just been enjoying my time without the burdens of maintaining websites and responding on messageboards for a while! To those who've tried to contact me my email, I'm not using any of my old email addresses (due to spam), which is why you haven't heard from me...
Anyways, I'm very happy that there's still interest in my campaign, and I'm quite happy for people to host/post whatever parts they have sitting around. Hope you have fun with it!
I'm still reading this board occasionally - I'll try and respond a bit more often after my sabbatical .
Stu! Good to see you around again. I'd just like to say that your campaign you ran is very inspiring and one of the things (along with the Netbooks) that drew me to Ravenloft. It'll be so much fun to drop the Patchwork Bride on my players when my campaign gets under way.