Posted: Fri Sep 16, 2005 2:17 pm
I just started a game a few weeks ago in the same situation as you(pretty much)
Walking dead turned out really good, I didn't even have much time to prep for it, ran it pretty straight by the book and things still went very well. The situation is so familier(ahhh..zombies) that it makes it easier to really get into the new world.
I havn't found much use from DoD, besides the classes, dark power and madness stuff(the Ravenloft rules pretty much), but I don't really have time to get into prepping adventures. I wouldn't really bother since you have the red box.
I wasn't sure how well VRG's would work in game as player aids. But since I gave the party acess to a few I found it really helps them get into the setting. They had mostly been hack and slash, but when they got the Guide to Ghosts and they were on Howls in the Night they started investigating around and probing to try and get as much back info on the goings on as possible....I like it.
Walking dead turned out really good, I didn't even have much time to prep for it, ran it pretty straight by the book and things still went very well. The situation is so familier(ahhh..zombies) that it makes it easier to really get into the new world.
I havn't found much use from DoD, besides the classes, dark power and madness stuff(the Ravenloft rules pretty much), but I don't really have time to get into prepping adventures. I wouldn't really bother since you have the red box.
I wasn't sure how well VRG's would work in game as player aids. But since I gave the party acess to a few I found it really helps them get into the setting. They had mostly been hack and slash, but when they got the Guide to Ghosts and they were on Howls in the Night they started investigating around and probing to try and get as much back info on the goings on as possible....I like it.