Lets decide the potions we want. I say healing, cure disease, neutr. poison, remove curse and fly.
Kartakass: Beginnings OOC Thread
I just have a great memory
I remember names, anniversaries, phone numbers etc I barely use agendas ! 
Lets decide the potions we want. I say healing, cure disease, neutr. poison, remove curse and fly.
Lets decide the potions we want. I say healing, cure disease, neutr. poison, remove curse and fly.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- A G Thing
- Evil Genius

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- Joined: Tue Mar 25, 2008 5:41 pm
- Gender: Female
- Location: Currently the Frozen Wastes of Mount Pleasant Michigan
Sounds good but, Deari will only contribute to about one to two potions, she is somewhat frugal about money, but she is thinking (After a long time!) if she is unable to find home to making some sort of life so she is trying to save some money...
"There is only one true answer to any and every question. The rest are just vagaries and obfuscations."
Definitely Cure potions. As I said before, I'm always partial to a good Bull's Strength Potion
We should also consider the possibility of scribing scrolls with spells, in case we have too many potions on the list.
I'm almost sure Lucius knows Fly already.
We should also consider the possibility of scribing scrolls with spells, in case we have too many potions on the list.
I'm almost sure Lucius knows Fly already.
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
- ewancummins
- Evil Genius

- Posts: 28523
- Joined: Tue Oct 25, 2005 1:35 pm
Here's the deal- we have some time to swap wizard spells, me buckos. I'll post Cornelius' spellbook.
0 lvl : all in PHB[ except necromancy]
1st level
Acid Orb {? is that the right name}
Comprehend Languages: You understand all spoken and written languages.
Detect Secret Doors: Reveals hidden doors within 60 ft.
Detect Undead: Reveals undead within 60 ft.
Identify M: Determines properties of magic item.
True Strike: +20 on your next attack roll.
Mage Armor: Gives subject +4 armor bonus.
Expeditious Retreat: Your speed increases by 30 ft.
Disguise Self: Changes your appearance
Shield: Invisible disc gives +4 to AC, blocks magic missiles
Unseen Servant: Invisible force obeys your commands
2nd level
Detect Thoughts: Allows “listening” to surface thoughts.
Locate Object: Senses direction toward object (specific or type).
See Invisibility: Reveals invisible creatures or objects.
Invisibility: Subject is invisible for 1 min./level or until it attacks
Whispering Wind: Sends a short message 1 mile/level.
Continual Flame M: Makes a permanent, heatless torch.
Hideous Laughter: Subject loses actions for 1 round/level.
Arcane Lock M: Magically locks a portal or chest
3rd level
Arcane Sight: Magical auras become visible to you.
Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level.
Tongues: Speak any language.
Nondetection M: Hides subject from divination, scrying
Tiny Hut: Creates shelter for ten creatures.
Dispel Magic: Cancels magical spells and effects.
4th level:
Scrying
Stoneskin
Stoneshape
0 lvl : all in PHB[ except necromancy]
1st level
Acid Orb {? is that the right name}
Comprehend Languages: You understand all spoken and written languages.
Detect Secret Doors: Reveals hidden doors within 60 ft.
Detect Undead: Reveals undead within 60 ft.
Identify M: Determines properties of magic item.
True Strike: +20 on your next attack roll.
Mage Armor: Gives subject +4 armor bonus.
Expeditious Retreat: Your speed increases by 30 ft.
Disguise Self: Changes your appearance
Shield: Invisible disc gives +4 to AC, blocks magic missiles
Unseen Servant: Invisible force obeys your commands
2nd level
Detect Thoughts: Allows “listening” to surface thoughts.
Locate Object: Senses direction toward object (specific or type).
See Invisibility: Reveals invisible creatures or objects.
Invisibility: Subject is invisible for 1 min./level or until it attacks
Whispering Wind: Sends a short message 1 mile/level.
Continual Flame M: Makes a permanent, heatless torch.
Hideous Laughter: Subject loses actions for 1 round/level.
Arcane Lock M: Magically locks a portal or chest
3rd level
Arcane Sight: Magical auras become visible to you.
Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level.
Tongues: Speak any language.
Nondetection M: Hides subject from divination, scrying
Tiny Hut: Creates shelter for ten creatures.
Dispel Magic: Cancels magical spells and effects.
4th level:
Scrying
Stoneskin
Stoneshape
Last edited by ewancummins on Thu Feb 05, 2009 11:08 pm, edited 2 times in total.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)
-from Moby Dick (Hermann Melville)
- ewancummins
- Evil Genius

- Posts: 28523
- Joined: Tue Oct 25, 2005 1:35 pm
Ah, yes, 6 WEEKS- not 6 days!tarlyn wrote:Normally to learn a new spell it's 24 hours, blah blah blah........ It's 6 weeks travel from Darkon to Kartakass. Feel free to swap spells. And NO, JACOB isn't sharing!
Let's swap some spells, my wizrobe buddies.
Delight is to him- a far, far upward, and inward delight- who against the proud gods and commodores of this earth, ever stands forth his own inexorable self.
-from Moby Dick (Hermann Melville)
-from Moby Dick (Hermann Melville)
Well, spells is precisely what I could not update properly to my sheet yet (though I've found the source of the problem this week and I will try to finally update my sheet asap). So, I can tell you that Lucius has at least these spells:
Lvl 0: all
Lvl 1: Alarm, Charm Person, Disguise self, Enlarge Person, Grease, MAge Armor, Magic Missile, Ray of Enfeeblement, Reduce Person, Sleep
Lvl 2: Blindness/deafness, Darkvision, detect thoughts, false life, fog cloud, gust of wind, invisibility, levitate, summon swarm, whispering wind
Lvl 0: all
Lvl 1: Alarm, Charm Person, Disguise self, Enlarge Person, Grease, MAge Armor, Magic Missile, Ray of Enfeeblement, Reduce Person, Sleep
Lvl 2: Blindness/deafness, Darkvision, detect thoughts, false life, fog cloud, gust of wind, invisibility, levitate, summon swarm, whispering wind
Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Olvl: all
1 lvl: Grease, mage armour, identify, unseen servant, exp. retreat, ray of clumsiness, shield, colour spray, silent image, magic missile, fist of stone
2nd lvl: Protection from arrows, invisibility, scorching ray, see invisibility, fox’s canning, fireburst, knock, mirror image
3rd lvl: dispel magic, lighting bolt, fireball, haste, fly, manyjaws, spell vulnerability
4 th: dragon breath, polymorph, assay spell resistance, stone skin, orb of acid, vortex of teeth, improved invisibility
Ewan, why do you have only 3 4th level spells?
Van has already fly, so we don't need that...Get bull's str or heroism potions is better.
1 lvl: Grease, mage armour, identify, unseen servant, exp. retreat, ray of clumsiness, shield, colour spray, silent image, magic missile, fist of stone
2nd lvl: Protection from arrows, invisibility, scorching ray, see invisibility, fox’s canning, fireburst, knock, mirror image
3rd lvl: dispel magic, lighting bolt, fireball, haste, fly, manyjaws, spell vulnerability
4 th: dragon breath, polymorph, assay spell resistance, stone skin, orb of acid, vortex of teeth, improved invisibility
Ewan, why do you have only 3 4th level spells?
Van has already fly, so we don't need that...Get bull's str or heroism potions is better.
Last edited by VAN on Sun Feb 08, 2009 2:59 pm, edited 2 times in total.
- The first 2 Feats a wizard should take are "point blank shot" and "Precise shot"!
- W H A T ! ? !
- Or they should NEVER memorize rays!
- W H A T ! ? !
- Or they should NEVER memorize rays!
Well.... to add to the really bad rolls: 4.

Zumba d'Oxossi (A Stitch in Souragne)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)
Brother Eustace (The Devil's Dreams)
Robert de Moureaux (A New Barovia)

