What about the horror of the "really bad egg"? She's human (or was), most people would try to at least relate to her at first but can't when they realize that her thought processes are (on a humanoid level, at least) alien to them. Think about some of the best horror stories involved children being the villian (I think Dominic should've stayed as a child, it would be a better curse than making him unattractive to women he likes)Rotipher of the FoS wrote:I think the problem people have with Inza isn't so much that a sociopathic villain isn't believable -- certainly, such people exist IRL and are intensely scary -- but that such a villain doesn't really fit as a darklord. Even if the DPs have indeed caused her to feel guilt, in the wake of her rise to darklordship, the fact that she didn't originally possess such feelings flies in the face of the idea that darklords should be NPCs the heroes and players can understand, and feel for, even if they don't agree with them. Even the ones that weren't ever human, like Adam, Sodo or Jacqueline Renier, share character traits -- alienation, insecurity, a craving for company -- that resonate with Ravenloft buffs.
Assuming they're not sociopathic killers themselves, most gamers can't begin to accept the motives for Inza's misdeeds, prior to Soth's fall, which makes her more of a cartoon villain than a Gothic one. It's jarring to have a one-dimensional psycho as a Core darklord, even if the DPs have made her two-dimensional after-the-fact.
The players may understand how she thinks (albeit, in layman's terms) but the PCs have no true knowledge of such mental illnesses unless they happen to be familiar with Dr. Ilhousen, Dr. Dominiani, or Alexander Dreamfire.



