The Eye of Anubis: OOC Thread

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lostboy
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Post by lostboy »

Sorry I had no internet connection since Friday lunchtime til about 10 minutes ago.

Really annoying and Id like to condemn my ISP to its own dread realm of cyberspace that doesnt work, and curse it to listen to its own call centre hold music for all eternity.

*Edit* and yes a short discussion on plans is in order, but Im happy to move onto the next day as soon as, simply because Im still not 100% clear wtf is going on and we need a bit more story expansion (or am I just being simple?).
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Post by Rock of the Fraternity »

Basically, Menetnashte -- the guy whose tomb we're going to -- has turned out to be a Big Bad Evil and may not be dead. So if someone opens up his tomb, it spells Doom (tm) for the Amber Wastes cluster and quite likely for us.

Additionally, the local fey have turned the people of the village into changelings, taking part of their souls to become fey-like slaves for them.

Third, Cavendish's deathcat army is coming. o_o We have work to do, and fast ...
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Post by Kaitou Kage »

Rock wrote:After that ... Well. We need to put an end to what the fey have been doing and see if we can reverse the damage to the townsfolk, right? Preferably before Cavendish's bony troops get here and slaughter all the people.
If you're worried about Cavendish slaughtering the place, we'd be better off just moving on now. As they are, they won't feel the terror of thousands of skeletal teeth bearing down on them. If we save them, we'll only compound their pain by giving back their emotions.
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Post by lostboy »

Cool thanks Rock. Im really not that clued up on the whole fey thing so cheers.

But the question is now what? If what I get form the narrative is correct the fey dudes appear to live in some kind of parallel dimension? Umm how do we get them to see the error of their ways if we cant reach them?

On another note:
If you're worried about Cavendish slaughtering the place, we'd be better off just moving on now. As they are, they won't feel the terror of thousands of skeletal teeth bearing down on them. If we save them, we'll only compound their pain by giving back their emotions.
I suppose also that seeing as Cavendish gets his kicks from tormenting us (otherwise he'd have high tailed it to the tomb already) if we left then he'd send the undead kitties of spiky toothed doom (tm) after us and probabley not bother annhilating Kermanshah.
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Post by NeoTiamat »

lostboy wrote:But the question is now what? If what I get form the narrative is correct the fey dudes appear to live in some kind of parallel dimension? Umm how do we get them to see the error of their ways if we cant reach them?
Your own friendly local quasi-Fey, Precious the Manticore, mentioned that there were two 'locations' when the Fey came over. Around the Singing Spire when there was wind, and around the Statue of Beyrath/Statue of the Faceless.

Practically speaking, if you head to the Statue of Beyrath, you'll find some Fey. This may or may not be a good thing.
Lostboy wrote:
Kaitou Kage wrote:If you're worried about Cavendish slaughtering the place, we'd be better off just moving on now. As they are, they won't feel the terror of thousands of skeletal teeth bearing down on them. If we save them, we'll only compound their pain by giving back their emotions.
I suppose also that seeing as Cavendish gets his kicks from tormenting us (otherwise he'd have high tailed it to the tomb already) if we left then he'd send the undead kitties of spiky toothed doom (tm) after us and probabley not bother annhilating Kermanshah.
For all that he's a lunatic psychopath with delusions of grandeur and too many dead things, Cav's been fairly good about only going after the Expedition and not wasting time on peripherals.
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Post by Rock of the Fraternity »

I vote we hit up the statue of the Faceless, on the simple basis it's a spot we haven't been to yet, which offers access to the fey. We might learn something new ...
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Post by NeoTiamat »

FYI, post your Spot Check regardless of how bad it is. I need to know the specific number.
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Post by steveflam »

Ishaq's Spot check: He has 1 rank. So he has a total of 9! Yay me! :lol:
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Post by Nathan of the FoS »

16 Spot, which makes Charles eagle-eyed in the present company. :P
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Post by steveflam »

Nathan of the FoS wrote:16 Spot, which makes Charles eagle-eyed in the present company. :P
Yes. Ishaq got distracted by a shiny object somewhere!
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Post by NeoTiamat »

DocBeard chimes in with a 19.

Kuzan takes the prize so far with a 27.
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Post by Kaitou Kage »

After today, Kuzan will probably be on autopilot. I'm heading out to Baltimore tonight for Otakon and other sundry things. Not sure if I'll have net access while I'm gone. I'll be back late Monday night.
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Post by NeoTiamat »

I'll just have Kuzan heal whomever is getting pasted at any given point, alrighty?

Also, Lostboy is correct. Where you are at is not a dead end.
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Post by Kaitou Kage »

That sounds fair to me.

He does have one 5th-level slot left in case a mass cure light wounds is needed. And don't forget the augment healing. +2 hp for every level of the spell. And the ring of mystic healing that gives him +1 caster level for healing spells.
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Post by Nathan of the FoS »

DocBeard wrote: He bangs his shield with his sword twice, then stomps his foot once. "Hallo, kinden!" Bangs twice, stomps once. "I just wanted to say, like, 'thanks', for it going down this way!" Bangs twice, stomps once. "See, we just got through a hell of a situation involving an honest-to-reason demon and it was all kind of an emotional strain." Bangs twice, stomps once. "So I am being appreciative of this straightforward sort of evil, you see, because it turns out this is just the sort of thing to restore a fellow's self confidence!" Bangs twice, stomps once. "Just thought you'd like to know!"
And furthermore, WE WILL ROCK YOU. :lol:
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