Page 183 of 186

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 11:31 am
by ewancummins
Good.

OL

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 11:32 am
by ewancummins
Very good.


Damien helps as needed.


Builder too, possibly.

FT

[dice]0[/dice]


[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 11:33 am
by ewancummins
She's on fire. In a good way.

OL

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 11:33 am
by ewancummins
nEEDS HELP


Damien

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 11:33 am
by ewancummins
Builder

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 2:42 pm
by ewancummins
Okeydokey. who wants XP?


And is anybody trying to pick the lock on the second coffer, or otherwise get it open?

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 2:44 pm
by ewancummins
Any player whose PC has the Appraise NWP may roll against it now, if the player likes.

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 3:16 pm
by ewancummins
success at appraisal yields this info
VIEW CONTENT:
Gems 1. 2 x Alexandrite (500 silver pence)
2. Coral (100 silver pence)
3. Moss Agate (10 silver pence)
4. Pink Pearl (100 silver pence)
5. Rhodochrosite (10 silver pence)
6. Turquoise (10 silver pence)
7. 2 x Zircon (50 silver pence)
Total value = 1330 silver pence
Jewelry 1. Gold earrings set with gems (4000 silver pence)
2. Gold tiara set with gems (3000 silver pence)
3. Wrought gold bracelet (700 silver pence)
4. Wrought gold brooch (1300 silver pence)
Total value = 9000 silver pence
Total value 10330 silver pence


Each coffer worth 110 silver pence (the high quality locks and very sturdy construction add value)

Remember , I use a silver standard. In regular old D&D terms, you just hauled in over 1OK gold pieces worth of loot. Even divided eight ways (Gertie, Thom, Damien, Alfonse, Fild, Titus, Sixt, the man from the Builders Guild), it's a lot for each of you.

A little over 1290 apiece, in fact.
If you want your PC to keep an item, like a stone or a coffer, just subtract its value from 1291.25.

Gertie will keep a coffer.


Shady contacts you have made in the city, and the very good will (while it lasts) of the Savelle family, will allow you to convert gems and jewelry to cash at only a 10% surcharge.
If you buy goods from the Savelle storehouses and import shops, you can make a straight trade for the full value of the stones or jewels.

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 3:26 pm
by ewancummins
I'm not revealing the contents of the second coffer until it is actually opened/unlocked.

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 3:49 pm
by Adam
ewancummins wrote:Okeydokey. who wants XP?

*raises hand*

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 4:33 pm
by ewancummins
Gertie plan for loot
VIEW CONTENT:
She uses the Savelle trade-in option as much as possible.

coffer w/ lock (retained, counted against share) 110
fishing boat 350
first month's wharf fees, biz license, hiring a small, experienced crew of fishermen/boatmen, clerk service, other expenses 40
buying a little house/shop in Fishtown, close to the water, stocking it 700
stocking boat with nets, rope, barrels, tar, canvas, etc. 50
new key, coffer lock adjusted 10

Which leaves her with a nice purse of money, about thirty silver coins.

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 5:37 pm
by VAN
Open lock: [dice]0[/dice]
Tom is really bad in open locks...but if someone of the group has a hammer or an axe he can try to open it by force.

Tom has also appraise NWP: [dice]1[/dice]

Before leaving Povero, Tom will replace his arrows, marbles, dog pepper and rope.

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 7:08 pm
by ewancummins
You have a mystery chest for now,then.

The good news is...
All thieves just leveled up.
:)



That means he can ADD his new skill points and try the lock again.

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 7:17 pm
by ewancummins
Thom failed his appraisal roll, but that's not so bad. It wasn't a nat 20 or anything, and Alfonse's plan is to sell some of this stuff elsewhere.

Players can peek at that spoiler box. Your guys just don't know all that in play.



Now, about XP:

I have already send an amount to one player. I can send the rest to each of you individually, by PM.

Thieves made out well as there was a lot of sneaking around in this adventure and a nice load of loot at the end. Individual class awards ended up being very kind to the thieves.

But spell research between games could help out the mage.

And I'm going to drop a hint now about the new Swordsman's School in Ferrantio. The master there will take cash in return for individual and group instruction, which in metagame terms means you can convert some of your gold to XP with successful learning rolls.

(I'm going to playtest a mechanic for that).

Re: POVERO Campaign OOC

Posted: Tue Nov 22, 2016 7:32 pm
by ewancummins
A new poll is up.