The Eye of Anubis: OOC Thread
- NeoTiamat
- Evil Genius

- Posts: 4119
- Joined: Tue Sep 12, 2006 5:00 pm
- Gender: Male
- Location: Boston, Massachusetts, USA
I say violin. So that when you guys meet the Conspiracy again, Charles and Michel can have an epic fiddling contest.
-------------------------------------------------------------------------------------
Also, I am probably going to go over feedback and post comments tomorrow evening, so those of you who have yet to submit any feedback had best hop to it. *glares*
Lastly, anyone object to Sunday evening as the time I put up Book Ten?
-------------------------------------------------------------------------------------
Also, I am probably going to go over feedback and post comments tomorrow evening, so those of you who have yet to submit any feedback had best hop to it. *glares*
Lastly, anyone object to Sunday evening as the time I put up Book Ten?
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
- The Whistler
- Evil Genius

- Posts: 1454
- Joined: Thu Jun 07, 2007 7:38 pm
- Location: Southshore
- NeoTiamat
- Evil Genius

- Posts: 4119
- Joined: Tue Sep 12, 2006 5:00 pm
- Gender: Male
- Location: Boston, Massachusetts, USA
Just so you know, when the archvillain of the campaign is John Lancaster Cavendish, what you are proposing is very possible. 
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
- Nathan of the FoS
- Fiendish Enforcer

- Posts: 5247
- Joined: Fri Nov 28, 2003 3:39 pm
- Location: San Francisco CA
- Gonzoron of the FoS
- Evil Genius

- Posts: 7694
- Joined: Tue Dec 02, 2003 8:02 pm
- Gender: Male
- Location: New Jersey
- Contact:
I cast my vote for mime!
Or perhaps Stage Magic! ("Oh my god, he sawed Lia in half! That's awesome, let's kick some undead butt!" +1 morale)
wait, wait, I've got it:
contortion!
no, Jackassery! ("I'm Charles Martel, and this is "the human magic missile!")
Or perhaps Stage Magic! ("Oh my god, he sawed Lia in half! That's awesome, let's kick some undead butt!" +1 morale)
wait, wait, I've got it:
contortion!
no, Jackassery! ("I'm Charles Martel, and this is "the human magic missile!")
"We're realistic heroes. We're not here to save the world, just nudge the world into a better place."
- Rock of the Fraternity
- Evil Genius

- Posts: 6844
- Joined: Wed Nov 21, 2007 1:16 pm
Alright, time for me to try and squeeze in some feedback ...
I have to agree that this was one of the more interesting Books. The threat, this time, was not an outside force, even when the Anubite showed up. We brought the danger in with us ourselves; very nicely done. What I liked best about this Book, is that it finally gave us some much-needed insight into some of the NPCs. With a deeper understanding of those characters, we can now move on and act more effectively. In other words; I like we're passing more stations and getting closer to the grand climax, without having to worry about more loose ends flapping about at close proximity and snaring us at a critical moment.
The interlude was pretty much what I expected, with the exceptions of Mary going off on her own and Jervis having access to powerful (?) healing magic. I figure Michel and Guy are in it for the money -- indeed, all of team Dilisnya seems to be in it for the money,but Jervis, Sam and Lily are in it for the money in a way which has been detrimental to all of us, whereas Guy and Michel still seem to have some positive qualities.
The two traps, now.
The first one had a certain 'cool factor' due to the abrupt role-reversal just before it went off. The bad part of that is that I saw MR's actions coming quite a ways off, but wasn't able to do anything about it. ^^; Should've stated some kind of ready action, I guess, but it's hindsight that is 20/20, not foresight. In any case, the whole scene of this trap reminded me rather of an 'Indiana Jones'-movie, which pleased me. I wouldn't mind seeing more traps like these; in hindsight again - they're a lot of fun to figure out.
The obelisk fight was pretty insane. It shares the theme of the impersonal peril with the first traps, and indeed the entire city, which I think was a nice touch. Having such clearly non-humanoid, most likely lifeless opponents is interesting! The obelisks were frustrating to fight, and having the deadline of Devereux open a portal to some horrible Otherplace was a bit nerve-wracking. The alternative of killing the poor sod, however, was horrible.
This is, for now, all that I can come up with. ^^;
I have to agree that this was one of the more interesting Books. The threat, this time, was not an outside force, even when the Anubite showed up. We brought the danger in with us ourselves; very nicely done. What I liked best about this Book, is that it finally gave us some much-needed insight into some of the NPCs. With a deeper understanding of those characters, we can now move on and act more effectively. In other words; I like we're passing more stations and getting closer to the grand climax, without having to worry about more loose ends flapping about at close proximity and snaring us at a critical moment.
The interlude was pretty much what I expected, with the exceptions of Mary going off on her own and Jervis having access to powerful (?) healing magic. I figure Michel and Guy are in it for the money -- indeed, all of team Dilisnya seems to be in it for the money,but Jervis, Sam and Lily are in it for the money in a way which has been detrimental to all of us, whereas Guy and Michel still seem to have some positive qualities.
The two traps, now.
The first one had a certain 'cool factor' due to the abrupt role-reversal just before it went off. The bad part of that is that I saw MR's actions coming quite a ways off, but wasn't able to do anything about it. ^^; Should've stated some kind of ready action, I guess, but it's hindsight that is 20/20, not foresight. In any case, the whole scene of this trap reminded me rather of an 'Indiana Jones'-movie, which pleased me. I wouldn't mind seeing more traps like these; in hindsight again - they're a lot of fun to figure out.
The obelisk fight was pretty insane. It shares the theme of the impersonal peril with the first traps, and indeed the entire city, which I think was a nice touch. Having such clearly non-humanoid, most likely lifeless opponents is interesting! The obelisks were frustrating to fight, and having the deadline of Devereux open a portal to some horrible Otherplace was a bit nerve-wracking. The alternative of killing the poor sod, however, was horrible.
This is, for now, all that I can come up with. ^^;
- Rock of the Fraternity
- Evil Genius

- Posts: 6844
- Joined: Wed Nov 21, 2007 1:16 pm
EYE OF ANUBIS
Theme Song
(Bluesy soundtrack recommended)
'Well them fellers from the school
everyone says THEY'RE NUTS!
But what to say, what to do
on the expedition trots.
Got to find ourselves the Eye
be it ever so hid'.
Got to travel day and night
but we're in deep -
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Now them fellers from the school
y'see, they just FUSS AND FIGHT!
And at the end o' the day
THEY JUST AIN'T RIGHT!
Got a feller in a top hat,
a lady inna mask.
Boss-men's bickerin',
is someone hiding a stash?
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Now them fellers from the school,
they just don't keep their cool.
Fussin', fightin', bickerin',
bending and breakin' their rules.
At the end of the trail,
we sure know where they've been.
'Cause the end of the trail,
's a path o' murder an' sin - whoahhh ...
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Path o' murder an' sin,
who's got their nose kept clean?
If we find the stinkin' Eye -
is it just a bad dream?
Got a feller in a top hat, a lady inna mask.
Got enemies left and right,
who's this week's bad ass?
Is someone smokin' a stash? - whoahhh ....
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Wipe your nose on your hanky!
Just quit that hanky-panky!
Got some secrets out to sharin',
got innocents for to carin',
got traitors for the snarin',
man, am I preaching to the choir?
Got one desire!
We got to GET THAT EYE!
No more PIE IN THE SKY! - whoahhh ...
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Got no time for 40K,
let's not delay.
Folks, we're really for the mission,
ain't no intermission.
Got to grab ourselves the Eye.
Get your pie outta the sky!
We're best not after failing,
so no more delaying!
We got to save ourselves a woooooorllld ... ohhhh ...
Face it, folks, chances aren't good.'
Theme Song
(Bluesy soundtrack recommended)
'Well them fellers from the school
everyone says THEY'RE NUTS!
But what to say, what to do
on the expedition trots.
Got to find ourselves the Eye
be it ever so hid'.
Got to travel day and night
but we're in deep -
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Now them fellers from the school
y'see, they just FUSS AND FIGHT!
And at the end o' the day
THEY JUST AIN'T RIGHT!
Got a feller in a top hat,
a lady inna mask.
Boss-men's bickerin',
is someone hiding a stash?
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Now them fellers from the school,
they just don't keep their cool.
Fussin', fightin', bickerin',
bending and breakin' their rules.
At the end of the trail,
we sure know where they've been.
'Cause the end of the trail,
's a path o' murder an' sin - whoahhh ...
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Path o' murder an' sin,
who's got their nose kept clean?
If we find the stinkin' Eye -
is it just a bad dream?
Got a feller in a top hat, a lady inna mask.
Got enemies left and right,
who's this week's bad ass?
Is someone smokin' a stash? - whoahhh ....
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Wipe your nose on your hanky!
Just quit that hanky-panky!
Got some secrets out to sharin',
got innocents for to carin',
got traitors for the snarin',
man, am I preaching to the choir?
Got one desire!
We got to GET THAT EYE!
No more PIE IN THE SKY! - whoahhh ...
If you see a zombie, just kill it don't shiver
and for pity's sakes, DON'T FALL IN THE RIVER!
know there's plenty of stuff to make you go a-quiver
but whatever you do, DON'T FALL IN THE RIVER!
A-wee hum hum, a hum-hum-hum
Got no time for 40K,
let's not delay.
Folks, we're really for the mission,
ain't no intermission.
Got to grab ourselves the Eye.
Get your pie outta the sky!
We're best not after failing,
so no more delaying!
We got to save ourselves a woooooorllld ... ohhhh ...
Face it, folks, chances aren't good.'
- NeoTiamat
- Evil Genius

- Posts: 4119
- Joined: Tue Sep 12, 2006 5:00 pm
- Gender: Male
- Location: Boston, Massachusetts, USA
*snickers* Okay, that is great. 1000 XP for that little song number.
If anyne wants to sing it (or get someone else to sing it), record a video of it, and put it up on YouTube, I will give any participating PCs 3,000 XP.
------------------------------------------------------------------------------------
Anyways, Book Ten is up, as is the map of Muhar and a new cutscene.
I'll keep the Interlude going for a little bit since there appears to be a bit of interplay amongst the PCs, but I'll post a wrap post for Carter and otherwise keep my hands off it.
Enjoy all!
If anyne wants to sing it (or get someone else to sing it), record a video of it, and put it up on YouTube, I will give any participating PCs 3,000 XP.
------------------------------------------------------------------------------------
Anyways, Book Ten is up, as is the map of Muhar and a new cutscene.
I'll keep the Interlude going for a little bit since there appears to be a bit of interplay amongst the PCs, but I'll post a wrap post for Carter and otherwise keep my hands off it.
Enjoy all!
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
- The Whistler
- Evil Genius

- Posts: 1454
- Joined: Thu Jun 07, 2007 7:38 pm
- Location: Southshore
OMG we should do this as an ensemble number; each of us films a verse and somebody compiles them all. A warning: in no sense of the word am I actually able to sing.NeoTiamat wrote:If anyne wants to sing it (or get someone else to sing it), record a video of it, and put it up on YouTube, I will give any participating PCs 3,000 XP.![]()
..."Don't fall in the river."
- Rock of the Fraternity
- Evil Genius

- Posts: 6844
- Joined: Wed Nov 21, 2007 1:16 pm
- NeoTiamat
- Evil Genius

- Posts: 4119
- Joined: Tue Sep 12, 2006 5:00 pm
- Gender: Male
- Location: Boston, Massachusetts, USA
Oh Lia is still paranoid, rest assured. Just in EoA, paranoia is a perfectly rational reaction to the way the world works.Rock wrote:Oh, yeah. o_o 'Lia's nuts because she thinks the Falkovnians are up to something to do with the Expedition, just because there are Falkovnian ghosts at the Jackal's Ruse'. Who's paranoid now?
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
- NeoTiamat
- Evil Genius

- Posts: 4119
- Joined: Tue Sep 12, 2006 5:00 pm
- Gender: Male
- Location: Boston, Massachusetts, USA
“Sometimes paranoia's just having all the facts.”
-William S. Burroughs
-William S. Burroughs
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
