Hrtofdrkns wrote:More specificaly, what is the most irritating thing PCs(or DMs) have ever done or tried to do? My current group of PCs wouldn't play unless I let them make non-standard charactors. Know what they chose? A half-dragon, a natural werewolf, and an elf-dwarf crossbreed he made me invent! I thought I could at least convince the werewolf player to reconsider, telling him it was foolish because he would be continually infecting enimies he fought. But he would have none of it. And they all were shocked when they were not greeted with open arms in Mordentshire.
I don't really ever let my PCs pull nonsense like that. My players know and respect that the DM has final say on what is allowed in the game. I did once have a newer player print out some un-official prestige class from the internet that he insisted I allow him to play. He said I had to, because it was from the official DnD website. Actually, it was from a fan site that, for reasons he still can't adequetly explain, he THOUGHT was the official site. In any event, I had allowed him to play a lycanthrope...actually, I'd suggested it because the character was actually pivotal to the storyline and no one else wanted to play a werewolf...he lunged at the opportunity. The presige class was a rediculously over-powered classed called the Master of the Sword, or something....but since his lycanthrope didn't use a sword, he wanted to modify it to specialize in his werewolf's bite attack. Thats right...he wanted to be (and he actually called it this, in front of the entire group) the Master of the Bite. I said no. He protested, and I said no again. That was pretty much the end of it. That was really the only time I ever had that problem with him, and as I said before he was new to the game so he really didn't understand quite how it worked.
Anyway, I think the most annoying thing a player can do in character is forget about stuff written on their character sheet. For example, once a fight went on for several rounds with the half-orc paladin with a Str of like 22 dealing 2 to 4 points of damage with every hit. I kept asking him if that was right...it just didn't seem possible for him to only do that much damage. Then, he realized that he hasn't been adding in his Str. bonus to damage. In another fight with an invisible monster, over half the part wound up at less than 0 hit points because the fight went so poorly. After it was over and they'd expended all their healing potions and part of a wand and rested for a night, one of my players remembered he had a feat that might have come in handy. The conversation went something like this:
Him: Hey, I have the blind fight feat. I forgot to mention that...would it have helped in that last fight?
Me: No, not really. The blind fight feat only helps if you are fight in total darkness, or against an opponent that you can't see...like one that is invisible.
Him: But wasn't that what we were just...oh (hangs head in humiliation)
I think the most annoying thing a DM can do is NOT prepare for a fairly obvious contengency. In other words, if there are two paths in the woods you should plan for your PCs to go down either path. It sounds fairly intuitive, but you'd be surprised how often they don't do it. Now, no DM can prepare for EVERYTHING...I mean, what if the PCs decide they want to spend the night prowling through every single building in the city? But, under normal circumstances you should have some idea of what will happen if the characters do whatever they might logically decide to do. At least, thats how I DM.
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