The Eye of Anubis: OOC Thread
- Rock of the Fraternity
- Evil Genius

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I'm game, if people will tell me the exact coordinates to slam the wall down across. It'd be good to move so we're on the correct side of the wall before I cast the spell, though -- and quickly.
The option of hitting Cavendish with the black tentacles spell is still on the table, by the way. I can add it right after the wall becomes apparent and people start to get confused. *really wants to finally repay Cavendish by casting a spell that hurts or at least inconveniences him*
The option of hitting Cavendish with the black tentacles spell is still on the table, by the way. I can add it right after the wall becomes apparent and people start to get confused. *really wants to finally repay Cavendish by casting a spell that hurts or at least inconveniences him*
- NeoTiamat
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Well, Cavendish is right next to MR, and tentacles don't discriminate.... and MR has low enough HP already without being battered by a giant rubbery tentacle. 
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
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- Rock of the Fraternity
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- Kaitou Kage
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- NeoTiamat
- Evil Genius

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*snickers* Who doesn't want to get into melee with an evil, insane necromancer?
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
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The wall thing sounds like a plan.
Having tought about it abit the key thinsg we need to do are neutralise the cavalary and the ranged weapons of the Falkovnians.
For the former anyone think of a way to get all the horses back behind the wall before we drop it? That will make life a whoe lot easier without them to worry about.
The latter, beats me....
Also yup Sascha will certinaly be in the thick of it, he's got a few spells and tactical feats (shock trooper & combat brute) that *should* be quite useful against large groups of melee combatants (if the dice roller doesnt hate me today), but they are mostly for personal use.
Finally Rock can we have grimric keep an eye out for the Akiri, if they turn up its likely to be the spark that lights the powder keg.
Having tought about it abit the key thinsg we need to do are neutralise the cavalary and the ranged weapons of the Falkovnians.
For the former anyone think of a way to get all the horses back behind the wall before we drop it? That will make life a whoe lot easier without them to worry about.
The latter, beats me....
Also yup Sascha will certinaly be in the thick of it, he's got a few spells and tactical feats (shock trooper & combat brute) that *should* be quite useful against large groups of melee combatants (if the dice roller doesnt hate me today), but they are mostly for personal use.
Finally Rock can we have grimric keep an eye out for the Akiri, if they turn up its likely to be the spark that lights the powder keg.
"I had a dream, which was not all a dream.
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
Or you could teleport several of the ranged spellcasters up onto the walls behind the square, giving us a bit of a crossfire situation.Kaitou Kage wrote:I can always teleport myself and 3 others up to MR Though that would leave us in the middle of a place where there are probably a lot of Bad Things.
"I had a dream, which was not all a dream.
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
- Rock of the Fraternity
- Evil Genius

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Keep in mind the wall has to be a straight, unbroken line. If anything interrupts the line when the spell is cast, it fizzles.lostboy wrote:Having tought about it abit the key thinsg we need to do are neutralise the cavalary and the ranged weapons of the Falkovnians.
The bat patrol is on duty, but we have to five to six minute delay between event and report. The bats do have to fly from the action to Grimmric, who then reports to Lia. Still, better a delayed warning than no warning, right?lostboy wrote:Finally Rock can we have grimric keep an eye out for the Akiri, if they turn up its likely to be the spark that lights the powder keg.
Done! You can count on the big slightly unhinged Vos. I would think Harris would be on for some too.DocBeard wrote:I volunteer for melee duty, though I wouldn't say no to some backup from Sascha.
A quick thought that hit me, although the wall is a great idea, how difficult is it realistically going to be for Cavendish to dispel it? He is the BBE afterall.
Hey here's another idea, how about luring some of the mounted dudes out of it, ambush them and hey presto we have our own mounted cavalry!
"I had a dream, which was not all a dream.
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
- NeoTiamat
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Well, most mages have a few Dispels prepared.
That said, the regular Dispel Magic doesn't work on Wall of Force. Disintigrate does, Mage's Disjunction does, also Rod of Cancellation or a Sphere of Annihalation.
As for ambushing the cavalry... who here knows how to ride horses? Like, combat-riding?
That said, the regular Dispel Magic doesn't work on Wall of Force. Disintigrate does, Mage's Disjunction does, also Rod of Cancellation or a Sphere of Annihalation.
As for ambushing the cavalry... who here knows how to ride horses? Like, combat-riding?
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
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Thinking further on it, if we could get Schiffer's horse Lia could cast disguise self and cloak someone as Schiffer (say Tomas)
Then we send him as a trojan horse right into the midst of the Falkovnians, with a "captive" (say oh Sascha).
that would certainly set the cat amongst the pigeons as it were...
Then we send him as a trojan horse right into the midst of the Falkovnians, with a "captive" (say oh Sascha).
that would certainly set the cat amongst the pigeons as it were...
"I had a dream, which was not all a dream.
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
The bright sun was extinguish'd, and the stars
Did wander darkling in the eternal space..."
- NeoTiamat
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Well, I'm about to write up a post that might alter the situation some, so stay tuned. 
Ravenloft GM: Eye of Anubis, Shattered City, and Prof. Lupescu's Traveling Ghost Show
Lead Writer & Editor: VRS Files: Doppelgangers; Contributor: QtR #20, #21, #22, #23, #24
Freelance Writer for Paizo Publishing
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- Kaitou Kage
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Quoth the SRD:lostboy wrote:A quick thought that hit me, although the wall is a great idea, how difficult is it realistically going to be for Cavendish to dispel it? He is the BBE afterall.
So unless he has a disintegrate spell, there's not much he can really do to it.The wall cannot move, it is immune to damage of all kinds, and it is unaffected by most spells, including dispel magic. However, disintegrate immediately destroys it, as does a rod of cancellation, a sphere of annihilation, or a mage’s disjunction spell.
I don't think it's realistically going to be possible to cut off all the horsemen. They're too spread out around the map and the wall can only go so far. We could try luring tactics but I think the best use of the wall is just to sever a chunk of the battlefield from the very start. It should be able to cut off roughly 1/4 (generous estimate) of the enemy and Falkovnian forces. I'll have a look at the map again and posit my idea for where the wall should go based on the limitations of the spell and Lia's movement.
Also, I still strongly advise against going nuts with Falkovnians here. Once the real Vedarrak shows up, we're going to want the real Falkovnians to willingly fight for us, not against us. We'll be dealing with Cavendish and who-knows-how-many undead so any help the Hawkmen can give us (however much most of the PCs hate them) is infinitely better than having a three-way war.
Nathan, should you read this, what do you say to using that dimension door to get yourselves and Big V to the scene first thing?
Finally, for the DM's note: Unless someone speaks up and says they want one of the spells, I'll be casting the following on myself before we move in: Blur, call lightning, ebon eyes, hide from undead.
- Rock of the Fraternity
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Ah, preparatory spells. Good idea.
I'd like to have Lia on record as having cast Shield and See Invisibility before the big event begins, please.
After the Wall of Force is up, I can always cast a Silent Image to cause some distraction until Charles hauls Vedarrak over. How does a naked woman bellydancing sound?
I'd like to have Lia on record as having cast Shield and See Invisibility before the big event begins, please.
After the Wall of Force is up, I can always cast a Silent Image to cause some distraction until Charles hauls Vedarrak over. How does a naked woman bellydancing sound?
