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Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 12:10 am
by ewancummins
Everybody- spot and listen checks, please.
Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 1:11 am
by steveflam
Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 5:23 am
by Le Noir Faineant
"Karim and the prettiest dwarf in the history of dwarfhood"?

Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 11:12 am
by Adam
As is typical...5 spot 7 listen...
Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 12:51 pm
by steveflam
http://invisiblecastle.com/roller/view/2696567/
Yipee 2 on a 1d8 lol!
I will post my action this evening when I am home

Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 1:20 pm
by VAN
Spot check:
[dice]0[/dice]
Total: 23
Listen check:
[dice]1[/dice]
Total: 16
Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 6:40 pm
by Brock Marsh Runoff
8 for Spot, 10 for Listen
Re: Mists over the Musarde OOC
Posted: Wed Sep 22, 2010 9:21 pm
by JMaytr
5+13=18 spot
11+13=24 listen
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 5:06 pm
by ewancummins
I need an initiative roll from Benn.
This could get ugly.
I also need init rolls for Dofur and Karim (seperate scene).
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 5:22 pm
by Adam
Initiative 9. Casting Sanctuary.
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 7:22 pm
by ewancummins
IIgnore this, it's messed up somehow.
[dice]0[/dice]
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 7:25 pm
by ewancummins
Bnne goes first, gets the spell off.
Will saves for baddies to attack him in spite of the Sanctuary effect-
[dice]0[/dice] +1
[dice]1[/dice] +2
[dice]2[/dice]
[dice]3[/dice] +1
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 7:28 pm
by ewancummins
Damn ignore all that, the dice codes are reading as 'invalid. Dammnit.
Mods, please delete that last post if you will. Thanks.
I'll use Invisible Castle until I figure out who I screwed up.
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 7:38 pm
by ewancummins
Init for baddies on Benn
http://invisiblecastle.com/roller/view/2699660/
a 12
That beats Benn's 9
AoO on Benn from behind as he's casting the spell-
http://invisiblecastle.com/roller/view/2699663/
Sneak attack follow up (regular attack this round)-
http://invisiblecastle.com/roller/view/2699664/
Two 15s. With Benn flanked/hit from the rear while casting, those will hit.
Damage:
http://invisiblecastle.com/roller/view/2699666/
5
http://invisiblecastle.com/roller/view/2699674/
SA adds 1 point.
http://invisiblecastle.com/roller/view/2699668/
and 14 more for a total of 20 points damage.
Only one other guy can get in to attack Benn, due to the narrow space in the alley. This will be the guy in Benn's front. He runs up and swings his club-
http://invisiblecastle.com/roller/view/2699669/
Close!
I figure Benn would have his breastplate, as Jon is on the loose.
Thus, the frontal attack didn't get him, but the backstabs did.
Benn has 10 hp left, out of his original 30.
Roll to get that spell off, please.
Re: Mists over the Musarde OOC
Posted: Fri Sep 24, 2010 10:16 pm
by VAN
Init. check:
[dice]0[/dice]
Total 5 wow!
Did Karim have time to free his weapons before the init? I think in Richmulot you should have piece nod to the weapons right?