As I said, I get why. FR has always been problematic for the amount of novels and background the world had, so it was had to set something new in the world while sticking to canon, especially if your players were fans. And there were so many high-level NPCs and big groups that seemed to be everywhere and influencing everything. Plus, there were a heck of alot of very similar nations with overlapping hooks.Bluebomber4evr wrote:Forgotten Realms...I never liked the setting but I felt the 4th edition version butchered it.
A time jump puts everyone on equal footing for content and removes the human NPCs.
They didn't really retcon, which implies a change or erasing of canon and content. They just set the game in what they felt was the most "open" period before metaplot changed the world in a way many groups probably didn't like.Bluebomber4evr wrote:Dark Sun, well it's not a matter of like or dislike. I'm just pointing out that retconning all the way to the original boxed set is rather extreme, and it's not unreasonable to think they may do the same thing to Ravenloft. Whether that's a good thing or a bad thing is a matter of taste, of course. I've never been a fan of huge retcons, personally.
It'd be like if they set Ravenloft 2011 at the same period as the Red Box. They wouldn't be saying Requiem and the 3e line didn't happen, just it hadn't happened yet and you could play through or make your own future.
Other than that they were fairly consistent with Dark Sun, keeping the metal and armor restrictions and defiling and not permitting divine classes (mostly). They were really lovingly accurate with the world.






