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Character Parade!
Posted: Fri Apr 22, 2005 5:51 pm
by Le Noir Faineant
Hello,
Campaign Logs tend to be very long and full of insider jokes, so they're sometimes a bit difficult to understand for other readers... Expose your party's characters here instead!
From any campaign, from any setting!

Dragonlance - The Journey of the Black Knights 373 AC
Posted: Fri Apr 22, 2005 6:11 pm
by Le Noir Faineant

My boyz:
- Paul/Gnaarf, CE Ogre Barbarian lvl 5
*int 5 isn't dump*
- Flo/?, CE Gnome sorceror lvl 5; familiar: Sneezl Weezl, weasel
*Oh, our gaming session was already two hours ago..?*
- Jony/?, CE Minotaur monk lvl 5; mount: BIG DRAGON
*Can I use a Dex check to seduce Alex' Gorilla?*
- Fabi/?, CE half-elven rogue lvl 5
*What are we doing in this castle?*
- Alex/Fisheye, CE human wizard lvl 5; familiar: bat; mate: Booboo the Gorilla (girl)
*That Gorilla's mine!*
- Stephan/?, CE elven sorceror lvl 6; familiar: Fatty the Falcon
*Go and get them, Fatty!*
- Felix/?, CE paladin

lvl 5; mount: wyvern
*Harhar, Increased Damage*
- Philipp/?, CE Marak kender ranger lvl 5
*Am I supposed to steal?*
- Yoshi/?, CE Bakali fighter lvl 3
*Don't think about it; I'll have it burnt in a minute*
- Michi/?, CE tiny fey lvl 3
*What is gravity good for*

Darkon - The Shrouded Years
Posted: Fri Apr 22, 2005 6:14 pm
by Le Noir Faineant
Those who dwell in the mists:
- David/?, N mariner lvl 3
*I thought Darkon was a a major body of sea*
- Matze/ Ginster Bush, CN Druid lvl 3
*If we do exactly what the DM least expects us to do, that may lead us right to the solution of the problem*
Posted: Fri Apr 22, 2005 11:35 pm
by Dominique
My two favorite characters that I've ever DMed for, both RL:
Tomas (CN half-Vistani ranger)
Worst. Ranger. Ever. Intentionally. At one point, the party was fleeing through Timor from a horde of marikith that seemed like htey would definitely catch them. Tomas' response? Summoning a wolf between himself and the marikith so they would be distracted from chasing them for a moment by killing the wolf. He kept making his powers checks, too. I eventually just pretended he'd failed one in the last session because my sense of justice wouldn't allow him to go through the entire campaign unscathed.
Finnegan S. Wake (LG/LE human Tepestani sorceror/cleric/mystic theurge)
Finn is a character in my current campaign, so I can't be entirely certain of how he'll turn out, but at this point all signs point to "awesome."

He spent the beginning of the campaign as a horribly angsty and awkward teenager because he was convinced that his sorcerous abilities were a sign of having been fey-touched. Then--after going to Dementlieu, discovering clocks for the first time, and writing a philosophical treatise on how the world is made entirely of gears--he started taking levels as a cleric of Belenus and then as a mystic theurge, deciding that he could make good of his foul abilities if he tempered them with the holy might of Belenus. Last session, he discovered that his father is, in fact, a fey. He essentially
willingly failed a madness check that I didn't even ask him to make, trying to fireball the building that he and his father were both in so that he could burn the evil out of both of them, conveniently forgetting that the party was in there and would have een killed, too. Now he's starting to take on the policy that all evil has to be destroyed, no matter the cost, and when he's killed every evil creature in the world he'll commit suicide, essentially facilitating a total alignment shift.
The best part? Trying to kill his friends led to his failing a powers check, so now he's terror tracking into a fey . . .

Posted: Mon May 09, 2005 12:15 pm
by Gremmith Mi
Ooooh. I likes Finnegan, I likes him much...
Hmmm, let's see.
Star*Drive campaign
+Carlos Quetza, a Solar gunslinger/bounty hunter who uses an ancient sawed-off shotgun to defeat the far more advanced alien invaders
+PYR, a sentient psionic virus with some severe personality problems, due mostly to the fact that he's a goddamn virus, and the player actually makes him think like one. Well, sort of more 1/2 virus, 1/2 schizoid human.
+Cain, a cryogenically frozen 350-year old cybernetic genocide trooper, used to 'clean up' after his formerly warlike people murdered the entire population of a planet. Needless to say, this guy has some issues too...
+Ka'tasi Kel'Drasi, a midget lizard technician. 'Nuff said.
Planescape campaign
+Cog, a zenythri who happens to be both extremely simple and the living embodiment of law. Never wears clothes, and has a robot (construct) arm.
+Lucian, a... um... kindahuman from a very distant prime plane that's sort of like what it would be if the Martians from War of the Worlds invaded a very high-fantasy steampunk setting, then 'modified' themselves a ruling caste. He's kinda diff'rent.
+Szaark, an 8' tall lizardman with 25 STR and psychic powers. No, seriously.
+Alrin Runner, an insane quickling who uses the howling winds of Pandesmos as the inspiration for his bardic music.
+And Cinzia, a tiefling chick with two knives. *sigh*.
They're from my currently running campaigns... I just hope the C-Man posts our characters from his currently running RL campaign. (mine is sweeeeet)
The Lost City of Gaxmoor
Posted: Mon May 09, 2005 1:29 pm
by Le Noir Faineant
Nathan/Sebastian, Lvl 4 CN traditional halfling sleuth
*One Zombie means many Zombies*
Cudil Cul d'Aciere/Jerome, lvl 2 NE dwarven rogue
*My name is steinARSCH!!!*
Mathilda/Marianne, lvl 2 LG human mage
*Can my animal companion fly? -It's a cat, after all...*
Very good roleplayers!
Posted: Mon May 16, 2005 5:40 am
by Coan
Gremmith Mi wrote:I just hope the C-Man posts our characters from his currently running RL campaign. (mine is sweeeeet)
Hmm I tend to play these strange characters don't I? Yes I agree Lucian is different. Even I'm not sure how he will play. I expect a certain level of crazyness.
Le sigh. I knew you'd use ask for this... keep in mind I can't reveal too much.
Campaign Title: Rebirth of Deuteronomy
Adventure: Genesis and Genocide, 1st Movement.
Characters:
Diedrich Von Ritter - A Ezran Inquisitor from Borca. He firmly believes in the true faith, so much so that he has recently killed a man who committed crimes against 'the great savior' (Ezra). His response to this act may lead him down a line he never wished to cross. There is always a fine line between strong faith and the fervour that leads to fanaticism and the sins of pride and jealousy.
Artemas Trevavil - A wealthy young noble from the Falkovnian Merchant Aristocracy. He holds a mysterious link to the dead but is beginning to see the world isn't just ash and death -with the mortal coil holding so much more colour, mainly red.
Quaiyum Talib - A monk from the distant and exotic island empire of Sri Raji. Quaiyum has been contacted by a mysterious benefactor through a letter that reveals perhaps a little to much for the man's liking.
Silas Kincaide - Mysterious man who seems to carry a great burden on his hulking shoulders. He seems to have a 'second sense' and appears as a half-vistani. Usually he is heavily armed and carries a variety of weapons. He has proved his skill in combat multiple times and has travelled the northern core extensively. The dead fear him yet no one wishes to know him.
Lord Jaer alias ? alias ? - A gnome (and only demi-human in the group) who seems more comfortable being someone else than who he really is. A gunsmith and somewhat of a marksman he runs to avoid being a no one, just another body in the ranks. He sees himself as destined for great things yet his mind is troubled by the things he has seen that science says should not live and the past he has left behind that he fears may stalk him still. What could be in store for him?
I'm also working on a high powered sci-fi d20 future campaign. But that won't be happening for a while.
I'll revise these character outlines after the next adventure '2nd Movement' when more may be revealed (depending on how it plays out).
Posted: Mon May 16, 2005 7:12 am
by Gremmith Mi
Errr... There should be 3 more "Alias ?" after Lord Jaer's name. ((PS. I've made more aliases!))
Yeah, this campaign is amazingly good. We're really lucky to have Coan around to DM for us in RL...

Ahh, poor Amerikaners.
Posted: Mon May 16, 2005 8:47 am
by alhoon
Dominique wrote:
Finnegan S. Wake (LG/LE human Tepestani sorceror/cleric/mystic theurge)
Last session, he discovered that his father is, in fact, a fey. He essentially willingly failed a madness check that I didn't even ask him to make, trying to fireball the building that he and his father were both in so that he could burn the evil out of both of them, conveniently forgetting that the party was in there and would have een killed, too. Now he's starting to take on the policy that all evil has to be destroyed, no matter the cost, and when he's killed every evil creature in the world he'll commit suicide, essentially facilitating a total alignment shift.
But how he had so dramatic a personality change? OK madness is one thing, but a good man can't be turned to a sociopath killer. It is reasonably that he will reconsider his virtues under a new light and may be disillusioned. But
EVIL?
One day he is a good man, and the next day he uses innocents as bait to lead evil creatures to their destruction? One day he sympathizes and cares about the grieving mother and the next day he risks burning her alive because
perhaps a fey may be in her house?
One day he is a good friend, sharing his fears and dreams with people that have risked their lives for him and he has risked his own for their shake and
the same day he doesn't care to burn them alive? ! ?
Not even Lord Soth degenarated that fast.
Posted: Mon May 16, 2005 10:38 am
by Dominique
Well, it was a bit more gradual than that. I put up the Cliff's Notes version because that was a single post and not a four-hour session that covered several days of game time.

The burning of the house wasn't so much an intentional attempt to kill his friends along with his father as becoming so angry that he forgot they were there, which was perfectly in line with his character to date (he was lawful but somewhat absentminded; up until then the absentmindedness had always taken benign and amusing forms, like getting lost every time they went to a city, but this time it took a much more interesting twist). The eventual shift into lawful evil took place over several days of game time and were peppered with healthy doses of Tepestani sorcerer self-loathing; he started to look back over his life and realize that, hey, maybe the inquisitors who he'd always thought were wrong had really been right about him. After all, he's half-fey, isn't he? And he did almost kill his friends, which makes him evil, doesn't it? And if they're right about that, then maybe they're right about everything else. Heck, maybe they don't take it far enough, since they didn't kill him and he obviously deserves to die . . .
And the fact that, again, he was playing the character as having gone completely mad made things go a bit faster than usual. Keep in mind that there are plenty of madness effects that lead to alignment shifts. There was always the sort of underlying sense that if anyone ever carted Finnegan off to get psychiatric help, then he would eventually be the sadder-but-wiser man that you described. Unfortunately, they didn't really have time to hunt one down since their antagonist's plans were coming to a head, and Finnegan was the only character with hypnosis . . .
Posted: Mon May 16, 2005 12:44 pm
by Gonzoron of the FoS
The details of my party are up on my website (which is sorely due for an update. Expect one sometime in the coming months)
http://themistway.com
Here's a quick summary:
Leif Shadowlands - (War1/Rgr5/KoS1) A Ranger raised in Barovia, searching for clues about his mother's mysterious former life in Nidala, while doing good and protecting the weak. He has recently been invited to join the Knights of the Shadows, and although he has warily refused formal membership for now, he has begun to unlock the innate powers of the Order within him, foreshadowing that his destiny lies with them, but it is up to him to heed the calling or turn his back on it. He recently saved his estranged father from the "loving embrace" of the Vorlog Cynthia DeGreives.
Merdufani "Duffy" Carpatello - (Exp(Gunsmith)1/Ftr2/Rog3/Eccentric Gunsmith1) A Clockmaker's Apprentice from Borca and devout Ezran in search of clues to his dead master's secrets. He has perfected the art of gunsmithing and has crafted firearms nearly as powerful as magic. He has followed the clues in his master's cryptic journal, and is headed for a showdown with his master's most dangerous creation.
Ludovic - (Spiritualist Nec6/Stygian1) Half-Vistani Spiritualist, haunted by the geist of Manfred Taige, steward to Baron Bahkolis, and the Whispers of 1000 Voices. He strives to set the dead to rest, and recently helped the party destroy the ghost who killed his mother: The Crimson Mist of Baron Metus. He has also come under the watchful eye of Lord Balfour de Castille, negotiating himself into a position as a travelling researcher for the University of Port-a-lucine. Now with fragments of thousands of spirits including Metus in his mind, he risks inheriting his mother's madness as he has done with her powers.
Kerri Storer - (Exp(Herbalist)1/Brd5) A young Mordentish herbalist turned entertainer, set out from home to experience first-hand the tales she's learned in the common room of her town's inn. She has attracted the attention of Dr. Van Richten and as she refused his advice to turn from the path of the adventurer, he has taken it upon himself to watch out for her well-being. She has recently studied healing under the witches of Hala. And in her travels she has learned that her mysterious father was an unwitting member of the Kargatane.
Jerrard of the Closed Fist (Ftr4) a Nova Vaasan blacksmith's son who is travelling the world, training to be the greatest knight in all the land. He is worked in Karina, Invidia as a member of the Town Guard, and is now travelling with Dr. Van Richten.
Samuel (Driven Hunter6) a mysterious companion of Dr. Rudolph Van Richten from Darkon. He is a loner, counting the doctor as the closest thing to a friend that he can make. He has lost much at the hands of Azalin Rex, and lives what remains of his life to rid the world of similar creatures. He sees little difference between magic used for good and for evil and hates magic users of any kind. As a cold one, his emotions are distant, but after travelling with the others for a time, he began to open up a bit to them, especially Kerri and Leif. He has left the group to find Dr. Van Richten and warn him about a potentially deadly mistake in his assessment of Merilee, the child vampire.
Surianna Hestmand (True Innocent 5/Fey Bloodline1) A startling young Redhead from Nova Vassa, she was identified by the Guardians as a True Innocent, and raised by them to her destiny to save the helpless in some unknown furture crisis. She travels with her bodyguard and brother, Gavin, a monk and priest of the Morninglord, sworn to a vow of silence, searching for clues to her role in destiny. She carries an acorn given to her by the mysterious Green Lady of the woods, though she does not yet know why the fey took such an interest in her.
Posted: Mon May 16, 2005 12:44 pm
by Scipio
Hmm any setting? Well the only one I've had any players for lately was the Buffy the Vampire Slayer RPG. We've only had 1 session so far and only 2 characters have shown up but I'll post more as more players can make it.
Tom Simon Peterson - Found outside an orphanage and raised by nuns, Tom is more a creation of the powers that be than anything. He is the realization of the Shanshu prophecy, after his previous life Geoffry killed the senior partners of Wolfram & Hart. (Don't ask about that one, it involved a monster truck, and actually happened in game...)
Armand: Armand or "Hakim" as he's known to his friends (ok, only Tom) is a half Raeb demon. His mother was human, his father a demon who left the hell dimension after developing an interest in humans. He was raised by his father to like humanity, this upbringing gives him a basic knowledge of the occult that he is trying to improve.
Posted: Mon May 16, 2005 6:10 pm
by Coan
alhoon wrote:Dominique wrote:
Finnegan S. Wake (LG/LE human Tepestani sorceror/cleric/mystic theurge)
Last session, he discovered that his father is, in fact, a fey. He essentially willingly failed a madness check that I didn't even ask him to make, trying to fireball the building that he and his father were both in so that he could burn the evil out of both of them, conveniently forgetting that the party was in there and would have een killed, too. Now he's starting to take on the policy that all evil has to be destroyed, no matter the cost, and when he's killed every evil creature in the world he'll commit suicide, essentially facilitating a total alignment shift.
But how he had so dramatic a personality change? OK madness is one thing, but a good man can't be turned to a sociopath killer. It is reasonably that he will reconsider his virtues under a new light and may be disillusioned. But
EVIL?
One day he is a good man, and the next day he uses innocents as bait to lead evil creatures to their destruction? One day he sympathizes and cares about the grieving mother and the next day he risks burning her alive because
perhaps a fey may be in her house?
One day he is a good friend, sharing his fears and dreams with people that have risked their lives for him and he has risked his own for their shake and
the same day he doesn't care to burn them alive? ! ?
Not even Lord Soth degenarated that fast.
That's the power of a madness check failure. They really stuff you up. In my campaign I see them as probably the scariest thing a PC must save against.
If the Finnegan Player doesn't over do the evil to much to fast I'd give him large XP rewards as essentially he is taking a big hit for the story, and to me story is the highest thing.
Posted: Wed May 18, 2005 10:11 pm
by Scipio
We got a new character taht joined the campaign today.
Chris Hunt: A local band geek, we first meet Chris in Flora and Fauna part 1. He's a quiet type but when he talks he's a bit of a smartass. He first learned of the existance of vampires after one almost made him her midnight snack. Since then he helped Armand and Tom in their most recent fight against the vamps and has joined their group.
(anybody wants to read this campaign, check the link in my sig)
Posted: Wed Jun 01, 2005 12:54 pm
by Fido
My group.
Nathan - Druid. Elf
- "I teach my troup of crows to fly counterclockwise when there's danger up ahead and clockwise when everything's clear"
Aravilar Amakiir - Cleric of some puny FRCS god. Elf
- Mysterious NPC Girl lights a candle
"Aargh!! Candle of truth!!!"
Pontus - Wizard. Human.
- "Hello, I'm Frank Bosman"
(He used to disguise himself often, always using the same pseudonym.)
Macha - Ranger. Elf.
- Unconscious man found on a road. "Let's kill him!"
Chanima - Rogue, infected with lycanthropy. Halfling.
- In the keep of an obviously way too powerful vampire for the PC's to defeat. At dinner, with the vampire. (this was Dominiani in 'Feast of Goblyns')
"I'm going to the toilet now..." She stands up, walks behind him and stabs a bit of pointy wood in his back. Without the party knowing it upfront.
Kicked their butts that time. ^^