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Queen Maeve consortship reprocussions?
Posted: Mon Aug 15, 2005 2:37 pm
by Willowhugger
Basically, we just completed the Shadow Rift and one of the player characters agreed to become Maeve's mortal lover for awhile. I was curious if there were any reprocussions I could have on the player for this arrangement.
Gothic Tales of Fairy love do not always end well. Others might be good for a rare bit of humorous levity.
Posted: Mon Aug 15, 2005 2:46 pm
by Wiccy of the Fraternity
Well time passes alot faster in the domain of Arak than it does outside the domain, so unless the other players stay on in the Shadow Riftm t is unlikely they will ever see their friend again. Though if he lives to survive those 100 years, they will see him as an old wrinkly in a few months of their time in the outside world.
Posted: Mon Aug 15, 2005 3:16 pm
by Willowhugger
My assumption was players don't age in the Shadow Rift. I've already goofed by indicating this.
Posted: Mon Aug 15, 2005 5:20 pm
by Rotipher of the FoS
You might consider running a one-on-one sideline session, between you and this specific player, to play out the consequences of the PC's choice to remain in the Shadow Rift. You wouldn't need to discuss the intimate details of the PC's relationship with Maeve -- indeed, it's best if you don't -- but you could describe daily life within the fey court ... and do so in ways that will progressively creep the player out.
Examples:
Maeve and the PC are dancing at a fancy ball. One of the musicians keels over during a masterfull solo performance and dies on the spot. Maeve casually remarks that the musician had sworn he'd gladly die to play as well as this; now, his desire has been fulfilled. Maeve continues dancing, idly stepping over the dead musician's body when necessary, until the ball ends and it's dragged away by the clean-up crew.
Maeve keeps exotic birds in cages in her palace, and calls them by name. She introduces the PC to the birds -- *not* the other way around, mind you -- and hopes aloud that they will be pleased with his company in future. Later, the PC overhears Maeve gossiping with her courtiers, and comparing the PC's virtues as a paramour to various past mortal lovers she's had ... all of whom have the same names as the birds.
At another ball -- this time, one with attendees from all Arak breeds -- a high-stakes gambling game gets going on the sidelines. The Arak start offering their changeling servitors as part of their wagers. Without the PC's permission, Maeve tosses ownership of *him* into the pot ... and she does so when her opponent happens to be a powrie chieftain who openly proclaims he'll be using his "winnings" for knife-practice. Maeve wins the bet and retains coustody of the PC, but gives not the slightest sign that gambling with the PC's life was in any way untoward or wrong (he's just a mortal, after all...).
Posted: Tue Aug 16, 2005 2:54 am
by alhoon
Few more examples:
Suddenly the PC looses his sense of sight and hearing and can only feel feathers dropping in his naked body. While he can move around the room/cavern, he can run in a straight line for as much as the effect lasts and miracusly not hit on a wall/pillar/obstacle or even trip on a chair/root/stone/obstacle!
After 5 - 10 minutes all seem completly normal and he falls down from the roof and lands on a bed of black, twisted, charred feathers. While he is obviously surprised Maeve smiling walks in along with a no-too-happy Sith. She seems proud of the PC as one would be proud of a puppy or kitten that managed to do something difficult.
She turns to the Sith and says: "I told you he was Yurpugious!" (and yes I mean Yurpugious or some other silly-hearing totally meaningless word).
Whatever the character does or asks Maeve doesn't answer what has happened or what Yurpugious means. She ignores the incident as something not important (Well you wouldn't talk for ever if your kitten managed to jump on the chair for the first time).
This trick keeps the mystery of the Shadow fey.