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Spell Compedium! ! !

Posted: Sat Dec 10, 2005 7:08 pm
by alhoon
WoohOOO ! ! !

The spell compedium is out!
over 1000 spells!

Posted: Sun Dec 11, 2005 1:13 pm
by Charney
Gives us a review when you can Alhoon.

Posted: Sun Dec 11, 2005 3:07 pm
by alhoon
:oops: I'll do that as soon as I buy the book... In fact I was excited that it was out, I haven't bought it yet...

Posted: Mon Dec 12, 2005 1:15 pm
by Charney
alhoon wrote::oops: I'll do that as soon as I buy the book... In fact I was excited that it was out, I haven't bought it yet...
You know envy is a sin so you could loose a Powers check for that :wink:

Posted: Mon Dec 12, 2005 4:51 pm
by Blake_Alexander
One of my players brought a copy to my game this past weekend, and I was able to glance through it for a few minutes before the game. From what little I was able to examine it, I found the book to be a nice collection of some existing spells already published within various gaming suppliments, as well as a source of additional new spells. In particular, I liked a new aspect of this book that gave a basic description of what the spell would look like when the enchantment was coming into effect in italic text below the initial entry. I did find the book to be a little pricey, however....if I remember right it was around $40, which I find a bit steep for a hardback book that is only a little thicker than Heroes of Horror.

Posted: Fri Dec 16, 2005 1:51 pm
by VAN
I think I have just found your Christmas present alhoon! :wink:

Posted: Fri Dec 16, 2005 9:06 pm
by Boccaccio Barbarossa
Blake_Alexander wrote:One of my players brought a copy to my game this past weekend, and I was able to glance through it for a few minutes before the game. From what little I was able to examine it, I found the book to be a nice collection of some existing spells already published within various gaming suppliments, as well as a source of additional new spells. In particular, I liked a new aspect of this book that gave a basic description of what the spell would look like when the enchantment was coming into effect in italic text below the initial entry. I did find the book to be a little pricey, however....if I remember right it was around $40, which I find a bit steep for a hardback book that is only a little thicker than Heroes of Horror.
But isn't just about every WotC book 40$ now a days? I remember back in high school - i sued to save up 2$ from my lunch money every day so that after 2 weeks or so, I could by a new gaming book... back in the TSR days... It's very hard to justify buying almost ANY gaming book now, because they're so damned expensive!!! :cry:

Posted: Sun Dec 25, 2005 6:43 am
by alhoon
One of the best books I've bought. 5/5 magic wands!

Tons of spells. Some are very useful and should have been implemented in the PHB IMO, some are ingenious and just a few are over the edge (meaning they are too strong).

A few examples:

1. 1st level cleric spells:
give attack roll bonus,
give deflection,
give attack and damage bonus,
give magical bonus to weapons,
...
but they don't give a bonus to all saves, resistance is just a +1 for once. Conviction spell fixes that hole.

2. Cleric gets some good curses, and a few spells that he can use in combat in a cleric way, meaning they aren't as dramatic or powerful as fireball or lighting bolt but they make use of the cleric's higher attack roll, like ice-axe.

3. Wizards get a bunch of spells that do... almost anything. Attack spells, defending spells, protective spells, and general usef/make-your-life-easier tools.

4. You can use the information in this book and PHB (and I would suggest Eldrich might also) and make a wizard that specializes in whatever you want and not lacking for ideas. I mean more than necromancer, evocer etc.
I mean a spellcaster specialized in: Curses or fire spells or spells that alter things or spells about undead etc and not be (heavily) penalized.
You can even have a spellcasted that has no school other than divination and be useful in battle. :)