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Vampire manor LOL!

Posted: Sun May 28, 2006 12:15 pm
by Le Noir Faineant
From over at Dragonsfoot.org:

Well, I haven't had a lot of game time but........
Severite wrote:Well, I haven't had a lot of game time but........


I GMing a vampire manor module, dunno who it was by......

anywho, in this house there are two black obelisks sp??, the smaller one has a plaque on it: insert weapon for greater wisdom, with a slot big enough to except any bladed weapons

When a player inserted there weapon(magic, or otherwise, didn't matter) the weapon is snapped in half and a small business card slides out : one does not gain wisdom through the use of weapons.

The obelisk plaque reads: For greater intelligence, insert head here, with a suitably large slot. Any player who does is is decapitated.

Well, to the point. The players walk up to the first obelisk and examine it and circle around, and, after being unable to lift it the fighter inserts his weapon...snap......the players then walk over to the second obelisk and the MU gives it a try. After the decapitation the player get together and discuss it, and decide it must be alignment based and they *ALL* decide to give it a go 8O
:lol:

Sorry, but I simply had to share this!

The full thread is here:

http://www.dragonsfoot.org/forums/viewt ... 008#320008

Yours,

Rafael

Posted: Sun May 28, 2006 5:43 pm
by Spiteful Crow
Wow. I bet that'd be a fun party to send after the Head of Vecna. :twisted:

Posted: Mon May 29, 2006 2:32 am
by Le Noir Faineant
:D :D :D The glory of Greyhawk...

Posted: Mon May 29, 2006 9:26 pm
by alhoon
Spiteful Crow wrote:Wow. I bet that'd be a fun party to send after the Head of Vecna. :twisted:
My thoughts exactly!

Posted: Wed May 31, 2006 1:32 am
by Le Noir Faineant
Head of Vecna... I have to insert that thing into my campaign... :lol:

Posted: Wed May 31, 2006 9:47 am
by ScS of the Fraternity
Be careful, the party may be warry by now.

Perhaps use a crawling claw and tout it as the Hand of Vecna - then when someone attaches it to their arm, ask them for the total of their wiz and int bonuses. Then pretend to make an ego check behind the screen. When you roll the dice ask the player "Your total was 7, right?" knowing full well they said 6 before - and when they correct you (or if they lie, check their sheet) get really disapointed. The check is fake, of course, because no matter what they roll the claw will strangle them.
Rather than slay the claw, the party is likely to chop it off and try it again with someone else.

Posted: Thu Jun 01, 2006 2:58 am
by Le Noir Faineant
ScS of the Fraternity wrote:Be careful, the party may be warry by now.
- Of course, that party mentioned above wasn't my group. :wink: Mine is currently rampaging through the temple of the Id monster and talking to doors... :lola:
ScS of the Fraternity wrote: Perhaps use a crawling claw and tout it as the Hand of Vecna - then when someone attaches it to their arm, ask them for the total of their wiz and int bonuses. Then pretend to make an ego check behind the screen. When you roll the dice ask the player "Your total was 7, right?" knowing full well they said 6 before - and when they correct you (or if they lie, check their sheet) get really disapointed. The check is fake, of course, because no matter what they roll the claw will strangle them.
Rather than slay the claw, the party is likely to chop it off and try it again with someone else.
:D That is also a cuel idea... :twisted: And since in another party, a paldin just failed a madness check... Why should he hesitate? :lol: