Dhampir as 4e playable race
Posted: Thu Jul 24, 2008 12:52 pm
Someone on the board suggested to put the Dhampir as a playable race for 4 edition. I discussed with my group and we all liked the idea.
Now comes the hard part, how to design it. It must be balanced with the other races on PHB.
Thats what I was able to come up so far:
Ability Scores: +2 con, +2 cha
Size: Medium
Speed: 6 squares
Vision: Low-Light
Bloodhunt: You gain +1 racial bonus on attack rolls against bloodied foes. (just like Tiefling ability)
Jaded: Dhampir gains Jaded as a bonus feat.
Justification for the abilities I came up so far:
Dhampir abilities scores justifies his resistance (+2con) and his (un)natural charm (+2cha). One could argue they should get +2str instead of con, but calibans in my campaign alredy get +2str and +2wis, so was thinking giving different stats to the Dhampir.
Bloodhunt seens like a perfect fit for Dhampirs, and because of their undead ancestry they are naturally more resistante to Horror than a normal human, thus the Jaded feat.
Now the problems:
Skill bonuses, +2 bluff, +2 stealth seems like a good choice, but that would be the same skills bonus the Tiefling has. Perception, Endurance, Insight or Intimidate can fit the Dhampir profile, the question is which ones fit better.
Encounter racial power. What to give the Dhampir as a encounter racial power? Vampire Lords have polymorph to mist, dominating gaze, blood drain and boost on their second wind. Blood drain is kind of evil to me, I cant see a Good Dhampir Paladin using it, so it is off the table. Any lesser version of the vampire powers would be nice but I was looking on something different. Like the Tiefling Infernal Wrath racial power.
Of course other racial abilities for the dhampir. Maybe a reistance bonus on Poison and Diseases, because of his undead heritage.
I appreciate any help or tip you people can give me. Thanks.
EDIT: Another think I forgot to mention. Outcast Rating. How much would a dhampir have?
Now comes the hard part, how to design it. It must be balanced with the other races on PHB.
Thats what I was able to come up so far:
Ability Scores: +2 con, +2 cha
Size: Medium
Speed: 6 squares
Vision: Low-Light
Bloodhunt: You gain +1 racial bonus on attack rolls against bloodied foes. (just like Tiefling ability)
Jaded: Dhampir gains Jaded as a bonus feat.
Justification for the abilities I came up so far:
Dhampir abilities scores justifies his resistance (+2con) and his (un)natural charm (+2cha). One could argue they should get +2str instead of con, but calibans in my campaign alredy get +2str and +2wis, so was thinking giving different stats to the Dhampir.
Bloodhunt seens like a perfect fit for Dhampirs, and because of their undead ancestry they are naturally more resistante to Horror than a normal human, thus the Jaded feat.
Now the problems:
Skill bonuses, +2 bluff, +2 stealth seems like a good choice, but that would be the same skills bonus the Tiefling has. Perception, Endurance, Insight or Intimidate can fit the Dhampir profile, the question is which ones fit better.
Encounter racial power. What to give the Dhampir as a encounter racial power? Vampire Lords have polymorph to mist, dominating gaze, blood drain and boost on their second wind. Blood drain is kind of evil to me, I cant see a Good Dhampir Paladin using it, so it is off the table. Any lesser version of the vampire powers would be nice but I was looking on something different. Like the Tiefling Infernal Wrath racial power.
Of course other racial abilities for the dhampir. Maybe a reistance bonus on Poison and Diseases, because of his undead heritage.
I appreciate any help or tip you people can give me. Thanks.
EDIT: Another think I forgot to mention. Outcast Rating. How much would a dhampir have?