Dark Powers Check Failure Assistance
Posted: Mon Feb 04, 2013 7:14 pm
So, I've been running a rather lengthy campaign. There's a ton of content, and it's actually a follow up to a prior campaign, so it would be rather difficult to summarize everything that's happened. I'll try to keep this short, however.
One of my players recently failed his first Dark Powers check and I'm having difficulty coming up with anything unique and interesting for him. His character is a rather codgery old man, lawful evil, and rather interested in gathering as much arcane knowledge as possible. Of course he sounds similar to Azalin in that regard, and so I hesitate to bolster his magical prowess in one aspect and limit in another. I, of course, prefer mechanics that directly impact the players' emotions, as well as the plot.
Plot
To give you an idea of the character and the plot we're dealing with, I started the campaign out by running the characters through the Waterdeep Assylum, which has just had Jander Sunstar slaughter all the inmates. Due to the evil act, the Mists sweep up the players while they're trying to find out what happened, and the players end up leaving the Assylum to find themselves near Martira Bay.
I then ran them through Child of the House, the first Mists of Darkon campaign on the FoS website, as it's a fabulous campagin, and then went in the direction of my own story. The Shadow Fey are snatching up children (or any innocents they find) and replacing them with dolls, converting the children into new Shadow Fey. They are aware of Gwydion influencing them from the Obsidian Gate, and are trying to build an army to stop him should he ever escape. Loht has secretly begun having the Unseelie Court snatch children up, and the players slowly encounter the Shadow Fey more and more frequently on their unrelated adventures.
The players will run into Azalin and be tempted by information of a way out of Ravenloft and back home: The Obsidian Gate. Azalin recruits them for various missions to find out where the entrance to the Shadow Rift is, as well as gathering the Regalia of Arak to open to gate, not knowing about Gwydion. During this process they'll be visiting Rivalis and Darkagnon Estates, Castle Avernus, and being sent into the past to Strahd's wedding and to I6/Expedition to gain information from Strahd regarding the Shadow Rift, capturing Ebb to fly to the Shadow Rift, and then descending in to help save all the missing children and try to escape Ravenloft.
In addition, they will be finding that any Shadow Fey that they slay that are actually converted children will revert back into children upon being slain. So, cleaving a convert in two will result in the body transforming back into a baby sliced in half in front of them, possibly inducing madness effects.
Character
Now, about the character I'm having difficulty determining an engaging Dark Powers Check failure for: He's been rather inquisitive, and picked up a child after the party saved the children in the village of Talanka from the ghost of Alara Undral's curse, where children were being sacrificed to this ghost to keep her "content." He took this child on as a ward. The players were then recruited by a merchant heading to Rivalis to check out a merchant lord's tomb along the way to Rivalis, as the merchant was a miser and had his tomb trapped heavily and had all his belongings interred with him. One of these traps poured grease through the ceiling that was intended to make the players slide down a ramp, but the grease caught fire. The player accidentally opened a door leading to a room with this flaming grease and it poured out, killing his ward. The character was rather irked, of course, but I would not say he is grieving. His overall goal in life is to attain as much magical knowledge as possible. Any suggestions? As I said, I'm trying to steer clear of any curse like Azalin's or any increase/reduction in magical power/knowledge, like a + to spells memorized per day known but - to spells cast per day. I want something more emotional. I know it's difficult with what I've given you guys, but this is all I've had to go on.
One of my players recently failed his first Dark Powers check and I'm having difficulty coming up with anything unique and interesting for him. His character is a rather codgery old man, lawful evil, and rather interested in gathering as much arcane knowledge as possible. Of course he sounds similar to Azalin in that regard, and so I hesitate to bolster his magical prowess in one aspect and limit in another. I, of course, prefer mechanics that directly impact the players' emotions, as well as the plot.
Plot
To give you an idea of the character and the plot we're dealing with, I started the campaign out by running the characters through the Waterdeep Assylum, which has just had Jander Sunstar slaughter all the inmates. Due to the evil act, the Mists sweep up the players while they're trying to find out what happened, and the players end up leaving the Assylum to find themselves near Martira Bay.
I then ran them through Child of the House, the first Mists of Darkon campaign on the FoS website, as it's a fabulous campagin, and then went in the direction of my own story. The Shadow Fey are snatching up children (or any innocents they find) and replacing them with dolls, converting the children into new Shadow Fey. They are aware of Gwydion influencing them from the Obsidian Gate, and are trying to build an army to stop him should he ever escape. Loht has secretly begun having the Unseelie Court snatch children up, and the players slowly encounter the Shadow Fey more and more frequently on their unrelated adventures.
The players will run into Azalin and be tempted by information of a way out of Ravenloft and back home: The Obsidian Gate. Azalin recruits them for various missions to find out where the entrance to the Shadow Rift is, as well as gathering the Regalia of Arak to open to gate, not knowing about Gwydion. During this process they'll be visiting Rivalis and Darkagnon Estates, Castle Avernus, and being sent into the past to Strahd's wedding and to I6/Expedition to gain information from Strahd regarding the Shadow Rift, capturing Ebb to fly to the Shadow Rift, and then descending in to help save all the missing children and try to escape Ravenloft.
In addition, they will be finding that any Shadow Fey that they slay that are actually converted children will revert back into children upon being slain. So, cleaving a convert in two will result in the body transforming back into a baby sliced in half in front of them, possibly inducing madness effects.
Character
Now, about the character I'm having difficulty determining an engaging Dark Powers Check failure for: He's been rather inquisitive, and picked up a child after the party saved the children in the village of Talanka from the ghost of Alara Undral's curse, where children were being sacrificed to this ghost to keep her "content." He took this child on as a ward. The players were then recruited by a merchant heading to Rivalis to check out a merchant lord's tomb along the way to Rivalis, as the merchant was a miser and had his tomb trapped heavily and had all his belongings interred with him. One of these traps poured grease through the ceiling that was intended to make the players slide down a ramp, but the grease caught fire. The player accidentally opened a door leading to a room with this flaming grease and it poured out, killing his ward. The character was rather irked, of course, but I would not say he is grieving. His overall goal in life is to attain as much magical knowledge as possible. Any suggestions? As I said, I'm trying to steer clear of any curse like Azalin's or any increase/reduction in magical power/knowledge, like a + to spells memorized per day known but - to spells cast per day. I want something more emotional. I know it's difficult with what I've given you guys, but this is all I've had to go on.