Tammerin Belvelyn Elacritus IV
Lawful Good
Evangelist (Cleric Archtype) (2)
Deity: None
Holy Symbol: The Sun
Human (Dual Talent Racial Variant)
Domains: Sun
Favored Weapon: Greatsword
http://invisiblecastle.com/stats/view/33037/
http://invisiblecastle.com/stats/view/33038/ <-----This one...um...please
STR: 19
DEX: 18
CON: 17
INT: 15
WIS: 15
CHA: 12
Age: 19 (roll for age:
http://invisiblecastle.com/roller/view/4048510/)
Height: 6'4" (roll for height:
http://invisiblecastle.com/roller/view/4048515/)
Weight: 170 lbs. (roll for weight:
http://invisiblecastle.com/roller/view/4048519/)
Health: 22
(roll for second hit dice:
http://invisiblecastle.com/roller/view/4048487/)
BAB: +1
Fort: +6
Ref: +4
Will: +5
Initiative: +8
AC: 18
Class Features:
Aura
Domain
Orisons
Spontaneous Casting
Single-Minded
Public Speaker
Sermonic Performance (Evangelist)
Countersong
Fascinate
Inspire Courage
Blinding Flash (5/day)
Feats:
Power Attack
Improved Initiative
Skills:
Knowledge
~ History - 2
~ Nobility - 2
~ Geography - 2
~ Religion - 2
Perform (Oratory) - 2
Languages: Darkonese, Mordentish, Celestial
Spells Memorized Per Day:
0 ~ ∞
1 ~ 3 + 1
0risons:
~ Create Water
~ Guidance
~ Purify Food and Water
~ Mending
1st
~ Bless
~ Proection from Evil
~ Divine Favor
~ Endure Elements
Bio: The son of deceased parents, Tammerin was accepted into a monastery of the Morninglord. His early childhood was full of lessons, books, and training so that he would become a cleric of the order. Yet, as the young Elacritus grew, traveling merchants worshiping and speaking of other gods revealed to the boy that there was more than just one deity that needed worshiping to. The clerics he lived with would get so frustrated with him when he would bring holy symbols of various pantheons into the monastery. Eventually, they just took them all away and said worshiping any but the Morninglord was heresy.
The more he was shown the feats and grandeur of these deities, Tammerin also began to question if such beings did exist. There were so many, and each individual kept telling him only their god was the true god, and that he had to worship their god if he wished to be saved. Being exposed to such a diverse and demanding society ended up breaking the boy, for at the age of 14, Tammerin abandoned the Morninglord and every other god he was exposed to. Taking a trip with minstrels across lands beyond, the boy experienced deserts, oceans, forests, plains, and everything in between. Such a time was spent with these bards that he learned his own form of storytelling, and took it up as a hobby. Not as charming an individual as the rest of the gang, Tammerin could still hold his own in tales and fables, even going so far as making up his own occasionally.
For five years, Tammerin ventured in service to these minstrels, up until a most recent night when the caravan was overrun by undead. A great many of them were slaughtered easily, but a large man stood behind the waves simply summoning more when others fell. He was a man whose immensity even Tammerin couldn't match. Sweeping through the undead like twigs to reach the summoner only fatigued him, and as he approached the giant, he was easily swatted aside and left as food for the swarm. At that instant, a great shaft of sunlight washed over Tammerin, revealing a greatsword to match Tammerin's opponent in power. The scourge screamed and writhed away from the boy as he raised himself and brought the blade to arm.
A battle of devastation wreaked havoc upon the land as slashes tore not only at the combatants' defenses, but the surrounding terrain as well. Eventually, the final blow was struck, the necromancer was slain, and the scourge with him. To Tammerin's despair, though, the minstrels were all slain, or dying, and he had nothing to heal them or save them. Eventually, the dying succumbed to disease or infection, and the boy had to watch as his friends left him, one by one. Giving each a burial within a meadow, Tammerin carved an image of the sun in the center of the burial ring, hoping that the blessing that had given him a weapon, might also lay his friends to rest.
From the grounds, Tammerin took the armor of the necromancer, which bore white scales of a size unmatched by any reptile the boy had ever seen. As he bore the armor towards the nearest town, Tammerin looked up towards the sky, where the sun shown. From hence forth, Tammerin vowed to banish darkness and shrouded mysteries from the lands, so that humanity might finally have a chance at peace.
Equipment:
Entertainer's Outfit
White Dragonscale Armor (Chain Shirt Equivalent)
Masterwork Greatsword
Heavy Crossbow
Heavy Steel Shield
Heavy Mace
Bolts (80)
Quivers (2 - One on each thigh)
Backpack
Tome
Inkpen (10)
3 oz. of Ink
Gold: 17
"Praise the Sun!"